m335 Posted July 3, 2019 Posted July 3, 2019 Beta has been found to perform worse with large object counts. NTTR mission which previously rendered acceptable CPU frame times of <32ms, now renders >55ms (ie. <<32Hz required). Further reducing the total number of objects brings the frame times back <32ms. However, Intel users, with comparable single-threaded performance, are not reporting similar problems, all other hardware/headsets being same or worse. https://forums.eagle.ru/showthread.php?t=154593 Pimax 5k+ Pitool v1.0.1.144 NVIDIA Drivers 430.86 AMD Ryzen 2700X NVIDIA RTX 2080Ti
etherbattx Posted July 4, 2019 Posted July 4, 2019 is the CPU’s are comparable, and the operating system is the same, then it comes down to device drivers?
toutenglisse Posted July 4, 2019 Posted July 4, 2019 Or mod objects that became non fully compatible with actual beta version ?
m335 Posted July 4, 2019 Author Posted July 4, 2019 (edited) Yes, at least one other CPU is comparable as per single-thread and multi-thread passmark scores. Mod objects are reasonably compatible, since other users continue to use them. Notably GPU performance does seem to have improved slightly. CPU frame latencies, as measured by "fpsvr", are the problem. In case anyone is wondering, I have ensured multiple times TacView is not recording, Scripts/Export.lua have been disabled, etc. Before the recent update, this worked, with this hardware. That is why I am posting this as a probable regression. Edited July 4, 2019 by m335
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