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Posted

New Mig 29 flight model is really fun thumbup.gif

Thank you ED

 

But i have to wonder... why 3 times control scheme ?

After searching around the forum and web for the info about Mig 29 variants. And functions that in any way affect the game.

 

Mig-29 variants differ by things like engine strength, availability of certain armaments and ecm ?

 

I will honestly admit i am lazy to set the same thing, 3 times. :doh:

I really don't see a reason for this.

I think just one scheme with few keybinds active only for certain variant would do the same job.

 

(Or Misc switch to enable/disable separate control schemes for each variant.)

Posted

You can make one profile, save it, and load it on the other two planes. Just check everything is in place and you are ready to go.

 

29A is the standard Fulcrum.

29G is the german version. It has a little bit less of thrust.

29S is the upgraded version, with better radar and fox 3 capability.

[sIGPIC][/sIGPIC]

Posted
You can make one profile, save it, and load it on the other two planes. Just check everything is in place and you are ready to go.

 

29A is the standard Fulcrum.

29G is the german version. It has a little bit less of thrust.

29S is the upgraded version, with better radar and fox 3 capability.

Great thank you.

Didn't thought it would work.

 

From what you say about versions, it seems like there really isn't much difference between them control wise.

  • 3 weeks later...
Posted

the control scheme is just 2 lua files in your saved games folder. for example

 

DCS.openbeta\Config\Input\mig-29\joystick

DCS.openbeta\Config\Input\mig-29c\joystick

(in the Saved Games folder for your user)

you can copy the .lua files from to another version, and it works. Of course that overwrites the other scheme but I don't think there is a downside to this. Also use this info to backup control settings.

 

 

I also recommend backing up the views and at best, the entire DCS.openbeta folder

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