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DCS Carrier Discussion


Airhunter

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I don't think that much of the new carrier.

Had a try and, it looks just like the old one.

 

Its not out yet.

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VFA-25 Fist Of The Fleet

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Its not out yet.

 

 

Oh. I thought the air boss announced it was me landing and everyone ran for the life boats.

 

 

Seriously, I'm really looking forward to this. I would love to see all the crew hand signals for startup and taxi. Maybe not yet; too much immersion gets in the way of game play, but cool none the less.

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I am having a hard time trapping the F/A-18C in 2.5.6 looks like hook bounce but doesn't happen in 2.5.5.

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Has anyone heard of the deck crew will be rendered client side only? I imagine this would be the least challenging for software engineers to implement.

 

Ideally the crew would be server side, and you can see deck hands marshal other players on the server.

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I am having a hard time trapping the F/A-18C in 2.5.6 looks like hook bounce but doesn't happen in 2.5.5.

 

Seems we now need to be more precise...check your Speed, AOA and Glideslope.

 

Also, it appears we need to be very precise to hook up on the Cat now.


Edited by MegOhm_SD

 

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I am having a hard time trapping the F/A-18C in 2.5.6 looks like hook bounce but doesn't happen in 2.5.5.

 

I think it's you buddy. I have done a couple of really steep approaches since and still landed without issue. I don't think I've noticed any difference at all.

 

Just relax. Nothing has changed. You'll see.

When you hit the wrong button on take-off

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I think it's you buddy. I have done a couple of really steep approaches since and still landed without issue. I don't think I've noticed any difference at all.

 

Just relax. Nothing has changed. You'll see.

 

It was me however, it is more difficult in 2.5.6 but more real than 2.5.5. Thanks to 2.5.6 I have now learned to rely on the AoA Indexer. My last 10 traps have been successful. Thank you to all for the tips.

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I wish that the F16 would have a working tail hook when the new carriers come out.

 

 

 

 

Go for it! You can drop the hook on the F-5, I see no reason why not on the F-16. This is a game, play it however you want, and have a blast doing it!

 

 

Heck, they may not have modeled the damage from trying to arrest the landing on an F-16, but if the new damage model comes out and you get a stream of broken viper parts sliding across the deck I'll do it just to see the carnage!

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WHERE IS DCS Supercarrier? I pre-ordered it quite awhile ago but I have not heard a release date.

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WHERE IS DCS Supercarrier? I pre-ordered it quite awhile ago but I have not heard a release date.

 

The end of Q1 2020 as a goal was given by ED in the Super carrier pre-release statement.

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don't want to offend anybody but one can't say it is unrealistic to land a Viper on a carrier and that's why the realistic functionality of a working hook should be left unimplemented. bring it on and let the Viper suffer realistically.

 

Landing a aircraft in a carrier is hard and the navy aircrafts has reinforced structure and gear to use onboard. A land emergency arresting gear has very diferent compared with a carrier arresting gear and the forces and presures over a aircraft has none comparable.

 

Land landing

 

Carrier landing


Edited by Silver_Dragon
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Landing a aircraft in a carrier is hard and the navy aircrafts has reinforced structure and gear to use onboard. A land emergency arresting gear has very diferent compered with a carrier arresting gear and the forces and presures over a aircraft has none comparable.

 

 

 

Thanks. I'm absolutely with you. My point is: if there is hook, we should be able to use it some day (just like F-5's) and if it is just for emergency lowering (once) like IRL then it should work the same here in DCS. And yes, if it damages a Viper when you hammer it down on a carrier like a Hornet, then it should suffer like the real thing.

 

 

This does not mean it is an urgent need dor DCS's Viper asap imho, but it should not be left out just because it makes no sense for carrier ops. I could easily understand if ED does not want to have a working Viper hook at the start of the super carrier though. Just leave a bit of hope that it will come some day with all it's consequences, please.

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don't want to offend anybody but one can't say it is unrealistic to land a Viper on a carrier and that's why the realistic functionality of a working hook should be left unimplemented. bring it on and let the Viper suffer realistically.

 

I think we'd all agree that it IS very much unrealistic for ED to bother doing that instead of the other infinitely more relevant additions and fixes

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The F16 hook is for runway emergencies not carriers.

 

Please keep your Air Force aircraft off of my Navy Carrier.

 

If you want to ditch nearby, we will send a chopper for you. It’s the least we can do.

 

This is why we need pilots downed in water to have a lifeboat and the capability to retrieve them with choppers. We can do sling loads so how hard can this be?

 

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This is why we need pilots downed in water to have a lifeboat and the capability to retrieve them with choppers. We can do sling loads so how hard can this be?

 

 

That functionality would be a great win for DCS helo pilots!

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I want to watch the next video on YouTube soon

My anticipation is empty now. Been waiting too long for vids/news/info or whatever. I keep seeing "soon" attached to the Supercarrier on any type of request too many times. There's 31 days left in Q1 so maybe the marketing will start "soon".

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