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DCS, AV-8B Harrier, CCRP Dive Toss.


Holbeach

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Summary of Cruise Missile faults. (For my reference).

 

 

KH-35: Too slow. Terminal lofts instead of lowers.

 

 

Kh-31A: (Best of the lot). Terminal loft.

 

 

Kh-31P: (Worst of the lot). Ramjet engine doesn't start after booster, so range is limited.

...........Immune to SAM/CIWS.

...........Su-34 version also has incorrect profile, which makes the range even worse.

(Posted in the bug section, but no response).

 

 

Kh-41: Rapid acceleration, then locks at 972 kt. 165' cruise, (too slow too high), before locking target, at 4 nm and accelerating at terminal speed, 1393 kt.

 

 

P-500: Rapid acceleration, then locks at 972 kt. 210' cruise, (too slow too high), before locking target, at 4 nm and accelerating at terminal speed, 1244 kt.

 

 

P-700: Rapid acceleration, then locks at 972 kt. (too slow too high), before locking target, at 4 nm and accelerating at terminal speed, 1244 kt.

 

 

 

Harpoon S: Too slow. Moskva, (S 300 PS, truck version Grumble), and Molnia have no reaction to it, with either missiles or CIWS and will take every hit, therefore in a straight missile fight, Ticonderoga or Perry will always win.

Pyotr V, has S 300F Grumble (Naval version), which does kill Harpoon.

 

..


Edited by Holbeach

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DCS, Harrier, CCRP, Dive Toss, Clusters. (Practice).

 

 

Dive Toss is used when you don't know the exact location of the target and it needs to be positively identified. This airfield is heavily defended by AAA, so a normal run is not possible. Clusters require less accuracy of the pull up than bombs. The targets are a row of parked Su-25.

 

 

 

 

 

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Edited by Holbeach

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DCS, Harrier, Zuni, loft.

 

 

Pull up 20 nm from target, 1 airfield. 16 Zuni rockets. This lot fell a bit short, but we managed to bag 1 Mig-21. (Just for fun).

 

 

 

 

 

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DCS, Harrier, Zuni, loft.

 

 

Pull up 20 nm from target, 1 airfield. 16 Zuni rockets. This lot fell a bit short, but we managed to bag 1 Mig-21. (Just for fun).

 

 

 

 

 

..

 

Hmm. Thats one I hadn't heard of. Is that actually an IRL tactic? Can the actual computer do that sort of calc?

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I've been doing this for several years, with the P-51, F-86 and especially the Mig-21, but I'm now using the Harrier for loft and dive toss from various altitudes from about 20000' to 500' with FFAR and Zuni rockets.

 

Yes it is IRL tactics.

You can find all the details for lofting rockets in "A Manual".

 

 

No, a computer won't do this, (in the Harrier), it's all down to skill. :)

 

 

..


Edited by Holbeach
Added clarity.

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I've been doing this for several years, with the P-51, F-86 and especially the Mig-21, but I'm now using the Harrier for loft and dive toss from various altitudes from about 20000' to 500' with FFAR and Zuni rockets.

 

Yes it is IRL tactics.

You can find all the details for lofting rockets in "A Manual".

 

 

No, a computer won't do this, it's all down to skill. :)

 

 

..

 

Cool, I'll look into that. Responsive 400kt MLRS has a nice ring to it.

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The A10 FCS will calculate the impact point for you?

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When are we going to have DTOS implimented?

 

 

When is Manual sight to be implemented as well? This will open up new possibilities.

 

 

..

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I tried 76 FFAR 2.75 inch, from around 10 nm, but whilst they looked impressive, landing on the airfield, they are too puny to do any real damage, when spread out over a wide area.

 

 

No harm in trying.

 

 

 

..

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I tried 76 FFAR 2.75 inch, from around 10 nm, but whilst they looked impressive, landing on the airfield, they are too puny to do any real damage, when spread out over a wide area.

 

 

No harm in trying.

 

 

 

..

 

Psychological effects are not modeled in DCS :)

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This is actually implemented in DCS. The A10C has CCRP for FFARs. Think I tried it once in the training missions and never really tried it again. Going to have to try it out on some large targets.

 

Thats cool. I barely fly the A10 so I'm pretty in the dark on most of its capabilities.

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Psychological effects are not modeled in DCS :)

 

 

I would think that, 98 FFAR arriving unannounced in your village from an A-10 loft, would be enough to scare you shitless, but I have not seen any evidence of this method being used in recent times, despite extensive delivery method graphs for the Harrier.

 

 

..

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I would think that, 98 FFAR arriving unannounced in your village from an A-10 loft, would be enough to scare you shitless, but I have not seen any evidence of this method being used in recent times, despite extensive delivery method graphs for the Harrier.

 

 

..

 

Yes I imagine it would be a brown trousers moment.

 

On that note, I finally got around to it and looked in "a manual" with 000 in the title and I couldn't find anything on lofting them, tables or otherwise, just the standard delivery stuff. Is there a page I should be looking at or a different manual?

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Yes I imagine it would be a brown trousers moment.

 

On that note, I finally got around to it and looked in "a manual" with 000 in the title and I couldn't find anything on lofting them, tables or otherwise, just the standard delivery stuff. Is there a page I should be looking at or a different manual?

 

 

050.604.

 

 

..


Edited by Holbeach

I7 2600K @ 3.8, CoolerMaster 212X, EVGA GTX 1070 8gb. RAM 16gb Corsair, 1kw PSU. 2 x WD SSD. 1 x Samsung M2 NVMe. 3 x HDD. Saitek X-52. Saitek Pro Flight pedals. CH Flight Sim yoke. TrackIR 5. Win 10 Pro. IIyama 1080p. MSAA x 2, SSAA x 1.5. Settings High. Harrier/Spitfire/Beaufighter/The Channel, fanboy..





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Copied over for my reference.

 

 

Waypoint launch distances. All flights are Harrier, S & L, full power and direct. ECM pod on RCV.

 

Harrier. Moskva, SA-10B (should be SA-N-6) Grumble.

 

41300' Av/Ex, 40.3 nm.

 

26000' Av/Ex 35.3 nm. (ECM 28.0 nm).

 

6000' Av/Ex 29.0 nm. (ECM 23.0 nm).

 

Therefore, Average and Excellent skill are identical. (ECM on, in brackets). Different skill sets, are relate to reload times.

 

50'................No launch.

 

Su 34, distances were slightly longer, about 2 nm.

 

Harrier / Pyotr Velikiy. 40000' 85 nm.

(Note P.V. SA10-N-6 Grumble, 69 nm. Interestingly, When attacking the Pyotr. V. from a longer range, (100 nm), it detected and fired the shorter range, SA-10B Grumble at 40 nm. I've never seen this before and it shouldn't have this model.

 

SA-N-6: 69 nm. (ECM 32 nm).

SA-10B: 39 nm. (ECM 25 nm).

 

Flying against a SA-11 set from 40000' and 80 nm.

 

Launch at 21 nm.

With ECM on, launch at 12 nm.

Missile can also be made to destruct by turning on ECM after launch.

 

Harrier v SA-15 solo. (Adding search radar made no difference).

 

30000' No launch.

10500', 30 nm, launch at 8.7 nm. With ECM 5.0 nm.

 

SA-10B Grumble, land template.

 

40000'. Launch at 40.0 nm, With ECM, 29.5 nm. Turn on ECM ater launch. 1st missile destruct 2nd missile missed. Handy to know, if you want to deplete stock before using chaff.

 

SA-8.

 

10500'. Launch. 7.5 nm.

460'. Launch. 7.2 nm. (ECM 3.9 nm).

 

SA-2 combo.

50000' Launch, 25 nm. (F-15).

40000' Launch, 34 nm. (ECM 21.0 nm).

30000'Launch, 25 nm. (ECM 16.0 nm).

10000' Launch, 19 nm. (ECM no launch / 6.5 nm).

1000' Launch, 8.0 nm (ECM 6.6). KILL. This is the only way to get killed. Head on straight into its face, or take one up thr rear.

500'. No launch.

Reload time on excellent is 45 mins.

 

 

 

You don't need any countermeasures with this one, it will never hit you. Missile will always pass behind on a lag persuit. Devs say, it's working as intended.

Found a plane it can kill. A-10 is slow enough for it to get near enough for the proxy fuse to go off, but not in a crossing situation. Load the Harrier with a decent weight to slow it down and it might have a chance. Pity such a good looking rocket, has such poor performance in DCS, despite having a huge number of kills IRL, maybe more than any other SAM in history. It had a huge damage blast radius, which increases with altitude, something that is poorly represented in DCS.

 

SA-3 combo.

30000', Launch, 12.0 nm, (ECM 11.2).

20000', Launch, 12.3 nm, (ECM 11.4).

10000', Launch, 11.0 nm, (ECM 10.2). These were all much less distance than I expected, with the ECM making the least difference of all of them.

 

 

Conclusion: ECM makes a big difference, with reduced detection and launch ranges in every case so far. Take a pod if you want an easier life.

 

 

..

My Harrier HOTAS.

X52 H.O.T.A.S. {0D16B5F0-7EEA-11e9-8005-444553540000}.diff.lua


Edited by Holbeach
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I tried 76 FFAR 2.75 inch, from around 10 nm, but whilst they looked impressive, landing on the airfield, they are too puny to do any real damage, when spread out over a wide area.

 

 

No harm in trying.

 

 

 

..

 

Yeah rockets in general (especially MPCM types) would be fare more useful if DCS did a better job modeling this kind of damage.

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Yeah rockets in general (especially MPCM types) would be fare more useful if DCS did a better job modeling this kind of damage.

 

The whole damage system needs overhauling, not way around that. I don't think its gonna be a 2 week kinda fix either.

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I found the Mig-21, S-5M rockets to be tight enough to be useful, (can kill a T-72), but shooting off 76 2.75 inch FFAR, is more like a sneeze that seems to go everywhere but on the target.

I'll give them a miss. Zunis are OK.

 

Edit. I tried them against taxy aircraft, in a shallow dive, to good effect. Not so bad after all, (HEAT, against large soft targets), maybe.

..


Edited by Holbeach

I7 2600K @ 3.8, CoolerMaster 212X, EVGA GTX 1070 8gb. RAM 16gb Corsair, 1kw PSU. 2 x WD SSD. 1 x Samsung M2 NVMe. 3 x HDD. Saitek X-52. Saitek Pro Flight pedals. CH Flight Sim yoke. TrackIR 5. Win 10 Pro. IIyama 1080p. MSAA x 2, SSAA x 1.5. Settings High. Harrier/Spitfire/Beaufighter/The Channel, fanboy..





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  • 1 month later...

It's now been a year since I bought the Harrier. half price for 28 smackers.

 

 

Was it worth it?...... Damn right it was.

 

 

I haven't flown anything else since, except to see if things still work.

 

 

 

Is it worth it?........ Damn right it is.

 

 

..


Edited by Holbeach

I7 2600K @ 3.8, CoolerMaster 212X, EVGA GTX 1070 8gb. RAM 16gb Corsair, 1kw PSU. 2 x WD SSD. 1 x Samsung M2 NVMe. 3 x HDD. Saitek X-52. Saitek Pro Flight pedals. CH Flight Sim yoke. TrackIR 5. Win 10 Pro. IIyama 1080p. MSAA x 2, SSAA x 1.5. Settings High. Harrier/Spitfire/Beaufighter/The Channel, fanboy..





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  • 1 month later...
Copied over for my reference.

 

 

Waypoint launch distances. All flights are Harrier, S & L, full power and direct. ECM pod on RCV.

 

Harrier. Moskva, SA-10B (should be SA-N-6) Grumble.

 

41300' Av/Ex, 40.3 nm.

 

26000' Av/Ex 35.3 nm. (ECM 28.0 nm).

 

6000' Av/Ex 29.0 nm. (ECM 23.0 nm).

 

Therefore, Average and Excellent skill are identical. (ECM on, in brackets). Different skill sets, are relate to reload times.

 

50'................No launch.

 

Su 34, distances were slightly longer, about 2 nm.

 

Harrier / Pyotr Velikiy. 40000' 85 nm.

(Note P.V. SA10-N-6 Grumble, 69 nm. Interestingly, When attacking the Pyotr. V. from a longer range, (100 nm), it detected and fired the shorter range, SA-10B Grumble at 40 nm. I've never seen this before and it shouldn't have this model.

 

SA-N-6: 69 nm. (ECM 32 nm).

SA-10B: 39 nm. (ECM 25 nm).

 

Flying against a SA-11 set from 40000' and 80 nm.

 

Launch at 21 nm.

With ECM on, launch at 12 nm.

Missile can also be made to destruct by turning on ECM after launch.

 

Harrier v SA-15 solo. (Adding search radar made no difference).

 

30000' No launch.

10500', 30 nm, launch at 8.7 nm. With ECM 5.0 nm.

 

SA-10B Grumble, land template.

 

40000'. Launch at 40.0 nm, With ECM, 29.5 nm. Turn on ECM ater launch. 1st missile destruct 2nd missile missed. Handy to know, if you want to deplete stock before using chaff.

 

SA-8.

 

10500'. Launch. 7.5 nm.

460'. Launch. 7.2 nm. (ECM 3.9 nm).

 

SA-2 combo.

50000' Launch, 25 nm. (F-15).

40000' Launch, 34 nm. (ECM 21.0 nm).

30000'Launch, 25 nm. (ECM 16.0 nm).

10000' Launch, 19 nm. (ECM no launch / 6.5 nm).

1000' Launch, 8.0 nm (ECM 6.6). KILL. This is the only way to get killed. Head on straight into its face.

500'. No launch.

 

You don't need any countermeasures with this one, it will never hit you. Missile will always pass behind on a lag persuit. Devs say, it's working as intended.

Found a plane it can kill. A-10 is slow enough for it to get near enough for the proxy fuse to go off, but not in a crossing situation. Load the Harrier with a decent weight to slow it down and it might have a chance. Pity such a good looking rocket, has such poor performance in DCS, despite having a huge number of kills IRL, maybe more than any other SAM in history. It had a huge damage blast radius, which increases with altitude, something that is poorly represented in DCS.

 

SA-3 combo.

30000', Launch, 12.0 nm, (ECM 11.2).

20000', Launch, 12.3 nm, (ECM 11.4).

10000', Launch, 11.0 nm, (ECM 10.2). These were all much less distance than I expected, with the ECM making the least difference of all of them.

 

 

Conclusion: ECM makes a big difference, with reduced detection and launch ranges in every case so far. Take a pod if you want an easier life.

 

 

..

My Harrier HOTAS.

 

 

Thanks man!

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  • 2 weeks later...

You're welcome.

..

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