currenthill Posted December 3, 2022 Share Posted December 3, 2022 (edited) Project 775 Ropucha Class by Currenthill Please DO NOT redistribute this mod without permission! Version 1.0.1 https://ln5.sync.com/dl/6d38d0890/ktiruc2w-i3djmvac-rrjsvciz-fwzcrq6y Installation 1. Extract in 'Saved Games\mods\tech' folder or use OvGME 2. Add the following files (from your old DCS 2.5x installation) to Saved Games\mods\tech\Project 775 Ropucha Class 1.0.1\Shapes - BDK_775_LOD0.EDM - BDK_775_LOD1.EDM - BDK_775_LOD2.EDM - BDK_775_LOD3.EDM 3. Add the following files (from your old DCS 2.5x installation) to Saved Games\mods\tech\Project 775 Ropucha Class 1.0.1\Textures - BDK_Back_basecolor.dds - BDK_Back_basecolor_RoughMet.dds - BDK_Back_Normal.dds - BDK_Centre_basecolor.dds - BDK_Centre_basecolor_RoughMet.dds - BDK_Centre_Normal.dds - BDK_Chains_basecolor.dds - BDK_Chains_basecolor_RiughMet.dds - BDK_Chains_Normal.dds - BDK_Damage.dds - BDK_Damage_map.dds - BDK_DmgInterior_Basecolor.dds - BDK_DmgInterior_Basecolor_Roughmet.dds - BDK_DmgInterior_Normal.dds - BDK_Front_basecolor.dds - BDK_Front_basecolor_RoughMet.dds - BDK_Front_Normal.dds - light_green.dds - light_red.dds - light_white.dds 4. Check the included Demo mission (in folder missions) to learn how to use the bow door! Developers - Currenthill Credits - ED for model and textures (not included in the mod) - Suntsag for original idea - Urbi for liveries and wake file Features - Ropucha Class landing ship based on EDs model and textures - 2 x AK-725 57 mm cannons with custom shells - Lights - Waving flag - Spinning propellers - Working damage model - Working bow door (land a helicopter on the ship and the door will open, see included mission for more information) - Realistic ship performance - Will go very close to shore for landing missions - Working FCR - Exhaust smoke - Rotating radars - Custom sounds - Custom MR-302 air/surface radar Known issues - AK-725 guns doesn't move visually (had to disable the movement since the ED model animations are backwards) - FCR won't turn correctly towards the target due to incorrect animations in the model) - The forward radar won't turn because of model issues - Ships won't fire antiship missiles since they classify this ship as a light armed ship, aircraft will fire antiship missiles towards it though Changelog 1.0.1 - Release version Edited December 3, 2022 by currenthill 4 2 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations Link to comment Share on other sites More sharing options...
Esac_mirmidon Posted December 3, 2022 Share Posted December 3, 2022 Any working link for the DCS 2.5 Ropucha version to extract the files needed? Thanks " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4 Link to comment Share on other sites More sharing options...
AvgeekJoe Posted December 3, 2022 Share Posted December 3, 2022 3 minutes ago, Esac_mirmidon said: Any working link for the DCS 2.5 Ropucha version to extract the files needed? Thanks Here: https://drive.google.com/drive/folders/1NX9bHf1kYAFkEZqvoOQnt5LvrE_Tw0Fm?usp=share_link Now @currenthillhas made abundantly clear I'm not to host his mods so I won't. But deeply grateful for his fixes! 2 Link to comment Share on other sites More sharing options...
Esac_mirmidon Posted December 3, 2022 Share Posted December 3, 2022 Thanks mate, really appreciated 1 " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4 Link to comment Share on other sites More sharing options...
currenthill Posted December 3, 2022 Share Posted December 3, 2022 18 minutes ago, AvgeekJoe said: Here: https://drive.google.com/drive/folders/1NX9bHf1kYAFkEZqvoOQnt5LvrE_Tw0Fm?usp=share_link Now @currenthillhas made abundantly clear I'm not to host his mods so I won't. But deeply grateful for his fixes! I try to keep my work in as few places as possible, so that when I update, there aren't a lot of rogue links with old versions running around. 1 1 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations Link to comment Share on other sites More sharing options...
AvgeekJoe Posted December 4, 2022 Share Posted December 4, 2022 (edited) Well @currenthill I had a quick test in the Rook. Damage model pretty good. But never got fired at. Not even a RWR coming on. That said, one can get the files you need from https://www.digitalcombatsimulator.com/en/files/3319459/ and some searches of your own build. Edited December 4, 2022 by AvgeekJoe Changed bird to Rook, the Su-25's informal name + add DCS 2.5 link 2 Link to comment Share on other sites More sharing options...
AvgeekJoe Posted December 4, 2022 Share Posted December 4, 2022 I'll go ahead and add the track. Took all my rockets to sink the Ropucha. Ropucha Test 01.trk Just in case this helps debug not having an air defense response. Finally recommend getting this skin for the Su-25: https://www.digitalcombatsimulator.com/en/files/3303990/ Link to comment Share on other sites More sharing options...
currenthill Posted December 4, 2022 Share Posted December 4, 2022 (edited) 2 hours ago, AvgeekJoe said: Well @currenthill I had a quick test in the Rook. Damage model pretty good. But never got fired at. Not even a RWR coming on. That said, one can get the files you need from https://www.digitalcombatsimulator.com/en/files/3319459/ and some searches of your own build. It's not a bug, but a feature. I chose to configure the guns for surface targets only since it's a 50s gun with rather poor performance against fast moving things. And on top of that, since we can't animate the guns correctly I wanted to hide the firing in a cloud of smoke, which only the surface artillery gun mode will allow me to do. In real life, a landing ship like this would never have to defend itself from air targets, that's what the escort ships are all about. And they tend to have a lot of suitable weapons. But in the rare case they would have to, they had Strelas/Iglas onboard, which we unfortunately can't model in an acceptable fashion, since we don't have the source model. But we could fake a MTU 4 launcher if we want. In regards to the damage rate, I have it set pretty high, always thought these were built like a brick. But there is no problem lowering it if we feel it's too high at the moment. I had a Su-25 take it out of commission with four S-25L. And it needed around four Kh-31A. But it only took 1 x RBS 15. Edited December 4, 2022 by currenthill _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations Link to comment Share on other sites More sharing options...
currenthill Posted December 4, 2022 Share Posted December 4, 2022 26 minutes ago, Urbi said: had already fixed this error and in the post of 11/20. made aware of this. neither AvgeekJoe nor currenthill adopted the revised liveries in their packages. It has remained the same link in which I offered the liveries for the first time. I also added all the textures of the BDK775 and one of the liveries drawn as standard. All other liveries contain a link to this livery, so that the main textures are not required. here is the link to the liveries again. https://www.dropbox.com/s/8bbmoh78qmza7r9/Ropucha-class.zip?dl=0 I don't seem to experience this, that's why I haven't fixed it. null _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations Link to comment Share on other sites More sharing options...
AvgeekJoe Posted December 4, 2022 Share Posted December 4, 2022 49 minutes ago, Urbi said: had already fixed this error and in the post of 11/20. made aware of this. neither AvgeekJoe nor currenthill adopted the revised liveries in their packages. It has remained the same link in which I offered the liveries for the first time. I also added all the textures of the BDK775 and one of the liveries drawn as standard. All other liveries contain a link to this livery, so that the main textures are not required. here is the link to the liveries again. https://www.dropbox.com/s/8bbmoh78qmza7r9/Ropucha-class.zip?dl=0 The oversight is 100% mine. Will fix tomorrow or Tuesday Pacific time. Link to comment Share on other sites More sharing options...
Babzo Posted December 4, 2022 Share Posted December 4, 2022 Hello, can anyone help with these files. I dont have the old 2.5 version. is there a link to download them? Thank you in advance - BDK_775_LOD0.EDM - BDK_775_LOD1.EDM - BDK_775_LOD2.EDM - BDK_775_LOD3.EDM Link to comment Share on other sites More sharing options...
Neo47 Posted December 4, 2022 Share Posted December 4, 2022 (edited) @Babzo AvgeekJoe postet one above @Urbi you missed CVN_74_BANO_01.tga, light_green.dds, light_red.dds and light_white.dds in you standard texture folder! So atm at night we get a missing texture without copy them from the texture folder to the standard (liveries) folder. If anyone needs the CVN_74_BANO_01.tga you´ll find it here: \DCS World OpenBeta\Bazar\World\textures --> NAVY_Textures.zip @currenthill thanks for your work!!! Edited December 4, 2022 by Neo47 1 1 Regards / Grüße Neo -- Core i7 2600 @4,5 GHz | ASRock P67 Professional | 16 GB RAM | GeForce RTX 2070 | SB X-Fi | 250 GB SSD + 1 GB SSD + 2 TB HD | WIN 10 Pro | TM Warthog | VPC WarBRD base | VPC MongoosT-50CM2 Grip | WINWING F/A-18 H.O.T.A.S | MFG Crosswind | TIR5 | HELIOS -- Link to comment Share on other sites More sharing options...
Sukok Posted December 4, 2022 Share Posted December 4, 2022 Hi! I downloaded the updated Urbi liveries, but only the standard one seems to work.... liveries with callsign always have the same problem as the railing without alpha channel... Link to comment Share on other sites More sharing options...
Esac_mirmidon Posted December 4, 2022 Share Posted December 4, 2022 4 hours ago, Babzo said: Hello, can anyone help with these files. I dont have the old 2.5 version. is there a link to download them? Thank you in advance - BDK_775_LOD0.EDM - BDK_775_LOD1.EDM - BDK_775_LOD2.EDM - BDK_775_LOD3.EDM C:\DCS World\Bazar\World\Shapes " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4 Link to comment Share on other sites More sharing options...
Neo47 Posted December 5, 2022 Share Posted December 5, 2022 (edited) @Urbi PN and Discord message send Edited December 5, 2022 by Neo47 Regards / Grüße Neo -- Core i7 2600 @4,5 GHz | ASRock P67 Professional | 16 GB RAM | GeForce RTX 2070 | SB X-Fi | 250 GB SSD + 1 GB SSD + 2 TB HD | WIN 10 Pro | TM Warthog | VPC WarBRD base | VPC MongoosT-50CM2 Grip | WINWING F/A-18 H.O.T.A.S | MFG Crosswind | TIR5 | HELIOS -- Link to comment Share on other sites More sharing options...
crazyeddie Posted December 5, 2022 Share Posted December 5, 2022 (edited) The original DCS front, centre and back main texture files all had an alpha layer. The recent updated much improved and nicely weathered texture files do not. If you use those texture files without the alpha layers you get white solid fences, box shaped aerials and its apparent on all three texture files. You have to find copies of the originals, extract the alpha layers and apply them to the new texture files. Here is a copy of my alpha layers: f = front, c = centre and b = back. I have also included a copy of each of the main dds files WITH the alpha layer applied, but no numbers or names. https://www.dropbox.com/s/ibmng2vrpj8qvqe/alpha.zip?dl=0 You will have to create your own Liveries files from what I have given you, I have a different setup and textures arrangement which wont suit everyone. Edited December 5, 2022 by crazyeddie 1 Link to comment Share on other sites More sharing options...
bennyboy9800 Posted December 14, 2022 Share Posted December 14, 2022 On 12/4/2022 at 2:45 AM, currenthill said: It's not a bug, but a feature. Hey Currenthill, I've had a hard time triggering AI assets to engage the Ropucha. Ground based AShM, ships, and strike aircraft, all refuse to engage it with the normal editor actions. Intel i7 9700k CPU Nvidia GTX 1080Ti 16GB RAM Samsung 256GB SSD Thrustmaster T16000m HOTAS Link to comment Share on other sites More sharing options...
currenthill Posted January 25, 2023 Share Posted January 25, 2023 I noticed ED has brought the old 775 back in business with the latest release. 3 1 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations Link to comment Share on other sites More sharing options...
Kilo Posted January 25, 2023 Share Posted January 25, 2023 Ooooh yes, my little Viggen is wagging its tail! Все буде добре Link to comment Share on other sites More sharing options...
Kappa-131st Posted January 26, 2023 Share Posted January 26, 2023 ED has got into the habit of stealing mods from the community without asking their author's permission... They integrate your Ropucha class model, they did the same with Dimitriov's VAB Mephisto... It's not the integration by ED of all these mods made by the community that bothers me... It's that generally, this is done without warning the authors of these mods, without asking their authorization.. . On the one hand, ED makes it more difficult for modders by locking more and more elements, on the other hand, they steal the work of modders... It really sucks.. Link to comment Share on other sites More sharing options...
currenthill Posted January 26, 2023 Share Posted January 26, 2023 (edited) 2 hours ago, Kappa-131st said: ED has got into the habit of stealing mods from the community without asking their author's permission... They integrate your Ropucha class model, they did the same with Dimitriov's VAB Mephisto... It's not the integration by ED of all these mods made by the community that bothers me... It's that generally, this is done without warning the authors of these mods, without asking their authorization.. . On the one hand, ED makes it more difficult for modders by locking more and more elements, on the other hand, they steal the work of modders... It really sucks.. No, no. That is not the case. The Ropucha mod was based on an unused ED model that's been part of the DCS installation for some time (it was removed in later versions though). By some unknown reason ED decided at this point to update the old (unused) 3D model with correct connectors and implement it in game. Unfortunately they don't seem to make use of the front hatch for deployment of vehicles. I made it quite clear in my readme's that the 3D model used in my mod was EDs. Edited January 26, 2023 by currenthill 4 1 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations Link to comment Share on other sites More sharing options...
crazyeddie Posted January 26, 2023 Share Posted January 26, 2023 The edm was in the shapes folder for over 2 years before anyone tried to make it work, so its their model, they can do what they like with it. Sadly this version is incomplete, weapons missing and few other things - but we can hope they are working on it. 2 Link to comment Share on other sites More sharing options...
Rudel_chw Posted January 26, 2023 Share Posted January 26, 2023 3 hours ago, Kappa-131st said: It's not the integration by ED of all these mods made by the community that bothers me... It's that generally, this is done without warning the authors of these mods, without asking their authorization.. . wonder where you got that information, I have never seen ED behaving as you say … please provide actual evidence. 3 For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
Kappa-131st Posted January 26, 2023 Share Posted January 26, 2023 3 hours ago, currenthill said: No, no. That is not the case. The Ropucha mod was based on an unused ED model that's been part of the DCS installation for some time (it was removed in later versions though). By some unknown reason ED decided at this point to update the old (unused) 3D model with correct connectors and implement it in game. Unfortunately they don't seem to make use of the front hatch for deployment of vehicles. I made it quite clear in my readme's that the 3D model used in my mod was EDs. Ok, my bad for the Ropucha. Link to comment Share on other sites More sharing options...
AvgeekJoe Posted January 30, 2023 Share Posted January 30, 2023 Good to hear. Link to comment Share on other sites More sharing options...
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