Jump to content

Looking for Cockpit Parameters - Radios


Sedlo

Recommended Posts

Hey Heatblur and anyone who might know.... I'm trying to port the F-14 to another series of missions I've built. In those, I am able to set a flag when a player is tuned to a specific frequency. I do this by using the Cockpit Parameter condition in the ME.

 

For the Hornet, the radio cockpit parameters are COMM1 and COMM2

 

For the life of me, I cannot find the ones for the Tomcat. Can anyone help out? I"ve tried all sorts of iterations and have gone through a lot of the lua but cannot seem to find the values I'm looking for.

 

Please help if you can!:unsure:

Link to comment
Share on other sites

Sure is! But what I'm looking for is the COCKPIT PARAMATER behind the UHF1 and UHF2 radios, so I can set a flag to true whenever a certain frequency is selected.

 

same as Hornet RCtrl + \ and RAlt + \ is what I found

AMD RYZEN 7 2700 / 32GB / RTX2070 / 500GB M.2 with Windows and DCS / 2 - 500GB SSD / Rift S/ TM Warthog with F18 stick and Virpil WarBRD / Foxx Mounts/ MFG Crosswind rudders + 3 MFD's | Now enjoying VR with PointCTRL controllers + Gamematrix JetSeat

Link to comment
Share on other sites

Thanks, but I'm not looking for the keystrokes.. I'm looking to create a condition in the mission editor that will set a flag to true when a certain radio frequency is dialed in.

 

X: COCKPIT PARAM EQUAL TO

 

I'm looking for the name of the paramater to fill in. In the Hornet, it's COMM1_FREQ or COMM2_FREQ.

 

In the A-10C, it is UHF_FREQ or VHF_FM_FREQ, etc, etc.

Link to comment
Share on other sites

Hey Heatblur and anyone who might know.... I'm trying to port the F-14 to another series of missions I've built. In those, I am able to set a flag when a player is tuned to a specific frequency. I do this by using the Cockpit Parameter condition in the ME.

 

For the Hornet, the radio cockpit parameters are COMM1 and COMM2

 

For the life of me, I cannot find the ones for the Tomcat. Can anyone help out? I"ve tried all sorts of iterations and have gone through a lot of the lua but cannot seem to find the values I'm looking for.

 

Please help if you can!:unsure:

 

Sure is! But what I'm looking for is the COCKPIT PARAMATER behind the UHF1 and UHF2 radios, so I can set a flag to true whenever a certain frequency is selected.

 

Hey Seldo,

 

I have researched and worked out how to get the full list of cockpit params for any given DCS module - I'm at work at the moment, but when I get home and update one of the things I'll do is get a list together for you and post it here.

 

I'll also do a thread in the ME section on the process used to get the full list of cockpit params.

 

Brick.

9700k@5.2Ghz | GTX 1080ti | 32gb Ram@3200Mhz | 512gb M.2 NVME SSD

Oculus Rift S | VKB GF Pro Mk.II+MCG Pro (rotary wing) | BRD DS-Raven (fixed wing) | MFG Crosswind V2 | Jetseat+SSA/SSM | SimLab GT1 80/20 Rig | NLR Motion Platform V3 | Quad Bass Shaker Setup

DIY Control Panels: 'White Rhino' Throttle | UFC | MFBB Left | MFBB Right | MFBB Centre | WEP-TECH ACP | HYD-MECH LDG | SYS-ELEC | AN/ARC Radio

Link to comment
Share on other sites

That's awesome news, Brick! I've been spending the last 6 hours banging my head against a wall! :-)

 

Hey Seldo,

 

I have researched and worked out how to get the full list of cockpit params for any given DCS module - I'm at work at the moment, but when I get home and update one of the things I'll do is get a list together for you and post it here.

 

I'll also do a thread in the ME section on the process used to get the full list of cockpit params.

 

Brick.

Link to comment
Share on other sites

Thanks, but I'm not looking for the keystrokes.. I'm looking to create a condition in the mission editor that will set a flag to true when a certain radio frequency is dialed in.

 

X: COCKPIT PARAM EQUAL TO

 

I'm looking for the name of the paramater to fill in. In the Hornet, it's COMM1_FREQ or COMM2_FREQ.

 

In the A-10C, it is UHF_FREQ or VHF_FM_FREQ, etc, etc.

 

sorry for the stupid answer :)

AMD RYZEN 7 2700 / 32GB / RTX2070 / 500GB M.2 with Windows and DCS / 2 - 500GB SSD / Rift S/ TM Warthog with F18 stick and Virpil WarBRD / Foxx Mounts/ MFG Crosswind rudders + 3 MFD's | Now enjoying VR with PointCTRL controllers + Gamematrix JetSeat

Link to comment
Share on other sites

That's awesome news, Brick! I've been spending the last 6 hours banging my head against a wall! :-)

 

:thumbup: There will be no more guesswork in it any more...A way to get a full comprehensive list for any module you want! Some have more than others, and a lot of them I'm unsure as to what they do, but the really useful stuff like radio freqs are there, some have the IS_LANDED parameter as well which is good to know.

 

It's funny that I'm responding to you as it happens, as the thread that made me look deeprer into finding the method was your Radio Frequencies thread in the ME section!

9700k@5.2Ghz | GTX 1080ti | 32gb Ram@3200Mhz | 512gb M.2 NVME SSD

Oculus Rift S | VKB GF Pro Mk.II+MCG Pro (rotary wing) | BRD DS-Raven (fixed wing) | MFG Crosswind V2 | Jetseat+SSA/SSM | SimLab GT1 80/20 Rig | NLR Motion Platform V3 | Quad Bass Shaker Setup

DIY Control Panels: 'White Rhino' Throttle | UFC | MFBB Left | MFBB Right | MFBB Centre | WEP-TECH ACP | HYD-MECH LDG | SYS-ELEC | AN/ARC Radio

Link to comment
Share on other sites

That's awesome news, Brick! I've been spending the last 6 hours banging my head against a wall! :-)

 

Hiya Seldo,

 

So I grabbed the list of cockpit params for the F-14...

 

It's not gonna be what you want to hear I'm afraid...at this stage it appears that there are no direct entries for radio freqs :cry:

I'm unsure as to whether the list will grow with the development as the parameters are not exactly normally exposed or accessible in the lua files or any docs, as I'm sure you know, and may not be on HB's todo list. Only they will be able to provide insight...but I imagine it would be a very fringe-case request.

 

In any case, here's the current list as it is, hopefully it'll grow with time (obviously the variables are exactly that, but you probably don't need me to tell you):

 

 

debug_alt:849.629028

debug_1:""

EJECTION_BLOCKED_0:0.000000

debug_cgx:15.914814

debug_2:""

EJECTION_INITIATED_0:-1.000000

EJECTION_BLOCKED_1:0.000000

ACCELERATION_Z_W:0.000000

EJECTION_INITIATED_1:-1.000000

ACCELERATION_X_W:0.000000

ACCELERATION_Y_W:0.000000

debug_3:""

debug_sep:357.467682

debug_tas:265.931793

debug_ias:255.209488

debug_aoa:-0.238542

debug_ins_x:-398006.750000

debug_ins_z:-16942.677734

debug_pos_x:-397929.968750

debug_pos_z:-16945.085938

debug_ins_hdg:30.051970

 

 

and here's the list from the hornet, just for comparison reference, and the fact that I know you're putting together a campaign for the bug at the mo so might be useful:

 

 

debug_alt:0.000000

debug_1:0.000000

HMD_IN_RDR_WEAPON_COUNT:0.000000

HMD_IN_NORM_ACCELERATION:0.000000

EJECTION_BLOCKED_0:1.000000

HMD_IN_RDR_ANTENNA_POSITION_ON_LIMIT:0.000000

debug_cgx:0.000000

debug_2:0.000000

EJECTION_INITIATED_0:-1.000000

HMD_IN_AA_TARGET_RANGE:0.000000

HMD_IN_VERTICAL_VELOCITY:0.000000

EJECTION_BLOCKED_1:0.000000

ACCELERATION_Z_W:0.000000

HMD_IN_AIRSPEED:0.000000

MAV_STATUS:0.000000

EJECTION_INITIATED_1:0.000000

ACCELERATION_X_W:0.000000

ACCELERATION_Y_W:0.000000

debug_3:0.000000

debug_tas:0.000000

debug_sep:0.000000

debug_ias:0.000000

debug_aoa:0.000000

debug_ins_x:0.000000

debug_ins_z:0.000000

HMD_IN_AG_BOMB_AUTO_TTG:0.000000

MDG_init_specifics:"./Mods/aircraft/FA-18C/Cockpit/Scripts/HMD/indicator/HMD_specifics.lua"

debug_pos_x:0.000000

HMD_IN_MACH:0.000000

debug_pos_z:0.000000

HMD_IN_AC_ROLL:0.000000

debug_ins_hdg:0.000000

MAV_FOV:"OFF"

MAV_VIDEO:"OFF"

MDG_init_DEFAULT_LEVEL:15.000000

COMM1_FREQ:305.000000

HMD_IN_ALTITUDE_WARNING:0.000000

COMM2_FREQ:305.000000

HMD_IN_AA_MSL_RMAX:0.000000

HMD_IN_EU_POWER:0.000000

HMD_OUT_IBIT_OK:0.000000

HMD_IN_DISP_POWER:0.000000

HMD_IN_WINDOW_7_DISPLAY:0.000000

HMD_IN_BRIGHTNESS:0.000000

HMD_IN_BIT_REQUEST:0.000000

HMD_IN_TOF_WINDOW_DISPLAY:0.000000

HMD_IN_EYE_OPTION:2.000000

HMD_OUT_LOS_HEADING_EARTH:0.000000

HMD_IN_CURR_REJ_LEVEL:0.000000

HMD_IN_FORMAT:0.000000

HMD_IN_AC_PITCH:0.000000

HMD_IN_AC_YAW:0.000000

HMD_IN_AC_ATTITUDE_VALID:0.000000

HMD_IN_HDG_SCALE_HEADING:0.000000

HMD_IN_MANUAL_BLANKING:0.000000

HMD_IN_VERTICAL_VELOCITY_SHOW:0.000000

HMD_IN_AUTO_BLANKING:0.000000

HMD_IN_ALTITUDE:0.000000

HMD_IN_ALTITUDE_LABEL:0.000000

HMD_IN_AOA:0.000000

HMD_IN_WINDOW_2_DISPLAY:0.000000

HMD_IN_MAX_NORM_ACCELERATION:0.000000

HMD_IN_BREAKAWAY_X_AA:0.000000

HMD_IN_BREAKAWAY_X_AG:0.000000

HMD_IN_AA_MSL_RAERO:0.000000

HMD_IN_SIDEWINDER_SEEKER_X:0.000000

HMD_IN_REQUIRED_GRD_SPEED_SHOW:0.000000

HMD_IN_REQUIRED_GRD_SPEED_CARET:0.000000

HMD_IN_WINDOW_3_DISPLAY:0.000000

HMD_IN_WINDOW_3_MAN_VALUE:0.000000

HMD_IN_WINDOW_4_DISPLAY:0.000000

HMD_IN_AA_TARGET_RANGE_RATE_SHOW:0.000000

HMD_IN_AA_RDR_TD_BOX_KIND:0.000000

HMD_IN_AA_TARGET_RANGE_RATE:0.000000

HMD_IN_AA_TARGET_RANGE_FLOOD_STATUS:0.000000

HMD_IN_SELECTED_WEAPON_CODE:0.000000

HMD_IN_SIDEWINDER_SEEKER_Y:0.000000

HMD_IN_SIDEWINDER_TRACKING:0.000000

HMD_IN_AA_ASE_STATUS:0.000000

HMD_IN_AA_TGT_RNG:0.000000

HMD_IN_AA_MSL_RMIN:0.000000

HMD_IN_AA_MSL_RNE:0.000000

HMD_IN_AA_MSL_RAERO_CUE_SHOW:0.000000

HMD_IN_AA_RETICLE_RMAX:0.000000

HMD_IN_AA_TARGET_ASPECT_CUE_SHOW:0.000000

HMD_IN_AA_TARGET_ASPECT_CUE_ROT:0.000000

HMD_IN_AIM9_SEEKER_STATUS:0.000000

HMD_IN_AIM120_SEEKER_SHOW:0.000000

HMD_IN_AIM7_SEEKER_SHOW:0.000000

HMD_IN_AA_RDR_ACM_FOV_KIND:0.000000

HMD_IN_AA_RDR_TD_BOX_POS_X:0.000000

HMD_IN_AA_RDR_TD_BOX_POS_Y:0.000000

HMD_IN_RDR_ANTENNA_POSITION_AZIMUTH:0.000000

HMD_IN_RDR_ANTENNA_POSITION_ELEVATION:0.000000

HMD_IN_ENGAGE_UPLOOK_RETICLE:0.000000

HMD_STR_IN_REJECT_STATUS:""

HMD_OUT_STATE:0.000000

HMD_OUT_BIT_IN_TEST:0.000000

HMD_OUT_SET_NO_GO:0.000000

HMD_OUT_LOS_ELEVATION_EARTH:0.000000

HMD_OUT_HDU_ROLL:0.000000

HMD_OUT_LOS_HEADING_BODY:0.000000

HMD_OUT_LOS_ELEVATION_BODY:0.000000

HMD_OUT_DAC_HEADING_BODY:0.000000

HMD_OUT_DAC_ELEVATION_BODY:0.000000

HMD_OUT_DAC_SLAVING_ON:0.000000

HMD_OUT_SIDEWINDER_SEEKER_X:0.000000

HMD_OUT_SIDEWINDER_SEEKER_Y:0.000000

 

 

I have no idea what the majority of those params indicate, but I'm sure it's cool shit.

 

I'm currently writing up a post for the ME subforum detailing the methods used to get the data, but it's not a simple 2 clicks-done process so won't be up in the next 5 mins.

 

Sorry the list didn't contain the params you wanted...might have to go down the X cockpit arguments in range route, somewhat more effort but could probably get the job done since the turkey's quite a bit more analogue.

 

Edit: If you know how to get the args you're after, great...if not, shoot me a PM and I'll talk you through the process (it's actually really simple, if not a little time consuming).

 

Brick.


Edited by Fubarbrickdust

9700k@5.2Ghz | GTX 1080ti | 32gb Ram@3200Mhz | 512gb M.2 NVME SSD

Oculus Rift S | VKB GF Pro Mk.II+MCG Pro (rotary wing) | BRD DS-Raven (fixed wing) | MFG Crosswind V2 | Jetseat+SSA/SSM | SimLab GT1 80/20 Rig | NLR Motion Platform V3 | Quad Bass Shaker Setup

DIY Control Panels: 'White Rhino' Throttle | UFC | MFBB Left | MFBB Right | MFBB Centre | WEP-TECH ACP | HYD-MECH LDG | SYS-ELEC | AN/ARC Radio

Link to comment
Share on other sites

... that sort of thing can come in handy for future ideas!

 

Agreed!

 

I'll finish writing up the post and shoot you a PM when it's up.

9700k@5.2Ghz | GTX 1080ti | 32gb Ram@3200Mhz | 512gb M.2 NVME SSD

Oculus Rift S | VKB GF Pro Mk.II+MCG Pro (rotary wing) | BRD DS-Raven (fixed wing) | MFG Crosswind V2 | Jetseat+SSA/SSM | SimLab GT1 80/20 Rig | NLR Motion Platform V3 | Quad Bass Shaker Setup

DIY Control Panels: 'White Rhino' Throttle | UFC | MFBB Left | MFBB Right | MFBB Centre | WEP-TECH ACP | HYD-MECH LDG | SYS-ELEC | AN/ARC Radio

Link to comment
Share on other sites

  • 1 year later...
On 3/14/2019 at 1:13 AM, Fubarbrickdust said:

 

Agreed!

 

I'll finish writing up the post and shoot you a PM when it's up.

Did you ever end up finish the post? Looking into the same problem

EDIT: For those who might come across the same issue, check here: https://forums.eagle.ru/topic/244838-end-mission-trigger-when-landed-and-parked-on-moving-carrier/?tab=comments#comment-4415271


Edited by Activity
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...