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Posted

Beta has been found to perform worse with large object counts. NTTR mission which previously rendered acceptable CPU frame times of <32ms, now renders >55ms (ie. <<32Hz required). Further reducing the total number of objects brings the frame times back <32ms.

 

 

However, Intel users, with comparable single-threaded performance, are not reporting similar problems, all other hardware/headsets being same or worse.

 

 

 

https://forums.eagle.ru/showthread.php?t=154593

 

 

Pimax 5k+

Pitool v1.0.1.144

 

 

NVIDIA Drivers 430.86

 

 

AMD Ryzen 2700X

NVIDIA RTX 2080Ti

Posted (edited)

Yes, at least one other CPU is comparable as per single-thread and multi-thread passmark scores.

 

Mod objects are reasonably compatible, since other users continue to use them.

 

Notably GPU performance does seem to have improved slightly. CPU frame latencies, as measured by "fpsvr", are the problem.

 

In case anyone is wondering, I have ensured multiple times TacView is not recording, Scripts/Export.lua have been disabled, etc.

 

 

 

Before the recent update, this worked, with this hardware. That is why I am posting this as a probable regression.

Edited by m335
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