MBot Posted June 30, 2019 Posted June 30, 2019 AI that is too late to meet a fixed waypoint Time on Target continues to fly route at stall speed. Happens frequently when AI takes off delayed due to extremely poor taxi logic at airfields. This is an old issue first reported in 2016 here. Since this has never been acknowledged I move this to the 2.5 bugs.
MBot Posted October 19, 2020 Author Posted October 19, 2020 Has this issue ever been acknowledged? AI that is too late to reach a waypoint with a set TOT at max speed for whatever reason (for example taxi delays or combat) will revert to fly the remaining route near stall speed. For helicopters this means they will simply stop completely.AI_Late_TOT.trk
Grimes Posted October 20, 2020 Posted October 20, 2020 Guess it was missed before. It is now reported. Seems similar to an issue with amphibious units where if you set the speed they can't go on the water, the group will give up eventually. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
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