Baco Posted February 12, 2020 Share Posted February 12, 2020 The only way the radios will work is if ED gives them the SDK. No Mod has access to radios, unfortunately... We can always dream tho. Link to comment Share on other sites More sharing options...
irfanahmed1979 Posted February 13, 2020 Share Posted February 13, 2020 unfortunately the Shrike isn't working for me :( I've been trying in vain to knock out an SA-6 battery but the missiles miss every time. CPU: Core i7 7700k, Mobo: GA-Z270x Gaming 7 rev. 1, RAM: 2 x 8GB DDR4 Corsair Vengeance 3200 MHz, GPU: Zotac GTX 1060 Amp Edition, SSD: Samsung 850 pro 512 GB, SSD: 2 x Samsung 850 EVO 512 GB (RAID 0), Intel 530 Series 240GB SSD, HDD: WD 2TB Caviar Black, TrackIR 5, Logitech Extreme 3D Pro, CH PRO Pedals. Link to comment Share on other sites More sharing options...
DmitriKozlowsky Posted February 14, 2020 Share Posted February 14, 2020 It occured that KH-23/66 Grom AG radio command guidance missile in Mig-21bis module, has near same range, performance, and engagement procedure as Bullpup AGM-12 missile for A-4 family. I am curious of developers of A-4EC could take Grom missile code or include h. libraries , substitute AGM-12 3d model, and make it available for A-4EC in DCS. Link to comment Share on other sites More sharing options...
irfanahmed1979 Posted February 14, 2020 Share Posted February 14, 2020 Can anyone confirm that the Shrike works against an SA-6 battery? CPU: Core i7 7700k, Mobo: GA-Z270x Gaming 7 rev. 1, RAM: 2 x 8GB DDR4 Corsair Vengeance 3200 MHz, GPU: Zotac GTX 1060 Amp Edition, SSD: Samsung 850 pro 512 GB, SSD: 2 x Samsung 850 EVO 512 GB (RAID 0), Intel 530 Series 240GB SSD, HDD: WD 2TB Caviar Black, TrackIR 5, Logitech Extreme 3D Pro, CH PRO Pedals. Link to comment Share on other sites More sharing options...
TLTeo Posted February 14, 2020 Share Posted February 14, 2020 It occured that KH-23/66 Grom AG radio command guidance missile in Mig-21bis module, has near same range, performance, and engagement procedure as Bullpup AGM-12 missile for A-4 family. I am curious of developers of A-4EC could take Grom missile code or include h. libraries , substitute AGM-12 3d model, and make it available for A-4EC in DCS. The Grom is a beam rider missile, the guidance system is not the same as the Bullpup.The only weapon like the Bullpup in DCS is the Viggens' RB-05. Link to comment Share on other sites More sharing options...
amalahama Posted February 14, 2020 Share Posted February 14, 2020 According to the A-4E-C team's latest post, they are evaluating JSBSim, a flight dynamics library used on Flight Gear open source flight simulator. Let's hope they can integrate it to our beloved A-4. Nice. However JSBSim is a multipurpose library and probably quite heavy, not well suited for carrier operations, plus they need access to ED SDK anyway to bridge the library with the FM. Not sure whether it's the best option, but hopefully they will find the way Link to comment Share on other sites More sharing options...
jacobs Posted February 14, 2020 Share Posted February 14, 2020 Nice. However JSBSim is a multipurpose library and probably quite heavy, not well suited for carrier operations, plus they need access to ED SDK anyway to bridge the library with the FM. Not sure whether it's the best option, but hopefully they will find the way Other than that, JSBSim was developed for a civilian sim... I don't know if it can take into account the drag of the stores, and asymmetry when you release then... I hope some day they can find a solution. Link to comment Share on other sites More sharing options...
DmitriKozlowsky Posted February 15, 2020 Share Posted February 15, 2020 I beg to to differ. According to Wikipedia, Bullpup is radio command line of sight. Just like Grom. Link to comment Share on other sites More sharing options...
Fusedspine33 Posted February 15, 2020 Share Posted February 15, 2020 I beg to to differ. According to Wikipedia, Bullpup is radio command line of sight. Just like Grom. That’s a good one, Wikipedia, ha ha ha hoo hoo hoo he he he. :lol: Wikipedia is a prohibited resource at accredited academic institutions. Link to comment Share on other sites More sharing options...
TLTeo Posted February 15, 2020 Share Posted February 15, 2020 I beg to to differ. According to Wikipedia, Bullpup is radio command line of sight. Just like Grom. I further beg to differ. According to people who actually flew the A-4 and fired the thing in combat, it's not like the a beam rider Link to comment Share on other sites More sharing options...
DeltaMike Posted February 16, 2020 Share Posted February 16, 2020 Dear. I'm having this problem, after some minutes of flight the turbine just turn off without touch anything, I was at 80% of rpm at a low-level flight. Random failures deactivated in the DCS options. Any thoughts? Thank you. We had the same thing happen when running unlimited fuel. Ryzen 5600X (stock), GBX570, 32Gb RAM, AMD 6900XT (reference), G2, WInwing Orion HOTAS, T-flight rudder Link to comment Share on other sites More sharing options...
Andrew8604 Posted February 22, 2020 Share Posted February 22, 2020 I further beg to differ. According to people who actually flew the A-4 and fired the thing in combat, it's not like the a beam rider Thanks for that link to that video. I wish I could talk to Admiral Briggs about the A-4. I'd have a few hundred questions to ask. :) And have him try this A-4 in DCS and see what he thinks of it. I'm sure he'll find things wrong with it...mainly do to limitations...but all-in-all, I bet he'd like it...especially in VR. I love flying this A-4. Between it and the F-18, I hardly have time for any other planes. Link to comment Share on other sites More sharing options...
Reccelow Posted February 26, 2020 Share Posted February 26, 2020 (edited) Hi, regarding the Shrike vs SA6 with the A4 I can confirm it does, however with "historic" accuracy and results. I've found that the real launch parameters seem to be right (get in under 10 miles and accurate boresight of no more than 3-5deg variance and fire both) This should net a PK of about 20% , which appears to be very much inline with historical references. (Note actually hitting the target dead on is even lower, if you watch the impacts they tend to be within a few meters) Growling Sidewinder ran a excellent eval on this subject ref: DCS: A4E Skyhawk AGM-45 SHRIKE Utilization + Test As a historical ref: AAEE tests for the RAF Black Buck missions in Falklands suggested "for a PK of 0.9, you will need to get within 6 miles and fire two in quick succession" (from the book Vulcan Boys) Good luck Edited February 26, 2020 by Reccelow references added Link to comment Share on other sites More sharing options...
irfanahmed1979 Posted February 26, 2020 Share Posted February 26, 2020 Thank you CPU: Core i7 7700k, Mobo: GA-Z270x Gaming 7 rev. 1, RAM: 2 x 8GB DDR4 Corsair Vengeance 3200 MHz, GPU: Zotac GTX 1060 Amp Edition, SSD: Samsung 850 pro 512 GB, SSD: 2 x Samsung 850 EVO 512 GB (RAID 0), Intel 530 Series 240GB SSD, HDD: WD 2TB Caviar Black, TrackIR 5, Logitech Extreme 3D Pro, CH PRO Pedals. Link to comment Share on other sites More sharing options...
LastRifleRound Posted February 27, 2020 Share Posted February 27, 2020 Can someone tell me what the air to ground ranging is for? Shouldn't there be tables tha go by slant range so we can effectively use this radar mode? Link to comment Share on other sites More sharing options...
Doc3908 Posted February 27, 2020 Share Posted February 27, 2020 Did my first outing in the A-4E yesterday! Wow!!!!! I LOVE it! I set up an early-morning mission against an F-5E, then landed back on the carrier. The feeling of flight is so much more real in the A-4E compared to the all-computerized F/A-18C... Here's a video (bad flying but nice sunrise views): Any tips of how to aim the guns in air-to-air engagement? Thanks in advance! And thank you for an outstanding module!!! Link to comment Share on other sites More sharing options...
irfanahmed1979 Posted February 28, 2020 Share Posted February 28, 2020 A little dogfight with Mig-19s Love the simplicity of this plane! :D CPU: Core i7 7700k, Mobo: GA-Z270x Gaming 7 rev. 1, RAM: 2 x 8GB DDR4 Corsair Vengeance 3200 MHz, GPU: Zotac GTX 1060 Amp Edition, SSD: Samsung 850 pro 512 GB, SSD: 2 x Samsung 850 EVO 512 GB (RAID 0), Intel 530 Series 240GB SSD, HDD: WD 2TB Caviar Black, TrackIR 5, Logitech Extreme 3D Pro, CH PRO Pedals. Link to comment Share on other sites More sharing options...
DmitriKozlowsky Posted February 28, 2020 Share Posted February 28, 2020 Is Dev of this mod stuck on 1.3.1? Seems its been on 1.3.1 forever. It is a great mod, with limitation of no radio. Link to comment Share on other sites More sharing options...
eugen Posted March 4, 2020 Share Posted March 4, 2020 (edited) Hello ! Will it be possible to operate the AGM-62 Walleye bomb, AGM-12 Bullpup and when will there be a new update Edited March 4, 2020 by eugen Link to comment Share on other sites More sharing options...
Sport Posted March 4, 2020 Share Posted March 4, 2020 Here's a nice highlight reel of failure with me trying to get gud with the A-4. I really love this mod! Come check me out on YouTube! Twitch! Have a listen to the Alert 5 Podcast - YOUR source for the latest combat flight simulation news! Link to comment Share on other sites More sharing options...
kahuuna Posted March 5, 2020 Share Posted March 5, 2020 Does anyone know if the NS430 unit can be used with this mod? Thanks. Link to comment Share on other sites More sharing options...
claw Posted March 7, 2020 Share Posted March 7, 2020 Does anyone know if the NS430 unit can be used with this mod? Thanks. Yes, can be used. (But it has its own functional nav system) Link to comment Share on other sites More sharing options...
ngreenaway Posted March 7, 2020 Share Posted March 7, 2020 Yes, can be used. (But it has its own functional nav system) In vr ? Or 2d only? [sIGPIC][/sIGPIC] DCS: The most expensive free game you'll ever play Modules: All of them System: I9-9900k, ROG Maximus , 32gb ram, RTX2070 Founder's Edition, t16000,hotas, pedals & cougar MFD, HP Reverb 1.2, HTC VIVE Link to comment Share on other sites More sharing options...
YSIAD_RIP Posted March 7, 2020 Share Posted March 7, 2020 The Main GitHub Link has 4 Branches. One Branch is called "develop". It Looks like the Unreleased development version is now at 1.4.0 and was last updated 14 days ago. I literally just downloaded and installed it to my DCS Open Beta with OVGME and it works and looks fine. Have fun reading the changelog and comparing it to the 1.3.1 Module. Here is the GitHub develop Branch URL: https://github.com/heclak/community-a4e-c/tree/develop This is a FABULOUS module that I would gladly pay for if it was on sale, but you can't go more on sale that FREE! Cheers, and Enjoy! Do not own: | F-15E | JF-17 | Fw 190 A-8 | Bf 109 | Hardware: [ - Ryzen7-5800X - 32GB - RX 6800 - X56 HOTAS Throttle - WINWING Orion 2 F16EX Grip - TrackIR 5 - Tobii 5C - JetPad FSE - ] Link to comment Share on other sites More sharing options...
claw Posted March 8, 2020 Share Posted March 8, 2020 In vr ? Or 2d only? I don't have VR so I can only speak for 2D Link to comment Share on other sites More sharing options...
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