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Posted (edited)

I made a mission on the Nevada map ( DCS World beta) with 2x fully armed AI Su-27 coming out of Creech going to a CAP station Northeast. My Tomcat is departing Groom Lake. I run an intercept of the Flankers, but they never attack. Even if I fly right next to them! All settings on the Flankers should have them very aggressive, but they're not. So, I changed my aircraft to the F/A-18. As soon as I raise my gear a missile flies off my rail. I thought, "that's weird," and I go F2 to see which missile launched off my plane just in time to see a Flanker zoom past me! Holy smokes! They're super aggressive now, but not against the Tomcat. Something is wrong here...

Edited by IronMike

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Posted

<does best russian accent>

 

Comrade! I cannot possibly shoot such a beautiful aircraft! :thumbup:

 

 

 

On a more serious note: Why not attach the mission so we can try it and see if we get the same result.

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Posted

Of course they won't engage the Tomcat - they're Iraqi...

          Jets                                                                         Helis                                                Maps

  • FC 3                              JA 37                               Ka-50                                             Caucasus
  • F-14 A/B                       MiG-23                            Mi-8 MTV2                                     Nevada
  • F-16 C                           MiG-29                      
  • F/A-18 C                       Mirage III E                                                         
  • MiG-21 bis                    
  • Mirage 2000 C

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Posted

I went out of my way to engage them and they finally gave chase. I couldn't shake them, or turn around fast enough to shoot them in the face. Lesson: keep them in front, or die...

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Posted

You may want to try putting a red AWACS. They might not have recognized you as a threat.

Other option to enforce aggression is the advanced Waypoint action "attack in zone" where you can define a Zone from that waypoint, which is monitored by them and you can further define what target types they attack (focus on bombers e.g.).

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

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Posted
I went out of my way to engage them and they finally gave chase. I couldn't shake them, or turn around fast enough to shoot them in the face. Lesson: keep them in front, or die...

 

Have you ever flown the Instant Action mission "Dogfight" (the adversary is Flanker also) ?

          Jets                                                                         Helis                                                Maps

  • FC 3                              JA 37                               Ka-50                                             Caucasus
  • F-14 A/B                       MiG-23                            Mi-8 MTV2                                     Nevada
  • F-16 C                           MiG-29                      
  • F/A-18 C                       Mirage III E                                                         
  • MiG-21 bis                    
  • Mirage 2000 C

         i7-4790 K , 16 GB DDR3 , GTX 1660 Ti 6GB , Samsung 860 QVO 1TB

Posted

I have created simple missions with an F-14 and a couple of (almost any "enemy" plane), set them in the ME to attack the F-14, and they simply do not.

Sorry, no cool signature here.

Posted
I have created simple missions with an F-14 and a couple of (almost any "enemy" plane), set them in the ME to attack the F-14, and they simply do not.
It would really help, if you would upload the MIZ file here so we can check what's going on.

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B  | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)

  • 2 weeks later...
Posted

I cannot reproduce this. Even in our instant action missions we did not use the "engage" advanced trigger options, and they do engage 100%. Yes, a mission file would help, in the meantime I marked it as no bug. Thank you.

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Posted
I cannot reproduce this. Even in our instant action missions we did not use the "engage" advanced trigger options, and they do engage 100%. Yes, a mission file would help, in the meantime I marked it as no bug. Thank you.
Only reason I could think of, is the F-14 he flies is set to "invisible" in the ME, so AI can't "see" him.

But that would require a deliberate addition of that advanced waypoint action or scripts etc.

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B  | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)

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