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And We have MAVs :)


Raz_Specter

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Excellent - opens up new mission possibilities

 

thanks ED

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Now you can escort Harriers in full carrier wing sorties and use their TGP to lock on air defences and pave their way, so the harriers can bring more ordenance.

 

Lovely indeed.

 

How DO you make AI Harriers lase targets in the ME? :smilewink:

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i have used a JTAC in a quick test mission, i would just use a Reaper drone to be honest

 

i have included the file here just so you can test the Mavs if required

MAV Test.miz

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Lead Terrain Developer / Texture Artist

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There's a bug in there somewhere - just haven't got time to track it down today. I (and everyone else on the server at the time) couldn't uncage them after a cold start from the boat on TTI, worked fine following the same steps in SP with an airstart. So there seems to be something wrong either starting from the boat, starting cold or just being on multiplayer. Will see if I can work it out tomorrow.

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There's a bug in there somewhere - just haven't got time to track it down today. I (and everyone else on the server at the time) couldn't uncage them after a cold start from the boat on TTI, worked fine following the same steps in SP with an airstart. So there seems to be something wrong either starting from the boat, starting cold or just being on multiplayer. Will see if I can work it out tomorrow.

 

I had the same, rampstart at Al Minhad so not boat specific at least.

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Have the same, hot from parking at Gudauta, so it's not the cold start-up. Going to test air start.

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And I thought I am too stupid for the LMAV but no, I have the same issue starting cold and dark from the boat.

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Me too...

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I'm pretty sure the LMav bug is a rearm/reload bug.

 

Air start works fine as does ramp start if you change the loadout in the ME. The only times I've seen them refuse to uncage is when I've asked the ground crew to load them.

 

Nice catch.

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I can't uncage either.

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