Whisper Posted November 28, 2018 Posted November 28, 2018 (edited) Stumbled on this one, not sure how long it exists, at least true on latest version 2.5.3.24436 When using coalition.addStaticObject, and then using :getID() on this object, instead of having an integer returned, the result is a string containing the static name :getID() on static placed in ME returns an integer, as expected. Repro mission attached. Launch mission, drop on Game Master slot, wait 5 seconds, a second Warehouse appears west of the first one, with a marker on it. The marker contains the result of a :getID() on the newly spawned Warehouse, and it's a stringaddStatic-bug.miz Edited November 28, 2018 by Whisper Whisper of old OFP & C6 forums, now Kalbuth. Specs : i7 6700K / MSI 1070 / 32G RAM / SSD / Rift S / Virpil MongooseT50 / Virpil T50 CM2 Throttle / MFG Crosswind. All but Viggen, Yak52 & F16
Grimes Posted November 28, 2018 Posted November 28, 2018 Issue appears to stem from the unitID not being unique or specified. If the unitId is set to 2 it'll be fine. But if the unitID is 1 or commented out then the bug will occur. Good find. Thankfully it appears to be limited to static objects. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
Whisper Posted November 29, 2018 Author Posted November 29, 2018 That's adding a bit of work when you copy unit information from existing template. Gonna see what can be done Whisper of old OFP & C6 forums, now Kalbuth. Specs : i7 6700K / MSI 1070 / 32G RAM / SSD / Rift S / Virpil MongooseT50 / Virpil T50 CM2 Throttle / MFG Crosswind. All but Viggen, Yak52 & F16
funkyfranky Posted May 25, 2019 Posted May 25, 2019 Has this been fixed? A warrior's mission is to foster the success of others. i9-12900K | RTX 4090 | 128 GB Ram 3200 MHz DDR-4 | Quest 3 RAT - On the Range - Rescue Helo - Recovery Tanker - Warehouse - Airboss
Pikey Posted May 30, 2019 Posted May 30, 2019 Found this very recently whilst doing my Static persistence. It might seem minor but it can have rather large implications on a relatively tiny amount of folks. ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *
HC_Official Posted May 31, 2019 Posted May 31, 2019 has this been reported and logged as a bug, I do not see the thread title set to [REPORTED] No more pre-orders Click here for tutorials for using Virpil Hardware and Software Click here for Virpil Flight equipment dimensions and pictures. .
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