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Dedicated Servers - Quickstart


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Quick Guide to DCS Dedicated Servers

 

General notes:

•The Web Gui is available via the ED website, but for it to work you have to configure port forwarding for the webgui port as detailed below

 

•You cannot connect to the webgui on your LAN via IP. You can only do it by opening the \WebGui\index.html file.

 

• When you use the --norender switch you will ONLY see the DCS splash screen. You won’t see the game launch as you normally would.

 

• To access the web gui, go to this link and log in with your DCS account. The account you log in with has to be the same as the one you’re running the dedicated server with.

https://www.digitalcombatsimulator.com/en/personal/server/

 

• You CAN run a server and play the game client with the same DCS account.

• You can run multiple instances of the dedicated server under the same DCS account.

 

 

Single Instance

 

Before doing anything else, start up DCS, and create a new multiplayer server. Fill out the server settings via the game GUI, paying attention to the PORT you want the game to listen on. You will need this later. This will also create the serverSettings.lua file which is important (see the comment at the bottom of this post).

 

Create a desktop shortcut for DCS with the following in the ‘Target’ field, change the paths accordingly:

 

“c:\program files\eagle dynamics\dcs world\dcs.exe” --server --norender

 

Port Forwarding:

 

You will need to forward two different ports through your router for the server and webgui to work:

 

Port for DCS, the default is 10308

Port for the WebGUI, the default is 8088

 

These ports can be changed to whatever you prefer, have a look below at the autoexec.cfg and serverSettings.lua file details. That's where you can change these ports.

 

Multi-Instance

Create multiple shortcuts as detailed above, but add the following switch to the shortcut: -w

 

The shortcut should be (examples)

 

“c:\program files\eagle dynamics\dcs world\bin\dcs.exe” –server –norender -w instance1

“c:\program files\eagle dynamics\dcs world\bin\dcs.exe” –server –norender -w instance2

 

The -w flag will create a new directory structure under your saved games folder:

 

c:\users\\saved games\dcs world\instance1

c:\users\\saved games\dcs world\instance2

 

Inside the ‘instance’ folders will be stored the config files relevant to the instance itself. There are 2 files that are most important:

Instance\config\autoexec.cfg

Instance\config\serverSettings.lua

 

If you’re running more than one instance, you need to add the following line into the autoexec.cfg for every instance. Without this, the WebUI won't work.

webgui_port = 12345

 

You can choose any port you like, it doesn’t matter. Just remember to set up the relevant port forwarding rules on your router!

 

serverSettings.lua

 

This file determines how the server runs, it holds all the settings you would usually set via the game gui in terms of missions, log settings etc. The simplest way I have found to generate this file is to run the game with --webgui -w This will load the game normally. Configure the server via the game gui and start the server up. Once that’s done you will see the serverSettings.lua file appear in the instance/config directory. Then you can stop the server and use the --server --norender options again.


Edited by awjudge
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:thumbup: Very good stuff so far! I wish I could rep you!!! :thumbup:

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Thanks for your summary. Do you have a clue why my DCS starts as usual as client when i run the shortcut with the particular parameters?

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Thanks for your summary. Do you have a clue why my DCS starts as usual as client when i run the shortcut with the particular parameters?

 

 

 

What happens if you start in from a cmd.exe prompt instead? It might be something to do with the syntax of the shortcut path...

 

 

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What happens if you start in from a cmd.exe prompt instead? It might be something to do with the syntax of the shortcut path...

 

 

Sent from my iPhone using Tapatalk

 

 

Triple checked the syntax. If run through cmd same thing happens

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Are you running the Steam version of DCS? Also, can you post your dcs build number here.

 

 

 

 

I'm running DCS Standalone Open Beta 2.5.4.28090

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Ok and for sanity’s sake, ca you post the shortcut target you have configured, and the command like syntax you’ve tried?

 

 

Shortcut Syntax:

 

"C:\Program Files\Eagle Dynamics\DCS World OpenBeta\bin\DCS.exe" --server --norender -w Test

 

CMD Syntax:

 

>run DCS.exe --server --norender -w Test

 

I changed the parameters and their combination to sort out errors on their side but the result is the same.


Edited by SkipperSMG

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Here is my log:

 

=== Log opened UTC 2019-03-06 20:30:29
2019-03-06 20:30:28.695 INFO    DCS: Command line: "C:\Program Files\Eagle Dynamics\DCS World OpenBeta\bin/DCS.exe"
2019-03-06 20:30:28.695 INFO    DCS: DCS/2.5.4.28090 (x86_64; Windows NT 10.0.17763)
2019-03-06 20:30:28.725 INFO    DCS: Hwid: f6Z9YsklShK7mwazAZpPIN_JzbXLgpRyYx5Kvw
2019-03-06 20:30:28.725 INFO    DCS: DCS revision: 148075
2019-03-06 20:30:28.725 INFO    DCS: Renderer revision: 18800
2019-03-06 20:30:28.725 INFO    DCS: Terrain revision: 18848
2019-03-06 20:30:28.725 INFO    DCS: CPU cores: 4, threads: 4, System RAM: 16365 MB, Pagefile: 31213 MB
2019-03-06 20:30:28.752 INFO    EDCORE: (dDispatcher)enterToState_:0
2019-03-06 20:30:28.764 INFO    Dispatcher: 2019/3/6 21:30 V1803061700
2019-03-06 20:30:28.802 INFO    INPUT: Device [Keyboard] created deviceId = -1
2019-03-06 20:30:28.806 INFO    INPUT: Device [Joystick - HOTAS Warthog {1ECCE860-A0A9-11e4-8002-444553540000}] created deviceId = -1
2019-03-06 20:30:28.806 INFO    INPUT: Joystick created[Joystick - HOTAS Warthog {1ECCE860-A0A9-11e4-8002-444553540000}], ForceFeedBack: no
2019-03-06 20:30:28.811 INFO    INPUT: Device [Throttle - HOTAS Warthog {1EC98D00-A0A9-11e4-8001-444553540000}] created deviceId = -1
2019-03-06 20:30:28.811 INFO    INPUT: Joystick created[Throttle - HOTAS Warthog {1EC98D00-A0A9-11e4-8001-444553540000}], ForceFeedBack: no
2019-03-06 20:30:28.820 INFO    INPUT: Device [saitek Pro Flight Rudder Pedals {C0E8C7B0-9FB7-11e4-8001-444553540000}] created deviceId = -1
2019-03-06 20:30:28.820 INFO    INPUT: Joystick created[saitek Pro Flight Rudder Pedals {C0E8C7B0-9FB7-11e4-8001-444553540000}], ForceFeedBack: no
2019-03-06 20:30:28.909 INFO    INPUT: Device [Mouse] created deviceId = -1
2019-03-06 20:30:28.936 INFO    SOUND: Using driver: xaudio29
2019-03-06 20:30:28.977 INFO    SOUND: Found 4 available audio device(s):
2019-03-06 20:30:28.977 INFO    SOUND:   0: ID: "\\?\SWD#MMDEVAPI#{0.0.0.00000000}.{e0d1cafc-ab25-4b38-a098-919be2febbe8}#{e6327cad-dcec-4949-ae8a-991e976a79d2}", Name: "Realtek Digital Output (Realtek High Definition Audio)"
2019-03-06 20:30:28.977 INFO    SOUND:   1: ID: "\\?\SWD#MMDEVAPI#{0.0.0.00000000}.{57ffee6a-617a-4b7d-9363-fc13f3ea7770}#{e6327cad-dcec-4949-ae8a-991e976a79d2}", Name: "Realtek Digital Output(Optical) (Realtek High Definition Audio)"
2019-03-06 20:30:28.977 INFO    SOUND:   2: ID: "\\?\SWD#MMDEVAPI#{0.0.0.00000000}.{90a7d526-ad40-465e-a5de-7577bc9ba3b2}#{e6327cad-dcec-4949-ae8a-991e976a79d2}", Name: "Lautsprecher (SteelSeries SC2 USB Headset)"
2019-03-06 20:30:28.977 INFO    SOUND:   3: ID: "\\?\SWD#MMDEVAPI#{0.0.0.00000000}.{6ce59e93-9859-4141-b085-743d5cc1d2c7}#{e6327cad-dcec-4949-ae8a-991e976a79d2}", Name: "Lautsprecher (Realtek High Definition Audio)"
2019-03-06 20:30:29.434 INFO    SOUND: loaded 1391 sdefs from "sounds\sdef\"
2019-03-06 20:30:29.434 INFO    SOUNDER: Preloading Sounders from Sounds\Sounders
2019-03-06 20:30:30.884 INFO    NET: Login success.
2019-03-06 20:30:31.553 INFO    NET: Got auth data.
2019-03-06 20:30:31.628 INFO    DCS: Successfully got authorization data.
2019-03-06 20:30:31.636 INFO    Dispatcher: Loading installed modules...
2019-03-06 20:30:33.850 INFO    Scripting: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua
2019-03-06 20:30:33.950 INFO    Scripting: OBSOLETE mount_vfs_sound_path() used in ./Mods/aircraft/AJS37/entry.lua
2019-03-06 20:30:33.980 INFO    Scripting: PLUGINS START-------------------------------------------------
2019-03-06 20:30:33.986 INFO    SOUNDER: Preloading Sounders from .\CoreMods\tech\TechWeaponPack\Sounds\Sounders
2019-03-06 20:30:33.998 INFO    SOUNDER: Preloading Sounders from .\CoreMods\tech\USS John C Stennis\Sounds\Sounders
2019-03-06 20:30:34.013 INFO    SOUND: loaded 15 sdefs from ".\coremods\aircraft\av8bna\sounds\sdef\"
2019-03-06 20:30:34.013 INFO    SOUNDER: Preloading Sounders from .\CoreMods\aircraft\AV8BNA\Sounds\Sounders
2019-03-06 20:30:34.016 WARNING EDCORE: Source ./CoreMods/aircraft/AV8BNA/Shapes is already mounted to the same mount /models/.
2019-03-06 20:30:34.035 INFO    SOUND: loaded 9 sdefs from ".\coremods\aircraft\c-101\sounds\sdef\"
2019-03-06 20:30:34.036 WARNING EDCORE: Source ./CoreMods/aircraft/C-101/Liveries is already mounted to the same mount /textures//liveries/.
2019-03-06 20:30:34.042 INFO    SOUND: loaded 12 sdefs from ".\coremods\aircraft\chinaassetpack\sounds\sdef\"
2019-03-06 20:30:34.042 INFO    SOUNDER: Preloading Sounders from .\CoreMods\aircraft\ChinaAssetPack\Sounds\Sounders
2019-03-06 20:30:34.052 INFO    SOUND: loaded 5 sdefs from ".\coremods\aircraft\christen eagle ii\sounds\sdef\"
2019-03-06 20:30:34.054 ERROR   EDCORE: Can't mount coremods/aircraft/christen eagle ii/textures2. Drivers errors: 
2019-03-06 20:30:34.054 ERROR   EDCORE:     EDCDriver: there is no directory coremods/aircraft/christen eagle ii/textures2.edc
2019-03-06 20:30:34.054 ERROR   EDCORE:     FSDriver: there is no directory coremods/aircraft/christen eagle ii/textures2
2019-03-06 20:30:34.054 ERROR   EDCORE:     ZipDriver: Can't open zip archive coremods/aircraft/christen eagle ii/textures2.zip.
2019-03-06 20:30:34.069 INFO    SOUND: loaded 19 sdefs from ".\coremods\aircraft\m-2000c\sounds\sdef\"
2019-03-06 20:30:34.079 INFO    SOUND: loaded 10 sdefs from ".\coremods\aircraft\mig-21bis\sounds\sdef\"
2019-03-06 20:30:34.087 INFO    SOUND: loaded 2 sdefs from ".\coremods\aircraft\sa342\sounds\sdef\"
2019-03-06 20:30:34.143 INFO    SOUND: loaded 137 sdefs from ".\mods\aircraft\ajs37\sounds\sdef\"
2019-03-06 20:30:34.162 INFO    SOUND: loaded 53 sdefs from ".\mods\aircraft\f-86\sounds\sdef\"
2019-03-06 20:30:34.192 INFO    SOUND: loaded 103 sdefs from ".\mods\aircraft\fa-18c\sounds\sdef\"
2019-03-06 20:30:34.215 INFO    SOUND: loaded 61 sdefs from ".\mods\aircraft\fw-190d9\sounds\sdef\"
2019-03-06 20:30:34.221 INFO    SOUND: loaded 4 sdefs from ".\mods\aircraft\ka-50\sounds\sdef\"
2019-03-06 20:30:34.234 INFO    SOUND: loaded 44 sdefs from ".\mods\aircraft\m-2000c\sounds\sdef\"
2019-03-06 20:30:34.258 INFO    SOUND: loaded 70 sdefs from ".\mods\aircraft\mig-21bis\sounds\sdef\"
2019-03-06 20:30:34.286 INFO    SOUND: loaded 72 sdefs from ".\mods\aircraft\mig-15bis\sounds\sdef\"
2019-03-06 20:30:34.290 INFO    SOUND: loaded 8 sdefs from ".\mods\aircraft\ns430\sounds\sdef\"
2019-03-06 20:30:34.295 INFO    Scripting: plugin: SKIPPED 'A-10A by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics'
2019-03-06 20:30:34.296 INFO    Scripting: plugin: SKIPPED 'F-15C': disabled by 'Flaming Cliffs by Eagle Dynamics'
2019-03-06 20:30:34.296 INFO    Scripting: plugin: SKIPPED 'MiG-29 Fulcrum by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics'
2019-03-06 20:30:34.297 INFO    Scripting: plugin: SKIPPED 'Su-25A by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics'
2019-03-06 20:30:34.297 INFO    Scripting: plugin: SKIPPED 'Su-27 Flanker by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics'
2019-03-06 20:30:34.297 INFO    Scripting: plugin: SKIPPED 'Su-33 Flanker by Eagle Dynamics': disabled by 'Flaming Cliffs by Eagle Dynamics'
2019-03-06 20:30:34.301 INFO    Scripting: PLUGINS DONE--------------------------------------------------
2019-03-06 20:30:34.715 INFO    SECURITYCONTROL: Loaded ./CoreMods/aircraft/AV8BNA/bin/AV8B_AI.dll
2019-03-06 20:30:34.717 INFO    CE2_AI: Loading CE AI
2019-03-06 20:30:34.717 INFO    SECURITYCONTROL: Loaded ./CoreMods/aircraft/Christen Eagle II/bin/CE2_AI.dll
2019-03-06 20:30:34.724 INFO    SECURITYCONTROL: Loaded ./CoreMods/services/CaptoGlove/bin/edCaptoGlove.dll
2019-03-06 20:30:35.893 INFO    SECURITYCONTROL: Loaded ./Mods/aircraft/A-10C/bin/A10.dll
2019-03-06 20:30:35.977 INFO    SECURITYCONTROL: Loaded ./Mods/aircraft/A-10C/bin/Cockpit_A10Common.dll
2019-03-06 20:30:36.049 INFO    SECURITYCONTROL: Loaded ./Mods/aircraft/A-10C/bin/Cockpit_A10C.dll
2019-03-06 20:30:36.065 INFO    VIGGEN: AJS37.dll built on Feb 25 2019 SDK: 2 5 4 27861 Run-time: 2.5.4.28090
2019-03-06 20:30:36.065 INFO    SECURITYCONTROL: Loaded (mm) ./Mods/aircraft/AJS37/bin/AJS37.dll.crypt
2019-03-06 20:30:36.085 INFO    SECURITYCONTROL: Loaded (mm) ./Mods/aircraft/AJS37/bin/AJS37-Avionics.dll.crypt
2019-03-06 20:30:37.194 INFO    SECURITYCONTROL: Loaded ./Mods/aircraft/F-86/bin/F86.dll
2019-03-06 20:30:37.233 INFO    SECURITYCONTROL: Loaded (mm) ./Mods/aircraft/FA-18C/bin/FA18C.dll.crypt
2019-03-06 20:30:38.496 INFO    SECURITYCONTROL: Loaded ./Mods/aircraft/FW-190D9/bin/FW190D9.dll
2019-03-06 20:30:38.589 INFO    SECURITYCONTROL: Loaded ./Mods/aircraft/FW-190D9/bin/Cockpit_FW190D9.dll
2019-03-06 20:30:39.940 INFO    SECURITYCONTROL: Loaded ./Mods/aircraft/Flaming Cliffs/bin/FC3.dll
2019-03-06 20:30:40.040 INFO    SECURITYCONTROL: Loaded ./Mods/aircraft/Flaming Cliffs/bin/A10A.dll
2019-03-06 20:30:40.284 INFO    SECURITYCONTROL: Loaded ./Mods/aircraft/Flaming Cliffs/bin/F15.dll
2019-03-06 20:30:40.805 INFO    SECURITYCONTROL: Loaded ./Mods/aircraft/Flaming Cliffs/bin/Su27.dll
2019-03-06 20:30:41.305 INFO    SECURITYCONTROL: Loaded ./Mods/aircraft/Flaming Cliffs/bin/Su33.dll
2019-03-06 20:30:41.308 INFO    SECURITYCONTROL: Loaded ./Mods/aircraft/Flaming Cliffs/bin/MiG29.dll
2019-03-06 20:30:42.463 INFO    SECURITYCONTROL: Loaded ./Mods/aircraft/Ka-50/bin/Ka50.dll
2019-03-06 20:30:42.627 INFO    SECURITYCONTROL: Loaded ./Mods/aircraft/Ka-50/bin/CockpitKa50.dll
2019-03-06 20:30:42.630 INFO    SECURITYCONTROL: Loaded (mm) ./Mods/aircraft/M-2000C/bin/M2KC_FM.dll.crypt
2019-03-06 20:30:42.644 INFO    SECURITYCONTROL: Loaded (mm) ./Mods/aircraft/M-2000C/bin/M2KC_CPT.dll.crypt
2019-03-06 20:30:44.119 INFO    SECURITYCONTROL: Loaded ./Mods/aircraft/MIG-21bis/bin/FlightModel.dll
2019-03-06 20:30:44.420 INFO    SECURITYCONTROL: Loaded ./Mods/aircraft/MIG-21bis/bin/Avionics.dll
2019-03-06 20:30:45.957 INFO    SECURITYCONTROL: Loaded ./Mods/aircraft/MiG-15bis/bin/Mig15.dll
2019-03-06 20:30:45.967 INFO    SECURITYCONTROL: Loaded ./Mods/aircraft/jsAvionics/bin/jsAvionics.dll
2019-03-06 20:30:45.971 INFO    SECURITYCONTROL: Loaded (mm) ./Mods/aircraft/NS430/bin/NS430.dll.crypt
2019-03-06 20:30:45.974 INFO    SECURITYCONTROL: Loaded ./Mods/aircraft/TF-51D/bin/P51Base.dll
2019-03-06 20:30:45.975 INFO    SECURITYCONTROL: Loaded ./Mods/aircraft/TF-51D/bin/TF51D.dll
2019-03-06 20:30:45.980 INFO    SECURITYCONTROL: Loaded ./Mods/aircraft/TF-51D/bin/Cockpit_P51Common.dll
2019-03-06 20:30:46.098 INFO    DX11BACKEND: Driver Concurrent Creates - 1
2019-03-06 20:30:46.098 INFO    DX11BACKEND: Driver Command Lists - 1
2019-03-06 20:30:46.140 INFO    DX11BACKEND: NVIDIA API init OK
2019-03-06 20:30:46.141 INFO    DX11BACKEND: NVIDIA Display Driver Version 41735.r417_18
2019-03-06 20:30:46.141 INFO    DX11BACKEND: TRUNK renderer init: showShaderError coreCount=1
2019-03-06 20:30:46.244 INFO    DX11BACKEND: commonPool: 68-128, cbPool: 5-14, samplerPool: 5-16
2019-03-06 20:30:46.249 INFO    DX11BACKEND: DX11ShaderBinaries::loadCache Bazar/shaders/fxo/fxo.zip
2019-03-06 20:30:47.987 INFO    DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 971/971.
2019-03-06 20:30:47.988 INFO    DX11BACKEND: DX11ShaderBinaries::loadCache C:\Users\Marc Marius\Saved Games\DCS.openbeta\fxo
2019-03-06 20:30:48.049 INFO    DX11BACKEND: DX11ShaderBinaries::loadCache done. Loaded 107/107.
2019-03-06 20:30:48.957 INFO    SOUND: XAudio2: channel layout: Headphones/Stereo
2019-03-06 20:30:48.958 INFO    SOUND: Using SSE FTZ/DAZ mode.
2019-03-06 20:30:48.970 INFO    DCS: gDescription: "NVIDIA GeForce GTX 970" gVendorId: 4318 gDeviceId: 5058 gMemory: 4043 MB
2019-03-06 20:30:48.989 ERROR   EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH
2019-03-06 20:30:50.497 INFO    EDCORE: (dDispatcher)enterToState_:1
2019-03-06 20:30:57.067 INFO    UIBASERENDERER: Cannot load font [C:\Program Files\Eagle Dynamics\DCS World OpenBeta\dxgui\skins\fonts\]!
2019-03-06 20:31:00.074 INFO    LuaNET: Loaded - DCS-SRS GameGUI - Ciribob -1.5.8.0
2019-03-06 20:31:00.077 INFO    LuaNET: Loaded - DCS-SRS Overlay GameGUI - Ciribob - 1.5.8.0 
2019-03-06 20:31:00.079 INFO    TACVIEW.GUI: Loading C++ flight data recorder from [C:\Users\Marc Marius\Saved Games\DCS.openbeta\Mods\tech\Tacview\bin\]
2019-03-06 20:31:00.086 INFO    TACVIEW.GUI: Tacview 1.7.2 C++ flight data recorder successfully loaded
2019-03-06 20:31:00.275 INFO    Dispatcher: //=== END OF INIT ======================================//
2019-03-06 20:31:00.275 INFO    EDCORE: (dDispatcher)enterToState_:2
2019-03-06 20:31:00.426 INFO    EDCORE: (dDispatcher)enterToState_:3
2019-03-06 20:31:00.426 INFO    Lua: Lua CPU usage: metric: average game loading: 40.6868 %

I thought with -w you determine the Server name. Thanks for elucitation. And thanks for your personal support :D

i5-2400 | 16GB Corsair XMS3 | MSI GTX 970 4GB | 500GB Samsung 850 Evo | TrackIR 5 | TM Warthog | Saitek Rudder Pedals | Windows 10 64 bit

 

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Excellent Tutorial .. :) .. thanks.

 

I first tried the dedicated Server on my Gaming PC, running both the Server instance and my regular DCS client on the same PC with no problem at all.

 

However, I've just assembled a PC to use as dedicated Server, installed DCS using a second user account and created port forwards to that PC using ports 10309 and 8089. My gaming PC is using port 10308.

 

My problem is that the server seems to be running correctly, at ED's page I can check on it:

 

ISpZnZq.jpg

 

KJTcdJj.jpg

 

(the mission is just a quick test .. I intend to edit my own mission once the server is in service)

 

My problem is that my regular DCS PC doesnt see the server on the MP Server list, and if I try to connect with IP:Port address it says that the server is Offline. ¿Could it be that my gaming PC uses port 10308 while the Server uses 10309?

 

Both my Gaming PC and the Dedicated Server are on the same LAN .. what is the Ports that I should be using on this case?

 

Please help :( thanks

 

For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra

For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1

Mobile: iPad Pro 12.9" of 256 GB

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Doesn't look like you have your server set to Public, there should be a green tick in the box...

 

Really? ... I don't want a server open to the public, but rather it is to fly with my friends only

 

For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra

For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1

Mobile: iPad Pro 12.9" of 256 GB

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Really? ... I don't want a server open to the public, but rather it is to fly with my friends only

 

Ok, that's fine. You won't see your server listed on the lobby if you have Public deselected. You can always make it public and put a password on it. If you want to play with friends, and they're not on your LAN, then you will have to make the server public...

 

If the dedicated server is on a different machine, is that PC running a firewall?

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[/code]

I thought with -w you determine the Server name. Thanks for elucitation. And thanks for your personal support :D

 

Ok, this is a bit of a stab in the dark. Do you have Skatezilla's DCS utility installed? If not, go grab a copy off the forums (it's easy to find on Google) and run a DCS Repair, and a DCS Clean operation. See if it cleans/repairs anything.

 

I had a look at your log and I have an entry that clearly shows the server registering the Webui port with ED, I don't see that anywhere in your log. No idea why, that's really weird...

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Ok, this is a bit of a stab in the dark. Do you have Skatezilla's DCS utility installed? If not, go grab a copy off the forums (it's easy to find on Google) and run a DCS Repair, and a DCS Clean operation. See if it cleans/repairs anything.

 

Always did this manually. Should not be any different, isn't?

 

I had a look at your log and I have an entry that clearly shows the server registering the Webui port with ED, I don't see that anywhere in your log. No idea why, that's really weird...

 

Does this apply if you run your DCS as server or client?

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Manual repair/clean is fine, Skatezilla's tool just makes it simpler.

 

If you run DCS as a client, you don't see messages in the log about registering the Webui port with ED. Certainly looks like your DCS is completely ignoring your --server and --norender switches. Really odd. Another guess, are you running your cmd prompt as an administrator?

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Ok, that's fine. You won't see your server listed on the lobby if you have Public deselected. You can always make it public and put a password on it. If you want to play with friends, and they're not on your LAN, then you will have to make the server public...

 

ok, thanks for clearing that up .. I will test with Public:True and then came back to tell you if it worked or not.

 

If the dedicated server is on a different machine, is that PC running a firewall?

 

Yes, Windows' firewall .. but tried disabling it and it still didn't show up on the Server list.

 

That's the point of the password field.

 

OK, got it :D

 

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ok, thanks for clearing that up .. I will test with Public:True and then came back to tell you if it worked or not.

 

 

 

Yes, Windows' firewall .. but tried disabling it and it still didn't show up on the Server list.

 

Yeah, ok. So it definitely won't be listed if you don't use the 'Public' checkbox.

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Saw this in the server control thread Rudel

https://forums.eagle.ru/showpost.php?p=3820647&postcount=200

 

 

I might have an idea, as you are running the server and client on the same network there might be an IP address problem. When I start the server it shows me my external IP address and when I tried to connect to it I got an error message. I looked at the log on the server. Click on the 3 short lines in the upper left corner, a menu opens, underneath you see this symbol </> that is the log look for a line that says ====== end of init. Look below I saw a line that said external ip xxx.xxx.xx.xx is redirected to internal IP xxx.xxx.xx.xxx. I then used the internal IP on the client and I could connect in MP using connect to IP.

 

Excellent Tutorial .. :) .. thanks.

 

I first tried the dedicated Server on my Gaming PC, running both the Server instance and my regular DCS client on the same PC with no problem at all.................

.........................

Both my Gaming PC and the Dedicated Server are on the same LAN .. what is the Ports that I should be using on this case?

 

Please help :( thanks

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Saw this in the server control thread Rudel

https://forums.eagle.ru/showpost.php?p=3820647&postcount=200

 

My daughter is currently using my PC (playing Sims 4), but I will try all the suggestions as soon as I can get my PC back :)

 

For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra

For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1

Mobile: iPad Pro 12.9" of 256 GB

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