JaNk0 Posted September 2, 2007 Share Posted September 2, 2007 Haha the only thing messing up this picutre are those damn "sunny" clouds! oh yeah...keep up the good work! [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Vekkinho Posted September 2, 2007 Share Posted September 2, 2007 'Scuse my ignorance but runway/taxiway textures and terrain textures are two (or more if you count seasons) separate files and will be released separately. It's the runway visibility I'm concerned about. With current files that I use (default winter and RW/TW textures) landing with inoperable HUD is pretty difficult because it's hard to tell between runway and terrain because of similar color. So, it might be a good idea to make two separate files (one for terrain, other for RW) so we can choose between different RW texures we want in our LO. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Wild.Bill.Kelso Posted September 2, 2007 Share Posted September 2, 2007 Damn! Now I need a Ski Rack for my Hog. Link to comment Share on other sites More sharing options...
EscCtrl Posted September 2, 2007 Share Posted September 2, 2007 The shadows that appear on the snow, do they move with the sunlight? or are they stationary? Link to comment Share on other sites More sharing options...
SuperKungFu Posted September 2, 2007 Share Posted September 2, 2007 one question, will the winter textures automatically show up once you set "winter" in the options menu? Because as far as I'm aware of, the runway textures stays the same throughout the year in lock on. So does this mean if we want to play with the winter textures, we have to install that in modman before we launch? and later if we want to play in the summer, we uninstall the winter and install the summer set? Is that how its going to work? [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Vekkinho Posted September 2, 2007 Share Posted September 2, 2007 Me thinks that season textures are 4 different files and I hope that procedure you mentioned won't be necessary. Remember HOT SUMMER PACK?! It had to be installed thru MoDMaN, yet it only appears if you select winter in Mission Editor and replaces only summer texture! [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Vekkinho Posted September 2, 2007 Share Posted September 2, 2007 That's also why it'd be handy to have separate mods for TW/RW textures and terrain! [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Slaunyeh Posted September 2, 2007 Share Posted September 2, 2007 You better have not to eject by this weather...You gonna freeze your butt until you land...:lol:. Nice Work when will it be ready ? I´m lazy, when ED team will release a campaign that enveloppe a year of fights so we can see all the terrain without having to replace textures manually ?:D Link to comment Share on other sites More sharing options...
ED Team Laivynas Posted September 3, 2007 ED Team Share Posted September 3, 2007 So.... What about RW lights? I don't see any reaction from Your side. :( Best Regards, Dmitry. "Чтобы дойти до цели, надо прежде всего идти." © О. Бальзак Link to comment Share on other sites More sharing options...
grandsurf Posted September 3, 2007 Share Posted September 3, 2007 So.... What about RW lights? I don't see any reaction from Your side. :( Also in work ;). Link to comment Share on other sites More sharing options...
ED Team Laivynas Posted September 3, 2007 ED Team Share Posted September 3, 2007 Also in work ;). OK :smilewink: Best Regards, Dmitry. "Чтобы дойти до цели, надо прежде всего идти." © О. Бальзак Link to comment Share on other sites More sharing options...
The_GOZR Posted September 3, 2007 Share Posted September 3, 2007 A problem i see on Lockon is the clouds we need something between overcast and regular and hard coded to ovoid cheats.. snow with blue sky don't match.. Link to comment Share on other sites More sharing options...
JaNk0 Posted September 3, 2007 Share Posted September 3, 2007 Just what i said on page 13 [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
adi-Michael Posted September 3, 2007 Share Posted September 3, 2007 Any idea about the mods will be finished? I think that the work near the effects and airports are extremely realistic. Great Job {adi}-Michael - Istruttore Eagles Bombers Air Dominators Italia http://www.ad-ita.it From Italian Community http://www.ad-ita.it/images/avatarbanners/Targ.Mike.jpg Link to comment Share on other sites More sharing options...
Vekkinho Posted September 3, 2007 Share Posted September 3, 2007 A problem i see on Lockon is the clouds we need something between overcast and regular and hard coded to ovoid cheats.. snow with blue sky don't match.. Why don't you try this sky mod: http://www.lockonfiles.com/modules/Downloads/fileuploads/SkyColorMod%201.2%20final%20package.zip [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Vekkinho Posted September 3, 2007 Share Posted September 3, 2007 It actually changes the sky color from stock blue to grey. Looks much better with broken clouds, and I sometimes flew missions without any clouds and it still looks reallistic like very high overcast. The only downsize of this mod is that there's no elevation limit so the sky will always look grey, even in stratopause and I think it stays grey even during night! [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
The_GOZR Posted September 4, 2007 Share Posted September 4, 2007 Vekkinho Yes that a problem :| any fix ? This mod of textures is fantastic i'm very impatient to see it ;) Link to comment Share on other sites More sharing options...
FWT Posted September 5, 2007 Share Posted September 5, 2007 Bloody awesome. One question though when will it be ready? Link to comment Share on other sites More sharing options...
grandsurf Posted September 5, 2007 Share Posted September 5, 2007 I can not say in moment, unfortunately. Is still to be done a lot ;). Steffen Link to comment Share on other sites More sharing options...
LazerPotatoe Posted September 6, 2007 Share Posted September 6, 2007 Looks awesome GrandSurf!! Keep up the good work! LP modules: F5-E / A4-E / A-10A / AJS-37 / SA-342 / UH-1H / Ka-50 / Mi-8 / CA would buy: OH-58 /AH-64A / AH-1 / Sepecat Jaguar / F-111 Link to comment Share on other sites More sharing options...
diveplane Posted September 6, 2007 Share Posted September 6, 2007 if we could work on runway flashing beacons would be nice... adding some sort of script or something to make them blink https://www.youtube.com/user/diveplane11 DCS Audio Modding. Link to comment Share on other sites More sharing options...
LazerPotatoe Posted September 7, 2007 Share Posted September 7, 2007 *bump* LP modules: F5-E / A4-E / A-10A / AJS-37 / SA-342 / UH-1H / Ka-50 / Mi-8 / CA would buy: OH-58 /AH-64A / AH-1 / Sepecat Jaguar / F-111 Link to comment Share on other sites More sharing options...
grandsurf Posted September 7, 2007 Share Posted September 7, 2007 I did have last week unfortunately not so much time ;). Link to comment Share on other sites More sharing options...
grandsurf Posted September 10, 2007 Share Posted September 10, 2007 My work continues :). Here a view at my new Road Textures and the completely revised Summer Groundtextures. Link to comment Share on other sites More sharing options...
thesystem Posted September 10, 2007 Share Posted September 10, 2007 wowie....this is starting to look as a next gen game! DCS World, A10C, AV8B, M2k, FA18C, FC3, MIG21 Link to comment Share on other sites More sharing options...
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