BadHabit Posted April 23, 2019 Share Posted April 23, 2019 Air brakes are not included in damage modeling. You can land on them. Hydraulics pressure will not pull back even with full weight of the aircraft on them nor they take damage from a belly land, with the brakes deployed! You can deploy them, belly land with them, retract gear and extract gear with no damage taken into account. Deploy air brakes, retract gear, reverse sequence. Land with gear retracted and brakes deployed, now extract gear and roll away. One more thing I noticed regarding the flight model is that now we can pull above critical AoA (stall the ac) and recover easily with minimal alt lost, especially on lift vectors horizontal to the horizon. You can actually slide the ac in the air (like the old days :joystick:) . The rebound after the stall is significantly reduced, noticeable immediately. I provided a track which demonstrates both issues briefly. Nevada MAP wtfMig21.trk And the bugtracker link https://leatherneck-sim.mantishub.io/view.php?id=895 "These are not the bugs you are looking for..":pilotfly: [sIGPIC][/sIGPIC] My YouTube channel SPECS -AMD FX8370 8 Core Processor 4.2 ghz -GIGABYTE 970A-UD3P -GTX 1050 TI Windforce 4g -16 GB RAM -Saitek X 52 -FaceNOIRtrack - 3 point clip Red Led Link to comment Share on other sites More sharing options...
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