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Posted (edited)

Hi, I'm doing a multiplayer mission with 4 aircraft carriers. I put an F/A-18 in the air to test some things like frequencies, TACAN, triggers etc.

 

Here's the thing :

 

I have 4 carriers like I said, their TACAN are : 14X, 24X, 32X and 56X. All the carriers are John Stennis type, which lead to other issues that I'll not talk here by the way. Their advanced waypoints action are set like this : 1. Activate TACAN( ,24X, ''IKE'', unit ''unit #008'')-a''.

 

The first carrier I placed on the map (Persian Gulf by the way, didn't tried on caucasus) was the 24X, and it's the only one which gave me correct informations : on the HUD, distance and callsign (''IKE'' for me) and all the HSI information.

All the other carriers give nothing on the HUD and only bearing and callsign on the HSI, no distance. Audio code works fine for every carriers. I've tried to turn on an off the ''BEARING '' case, it change nothing. I also tried to turn the TACAN on and OFF in the Hornet, it don't work.

 

See attached screenshots : the first one is the HSI when the 24X callsign IKE is selected : everything works fine. The second and third ones are the HUD and HSI with the 32X (callsign ''SRG'') selected. As you can see, I have no info on the HUD, and on the HSI, only the bearing and callsign are indicated.

 

 

 

I tested with the F-14, asking Jester to tune channels manually : it worked fine for all aircraft carriers, I had bearing and range informations.

 

 

Thanks, have a good day.

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Edited by Jowen G. Bruère-Dawson
Posted

Disregard, I made a mistake in the mission editor. I must affiliate a unit when I choose a TACAN frequency. If somebody know why it's done like this since I choose my TACAN frequency from the unit that has the TACAN itself... ?

 

 

 

Anyway, that's my mistake sorry for the useless post !

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