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Posted (edited)

Hi,

the graphics renderig of the damages is not very accurate.

For me, you need to add more graphic damage levels, especially when the F14 is heavily damaged.

Thanks! :thumbup:

Edited by IronMike
Posted
Hi,

the graphics renderig of the damages is not very accurate.

For me, you need to add more graphic damage levels, especially when the F14 is heavily damaged.

Thanks! :thumbup:

 

 

 

 

Thank you for your input, the external damage model is still a bit WIP, we will see what we can do to make it better.

Heatblur Simulations

 

Please feel free to contact me anytime, either via PM here, on the forums, or via email through the contact form on our homepage.

 

http://www.heatblur.com/

 

https://www.facebook.com/heatblur/

Posted

Can I kindly suggest that you adjust the visual damage representation so that it isn't symmetrical? On my post flight walk-arounds I frequently see damage that is visually identical on port and starboard sides. Doesn't look very convincing.

i7 7700K @5.0, 1080Ti, 32GB DDR4, HMD Odyssey, TM WH, Crosswind Rudder...

Posted (edited)

But please still make the holes alligned. I once had a see-through hole that was in different place looking from above than looking from below.

Edited by draconus

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