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Any improvements to SAMs in BS?


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Will there be any improvements to SAMs regarding multitarget engagement in BS? For example Ticonderoga cruiser can only engage 2 targets at a time while IRL its close to 20. Why not model it accordingly? Right now even strategic sites are sitting ducks against any larger attack.

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Hi Aimmaverick, if you had read the latest news you could see that all works is concentrated to these points :

 

1- Finishing on the Ka-50’s INS and INS alignment system

2- Finishing the caution detection and alert system of the Ka-50

3- Debugging some of the Shkval functions

4- Completing the new Mission Editor system

5- Completing the GUI for new campaign system

6- Tuning AI aircraft flight dynamics

7- Tuning AI aircraft and ground vehicle AI

8- Need to complete several new AI vehicles like the UH-60 and Mi-17

9- Complete modeling of new terrain to include higher resolution elevation matrix and terrain textures—needed for low altitude flight detail.

10- Adjusting network play to work with new Mission Editor functionality

 

However if you watch the latest video of GA, you can see a different behavior of tanks and Heli during the action of war. They fire to whichever thing moves at the same time.

I think that ED can model the behavior of the ships in the same way, but they need time..

Salute!

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