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VF-111 SUNDOWNERS # 212


TBear

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All added markings and symbols are made from scratch. No copy and paste.

 

Colours match Federal Standard swatches (from IPMS RGB conversions).

 

Added some panel dirt layers.

 

Screen_190423_195726.png

 

Screen_190423_203725.png

 

Screen_190423_203720.png

 

Screen_190423_195613.png

 

available as soon as upload will be approved..stay tuned...

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Looks great, thanks, though I presume they only had F-14A's?

 

Are you planning to do a low-vis version perhaps?

i386DX40@42 MHz w/i387 CP, 4 MB RAM (8*512 kB), Trident 8900C 1 MB w/16-bit RAMDAC ISA, Quantum 340 MB UDMA33, SB 16, DOS 6.22 w/QEMM + Win3.11CE, Quickshot 1btn 2axis, Numpad as hat. 2 FPH on a good day, 1 FPH avg.

 

DISCLAIMER: My posts are still absolutely useless. Just finding excuses not to learn the F-14 (HB's Swansong?).

 

Annoyed by my posts? Please consider donating. Once the target sum is reached, I'll be off to somewhere nice I promise not to post from. I'd buy that for a dollar!

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Hi,

thanks for very nice skin.

Please, could You fix few details, they are visible when zoom plane from external view.

(left wing, base for left vertical stabilizer and red line between them)

Thank you :thumbup:

Screen_190425_202512.png.45492322d0221cac3f327f597f5e4bb7.png

Screen_190425_202515.png.42078d1a92f9fa85e060039518f78ba4.png

Screen_190425_203647.png.b29fcc0420e11855d46d9cd2be94ad87.png

Screen_190425_203651.png.5659f9f3b7c22eae8c337d21c8397155.png

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Hi,

thanks for very nice skin.

Please, could You fix few details, they are visible when zoom plane from external view.

(left wing, base for left vertical stabilizer and red line between them)

Thank you :thumbup:

 

That's strange...in the LOD_3 texture is all in perfect position..i need to investigate...

Thanks for the advice :thumbup:

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Looks great, thanks, though I presume they only had F-14A's?

 

Are you planning to do a low-vis version perhaps?

 

I already did a low vis version, but i will also update it using the templates :smilewink:

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Just updated the file to solve the lod texture problem. That was a pain in the ass..the texture itself was perfec, but everytime I converted it to DDS, the process changed it....tryed a dozen of times and averytime wa different. Finally at 13th time for some magical uknown reason it was ok....i hope....

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