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[WIP] F18 drag test results -- it's not what you'd expect


madeiner

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Hello,

 

i wanted to do some test with the F18 and the drag different pylons impart on the plane.

 

Test conditions:

5000 ft MSL, 20°C temp, full fuel, unlimited fuel, full afterburner

 

Image shows: Loadout, IAS

 

OScvrOK.png

https://imgur.com/a/BzfbvHs

 

Conclusions:

 

1 - Number of missiles is not important; it only matters if the "slot" is occupied or not. Dual or single missiles makes no drag difference.

 

2- Type of missiles is not important; aim9x, 120c, aim7, all have the same drag. It does not matter if it's dual or single racked.

 

3- Fuselage and wingtip pylons impart less drag than underwing pylons. (actually, they are almost 0-drag)

 

4- (not shown) Removing pylons makes no difference with respect to empty pylons.

 

5- When you fire off missiles in a double rack, you lose drag -- but those missiles did not cause drag when first mounted. So, by bringing more missiles and firing them off, you actually lose drag and gain speed.


Edited by madeiner
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Nice work!

 

I assume that is just a placeholder drag model until later in beta, but it's useful to see how things work at the moment.

 

Did you try any comparison with other weapons, eg amraam vs maverick?

Or rocket pods?

 

That would be interesting to see!

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Thanks!

 

It would be interesting as well to see the data of fuel tanks, especially the underbelly one. Always suspected how much would I be disadvantaged when carrying a bag into a dogfight...

 

 

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Nice work!

 

I assume that is just a placeholder drag model until later in beta, but it's useful to see how things work at the moment.

 

Did you try any comparison with other weapons, eg amraam vs maverick?

Or rocket pods?

 

That would be interesting to see!

 

You assume? Well I assume that the slow down in development updates is a result of F-16 development... that doesn't make either of us right.

 

I feel the plane fly differently when I fire a missile off a double rack. It yaws and rolls in the opposite direction. Could you also perform this test with double racked MK-83's?


Edited by Banzaiib
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Thanks!

 

It would be interesting as well to see the data of fuel tanks, especially the underbelly one. Always suspected how much would I be disadvantaged when carrying a bag into a dogfight...

 

 

Sent from my iPhone using Tapatalk

I heard from an old Draken pilot that the J 35 Draken was actually faster with external fuel tanks. Unexpected aerodynamic effect but therefore they almost always hade them on...

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I'm not sure about the validity of this study. I once had 4*Zunis + 3*fuel tanks + 2*AIM-7 + 2*AIM-9 and it made it a lot slower than 4*Mk-82 + 3*fuel tanks + 2*AIM-120 + 2*AIM-9.

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I'm not sure about the validity of this study. I once had 4*Zunis + 3*fuel tanks + 2*AIM-7 + 2*AIM-9 and it made it a lot slower than 4*Mk-82 + 3*fuel tanks + 2*AIM-120 + 2*AIM-9.

 

This study was not meant to test AG weapons.

The zunis in particular are known to have high drag.

However, you can rest assured that the Aim7-9-120 all have the same drag

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Cool results, here's some more. 5,000 ASL, 20 degrees C, 29.92 in/hg, unlimited fuel, full afterburner. Speed recorded after it stabilizes in high time compression.

 

Fuel

Clean: 735

Center tank: 692

3 tanks: 628

 

The results are the same if the tanks are full or empty.

 

 

A/G (Inboard pylons)

2 MK82s: 723

4 MK82s (doubles): 717

2 MK82s (doubles with one dropped): 735 (same as clean!)

2 MK83s: 718

4 MK83s (doubles): 713

2 MK83s (doubles with one dropped): 735 (same as clean!)

0 MK83s (two empty racks): 771 (faster than clean?)

0 MK83s (four empty racks): 806 (lol)

0 Mk83s (jettisoned double racks): 735

 

8 MK83 and 2 center MK82s: 685

4 MK83 and 1 MK82 (one bomb dropped from each point): 735 (same as clean, and my new favorite loadout :P)

 

2 Mavs: 679

2 HARMs: 677

2 Zuni: 588

4 Zuni (2 doubles): 571

 

 

A/A (Inboard pylons)

4 AMRAAMs (double racks): 635

2 AMRAAMs (double racks): 660

0 AMRAAMs (double racks): 692

Jettison Double racks: 735

2 AMRAAMs (single racks): 635

 

Summary

 

Fuel tank drag is a little bit less than a bomb of the same size.

AGMs are significantly more draggy than bombs. I guess this is because of the fins.

AAMs are even more draggy than AGMs. I guess that's because they are carried with a downward tilt (when on pylons).

Confirm that 2 AMRAAMs on a double rack have the same drag as 1 on a single rack.

Confirm that shooting an AMRAAM off a double rack reduces drag partially.

If you take MK82s or 83s on double racks, dropping one bomb from the rack will cancel the drag of the remaining bomb. This is basically the same as the double/single AMRAAM behavior, but more pronounced.

The AMRAAM double-rack itself has a lot of drag. Two of them are as much as a fuel tank. You should jettison these when empty.

Bomb double racks have negative drag (when empty). So, never jettison these, drop the bombs off instead.

Rockets are the drag king in this lineup, and probably the highest drag object you can carry.

 

Everything seems reasonable (or at least debatable) except for the weird behavior of multiple weapons on the same hardpoint, bomb double racks having negative drag, and the fact that pylons have no drag. Most of these were discussed in another thread some time ago, and I wonder if any will be addressed.

 

Best speed achieved with exploits: M 1.91 at 33,000 feet.


Edited by Preendog
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Maybe this is the result that will not get solved until all A-A missiles and A-G ordanse is gone through the advanced flight modeling?

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  • 4 weeks later...

Preendog - thanks, I appreciate your work. Now I understand why after dropping off bombs, i'm best keep the racks...

I sometimes felt as if I began to slow down a bit after dumping my racks... I just assumed I must have been paying attention to something else or moved the throttles subconsciously. Nope, turns out dumping the racks, would allow me to get out of harms way quicker / rtb with more fuel efficiency etc is backwards!!

 

PS - this weird kinda bug also exists when flying inverted with asynchronous loadouts (eg if u drop 1 bomb from left wing, but still have it on the right wing, the extra weight/drag pulls down ur right wing, but fly inverted.. it still keeps pulling the same way)

. . . . . . .

Every module/ map except the dual winged joke.

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The FM should be #1 above all else.

 

agreed.

"Landing on the ship during the daytime is like sex, it's either good or it's great. Landing on the ship at night is like a trip to the dentist, you may get away with no pain, but you just don't feel comfortable"

— LCDR Thomas Quinn, USN.

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also note ----- drag of stores (ordnance and tanks) at subsonic and supersonic speeds

will be important to watch...

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