Jester986 Posted February 25, 2019 Share Posted February 25, 2019 Yesterday while trying to do some ground attack I couldn't get the bombs to drop. Selective jettison was off, pylon switch flipped up, rotary selector to bombs and also tried rip, bombs armed nose tail, also tried with guns missle camera switch up and down. Sidewinder pylons were off. Cycled all the weapons related switches. Eventually i got mk. 82s to come off the outer pylons but not the inner or center. No idea why those evetually worked, but only once. I'm not new to the module and know how to use bombs and have been for awhile, it has been awhile since I last did air to ground with it though. Link to comment Share on other sites More sharing options...
Svend_Dellepude Posted February 25, 2019 Share Posted February 25, 2019 You were probably in one of the dogfight modes. [sIGPIC][/sIGPIC] Win10 64, Asus Maximus VIII Formula, i5 6600K, Geforce 980 GTX Ti, 32 GB Ram, Samsung EVO SSD. Link to comment Share on other sites More sharing options...
Saguanay Posted January 24, 2022 Share Posted January 24, 2022 Same problem. If I have it set to the outers on and inners off and drop 2 - away they go. Turn on the inners and try to drop again. No go. Link to comment Share on other sites More sharing options...
Flappie Posted January 24, 2022 Share Posted January 24, 2022 I have no such issue. Can you please attach a track? F-5E-3_bombing.trk Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
Saguanay Posted January 26, 2022 Share Posted January 26, 2022 I don't have any. I did find out that if I select N/T for fusing that they work. Link to comment Share on other sites More sharing options...
Flappie Posted January 26, 2022 Share Posted January 26, 2022 Good. Thanks for your feedback. Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
Mole Posted June 19, 2022 Share Posted June 19, 2022 Sorta "hijacking" this topic: I found in some cases it is not possible to set up to drop bombs or fire rockets, no dogfight mode engaged, safety trigger up, pylons elected, jettison in off position, pipper in manual (and it jumps according to movement, what should not be). Resetted every thing and started the procedure again- no way. Even the same in AA missiles after having done a ground attack. The AIM locks, pipper reads in range, but cannot launch (and no over G in pipper). It's digusting if it happens in a long term mission.... Link to comment Share on other sites More sharing options...
Flappie Posted June 19, 2022 Share Posted June 19, 2022 Please provide a track shwoing the issue. In order to do that, fly the mission reproduce your issue, then exit the mission, click "Save Track", then attach the track here. Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
Mole Posted June 20, 2022 Share Posted June 20, 2022 Sounds like a lot of work, I'll try... But thx for the interest anyway Link to comment Share on other sites More sharing options...
Flappie Posted June 20, 2022 Share Posted June 20, 2022 Of course, if you find a way to replicate the issue 100% of the time, a step-by-step guide will do. Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
Mole Posted June 24, 2022 Share Posted June 24, 2022 Sorry, but after having tried it even in different terrain etc couldn't reproduce it, maybe I was wrong in the status of the jettison switch. But thx anyway Link to comment Share on other sites More sharing options...
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