hreich Posted November 11 Posted November 11 Thank you deeleyer !!! 1 [sIGPIC][/sIGPIC] Pilot from Croatia
flyingcyrus Posted November 11 Posted November 11 (edited) 3 hours ago, rafalito1 said: I think you are confused about AOA and Attitude. Angle of attack (AOA) is the angle between an aircraft's wing's chord line and the relative wind. Aircraft attitude is the orientation of an aircraft in relation to the Earth's horizon, specifically how the nose and wings are positioned in space. 8º AOA for straight and level flight seems like a correct indication. You need some lift in your wings to fly. If I remember correctly Velocity Vector doesn't work below a certain speed (50kt), and I suppose AOA indicator doesn't work without wind flow. No I'm not 8° AOA would be OK for straight and level flight with a relatively slow speed, not at almost 400kt and low altitude. The thing is, as I said in my previous post (and confirmed by Nibbylot), that the AOA of the T-45 (and some other military birds) indicates "units" and not degrees, therfore not displaying the "classical" angle. This is what I was confused about. Edited November 11 by flyingcyrus 1 10700K / 4090 / 32Go / 34" curved Gigabyte / Reverb G1 / Thrustmaster hardware among other harderware things. I find your lack of FPS disturbing... C8<]
rafalito1 Posted November 11 Posted November 11 hace 4 horas, flyingcyrus dijo: No I'm not 8° AOA would be OK for straight and level flight with a relatively slow speed, not at almost 400kt and low altitude. The thing is, as I said in my previous post (and confirmed by Nibbylot), that the AOA of the T-45 (and some other military birds) indicates "units" and not degrees, therfore not displaying the "classical" angle. This is what I was confused about. First time that I know that AOA "units" are not degrees. So I've looked into the T-45's NATOPS Manual. And yes, you seem to be right. It say only "units", not degrees. Page I-2-90: 2.21.2 AOA Controls and Indicators. 2.21.2.1 AOA Indicator. The AOA indicator functions throughout the entire flight regime to display AOA information, see Figure 2-38. The indicator registers units of AOA to the relative airstream, from 0 to 30 units. An OFF flag is visible if electrical power is lost. The indicator is set with the optimum unit setting at the 3 o'clock position. Both cockpit AOA indicators independently receive their input from the AOA probe. 1
nibbylot Posted November 11 Posted November 11 42 minutes ago, rafalito1 said: First time that I know that AOA "units" are not degrees. So I've looked into the T-45's NATOPS Manual. And yes, you seem to be right. It say only "units", not degrees. Page I-2-90: 2.21.2 AOA Controls and Indicators. 2.21.2.1 AOA Indicator. The AOA indicator functions throughout the entire flight regime to display AOA information, see Figure 2-38. The indicator registers units of AOA to the relative airstream, from 0 to 30 units. An OFF flag is visible if electrical power is lost. The indicator is set with the optimum unit setting at the 3 o'clock position. Both cockpit AOA indicators independently receive their input from the AOA probe. This is also not unique to the T-45. I believe almost all Navy jets in DCS (A-4, F-14, F-18, F-4) use “Units” instead of “degrees” for AoA. 1 My mods: T-45C Heli EFM Demo FPV Drone
Holbeach Posted November 12 Posted November 12 (edited) Record of my first Carrier trap with the T45.. Although I posted on the 2nd page, I'd forgotten about this mod until this morning. I didn't realise how advanced it was. Downloaded v 1.2. Here is my second attempt at a landing on a Carrier. 1st attempt, the hook bounced the wires, but the 2nd attempt worked. I spent a lot of time in the Hawk. This is far better than I expected.. Edit: I found out that the parking brake is on by default, so a key needs to be assigned. This increased the T/O speed with full tanks to 123kt. .. Edited November 13 by Holbeach 5 ASUS 2600K 3.8. P8Z68-V. ASUS ROG Strix RTX 2080Ti, RAM 16gb Corsair. M2 NVME 2gb. 2 SSD. 3 HDD. 1 kW ps. X-52. Saitek pedals. ..
Holbeach Posted November 13 Posted November 13 On 9/18/2025 at 8:40 PM, Rudel_chw said: I enjoy the T-45 too, but the Hawk had the advantage that it could carry real weapons, including a Gun, while the Goshawk only has practice weapons and a "simulated" gun. The Hawk had a gun but it was never lined up with the sights and the devs were never able to cure it. Work rounds were in order. .. 1 ASUS 2600K 3.8. P8Z68-V. ASUS ROG Strix RTX 2080Ti, RAM 16gb Corsair. M2 NVME 2gb. 2 SSD. 3 HDD. 1 kW ps. X-52. Saitek pedals. ..
Holbeach Posted November 14 Posted November 14 (edited) The Corsair and Goshawk have rekindled my interest in DCS, with Carrier ops. which I have never considered before. (Except Harrier). Without the benefit of a manual, virtual or otherwise, I have a question or 2. Is there a landing weight limit? I'm at 60% fuel. Edit: Max landing weight is 13,360lb. (I now have a manual). I'm going for a 125kt approach, as it feels right. IAS is showing this on the tab. This shows as 141kt IAS on the HUD. 120kt/135kt at the deck edge. This can't be right. EDIT: I see what's happening here. The HUD is adding the wind speed to the IAS. (Maybe this is known bug) If you remove wind speed it reads correct IAS/TAS, which is what you want. E.g. 125 on the approach instead of 141, which we have here. 17units is onspeed. So far I havn't touched the Speedbrake. Is it usual to use it on approach? Edit: I find it best to use it, so that's what I'll do from now on. 2nd Edit: Use the speedbrake is normal operation from crosswind. close it at touchdown and full throttle. 1st wire. Just right. This mod ie exceptional! It's close to the Skyhawk in looks and size, which was used on this Colossus Class ship by Argentina. T/O is good at any weight, even without wind. Ship speed is 24kt. Lovin it. .. Edited Monday at 08:53 AM by Holbeach 3 ASUS 2600K 3.8. P8Z68-V. ASUS ROG Strix RTX 2080Ti, RAM 16gb Corsair. M2 NVME 2gb. 2 SSD. 3 HDD. 1 kW ps. X-52. Saitek pedals. ..
LCO489 Posted November 14 Posted November 14 (edited) @nibbylot please, do you have some info on how much throttle will brakes hold on a takeoff? I'm working on a new version of my suspension mod and i want to adjust that too. Edit: just uploaded a new version of my suspension mod for version 1.2. Any feedback is welcome. https://www.digitalcombatsimulator.com/en/files/3317885/ Edited November 16 by LCO489 4
Lordfacker84 Posted November 20 Posted November 20 excuse me , i can't find keybind for the paddle switch ...where can i find it?
Minsky Posted November 20 Posted November 20 17 minutes ago, Lordfacker84 said: excuse me , i can't find keybind for the paddle switch ...where can i find it? It doesn't seem to be implemented, and the NWS cannot be disengaged. 1 Dima | My DCS uploads
E69_DaniV Posted November 20 Posted November 20 On 11/14/2025 at 7:26 PM, LCO489 said: @nibbylot please, do you have some info on how much throttle will brakes hold on a takeoff? I'm working on a new version of my suspension mod and i want to adjust that too. Edit: just uploaded a new version of my suspension mod for version 1.2. Any feedback is welcome. https://www.digitalcombatsimulator.com/en/files/3317885/ Thank you very much!!. Will test it. Keep the good work on! 1
Lordfacker84 Posted November 21 Posted November 21 12 hours ago, Minsky said: It doesn't seem to be implemented, and the NWS cannot be disengaged. Ah ok thanks very much
Holbeach Posted November 21 Posted November 21 .. 4 ASUS 2600K 3.8. P8Z68-V. ASUS ROG Strix RTX 2080Ti, RAM 16gb Corsair. M2 NVME 2gb. 2 SSD. 3 HDD. 1 kW ps. X-52. Saitek pedals. ..
RustBelt Posted November 23 Posted November 23 On 11/14/2025 at 1:08 PM, Holbeach said: The Corsair and Goshawk have rekindled my interest in DCS, with Carrier ops. which I have never considered before. (Except Harrier). Without the benefit of a manual, virtual or otherwise, I have a question or 2. Is there a landing weight limit? I'm at 60% fuel. Edit: Max landing weight is 13,360lb. I'm going for a 125kt approach, as it feels right. IAS is showing this on the tab. This shows as 141kt IAS on the HUD. 120kt/135kt at the deck edge. This can't be right. EDIT: I see what's happening here. The HUD is adding the wind speed to the IAS. (Maybe this is known bug) If you remove wind speed it reads correct IAS/TAS, which is what you want. E.g. 125 on the approach instead of 141, which we have here. I don't think it's a Known Bug Perhaps it is on the Discord. It certainly shouldn't do that.
Holbeach Posted Monday at 09:14 AM Posted Monday at 09:14 AM (edited) On 11/23/2025 at 5:40 AM, RustBelt said: I don't think it's a Known Bug Perhaps it is on the Discord. It certainly shouldn't do that. I don't have Discord, but I tried some other jets and Harrier was a bit under, F 15e and Sabre, were about right. Onspeed at 17 units seems OK, so I will stick with that. Having a lot of fun with Carrier landings despite this bug. 118 kt shown here, is 130 kt on the HUD. with 12 kt headwind at 33'. The difference starts at around 600' and increases as the alt. decreases .. Edited yesterday at 07:38 AM by Holbeach ASUS 2600K 3.8. P8Z68-V. ASUS ROG Strix RTX 2080Ti, RAM 16gb Corsair. M2 NVME 2gb. 2 SSD. 3 HDD. 1 kW ps. X-52. Saitek pedals. ..
Soulfreak Posted Thursday at 05:23 AM Posted Thursday at 05:23 AM Am 14.5.2023 um 19:55 schrieb flyingscotsman: you might have to select a parking slot on the carrier and use autostart, Maybe I´m blind, but is in Version 1.02 no Autostart & Autostop option?
flyingscotsman Posted Thursday at 08:10 PM Posted Thursday at 08:10 PM 14 hours ago, CarloVecchi said: Maybe I´m blind, but is in Version 1.02 no Autostart & Autostop option? Hi CaroVecchi, Apologies for any misunderstanding, that's 2 years back, and in the post I stated that I 'wasn't sure' if this was an option, was given as a suggestion to a question. Now, years later, I would not expect a MOD to have autostart etc. We all keep learning.
Soulfreak Posted yesterday at 06:27 AM Posted yesterday at 06:27 AM vor 10 Stunden schrieb flyingscotsman: Hi CaroVecchi, Apologies for any misunderstanding, that's 2 years back, and in the post I stated that I 'wasn't sure' if this was an option, was given as a suggestion to a question. Now, years later, I would not expect a MOD to have autostart etc. We all keep learning. Np mate. So there is no Autostart & stop. Hope this will be added in the future. Would be a nice addition for lazy guys like me. 1
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