SixthKnight Posted July 31, 2019 Share Posted July 31, 2019 (edited) I noticed your release altitude is low. I’m trying to release at 20k. Does it work for you that high? Just did everything as described. Still flys over. I’m going to start a new thread in case this becomes common later on. Sent from my iPhone using Tapatalk Pro UPDATE: Wagner already uploaded a video, check it out :joystick: greetings till Wagner make a video tutorial, i hope this will help you its 1440p, wait for youtube to render it https://youtu.be/F8JDEQI00To Make sure that: Your bombs/mavericks have the correct laser code and armed Master Arm - ON A/G mode - Selected TLD/R - ARM to have the laser armed Check the FLIR monitor that have the legend "L ARM" at the top of the screen (if you change to A/A mode it will reset TLD/R to SAFE position and disable the laser) Select TRIG on the FLIR so the trigger will fire the laser (it will disable the GUN option on the STORES section) After that: Mark the target (select your tracking mode) if its a Maverick, hold the trigger to lase the target first so the mav have a valid target and cue and then pickle (without releasing the trigger till impact) if its LGB, pickle and hold the trigger for the more or less last 10 sec TTI till impact (maybe more than 10 if the wind is severe) **when you hold the trigger, the legend "L ARM" will change to "LTD/R" Greetings Edited July 31, 2019 by SixthKnight Core i7 6700k, Gigabyte GTX 1070 G1, 32GB Ram, VPC T-50CM (30cm ext), CH Pro Throttle, MFG Crosswind, Thrustmaster MFD Cougar (2), TrackIR5 & Xbox 360 Controller Link to comment Share on other sites More sharing options...
Eagle7907 Posted July 31, 2019 Share Posted July 31, 2019 till Wagner make a video tutorial, i hope this will help you greetings its 1440p, wait for youtube to render it https://youtu.be/F8JDEQI00To Still not working for me. On a hunch I tried CCIP and it worked. Tracks are posted in my thread. The big new guy is checking it out. Win 10, AMD FX9590/water cooled, 32GB RAM, 250GB SSD system, 1TB SSD (DCS installed), 2TB HD, Warthog HOTAS, MFG rudders, Track IR 5, LG Ultrawide, Logitech Speakers w/sub, Fans, Case, cell phone, wallet, keys.....printer Link to comment Share on other sites More sharing options...
Majinbot Posted July 31, 2019 Share Posted July 31, 2019 It seems that even the AGM-84D harpoon partially works, unfortunately I can not hit anything for now. PC: i7-13700K - MSI RTX 4080 Gaming X Trio - 32GB DDR5 6200 - VPC MongoosT-50CM3 - VKB GF pro - MFG Crosswind - Msi MPG321UR-QD + Acer XB271HU - TrackIR5 - Rift S Link to comment Share on other sites More sharing options...
skouras Posted July 31, 2019 Share Posted July 31, 2019 the LSS is WIP you cant use Laser guided weapons yet only JDAMS [sIGPIC][/sIGPIC]W10(64bit)Asus Rog Strix Z370-F - i7 8700K - Dark Rock Pro 4 - 16 giga ram Corsair vengeance 3000 - MSI RTX 2070 Super - Asus Rog Phobeus soundcard - Z906 Surround speaker - Track ir5 - HOTAS Warthog Link to comment Share on other sites More sharing options...
Tholozor Posted July 31, 2019 Share Posted July 31, 2019 Laser-spot-search and laser designation does work right now. REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/ Link to comment Share on other sites More sharing options...
DeathAngel1 Posted July 31, 2019 Share Posted July 31, 2019 the LSS is WIP you cant use Laser guided weapons yet only JDAMS Its not true. They are all working. ..:NAVY PILOTS ARE THE THE BEST PILOTS:.. Link to comment Share on other sites More sharing options...
Snowblind Posted July 31, 2019 Share Posted July 31, 2019 (edited) some one care to explain how you get Mav Es to work? i can laze the target, uncage the mav, it locks on and says MAV RDY but you are already firing the laser with trigger which is also weapon release, so you cant fire the missile EDIT ok this just came out Edited July 31, 2019 by Snowblind 8700k @5.2ghz delided \ Asus Maxiumus XI code \ RTX 3090 FE \ 32GB DDR4 corsair vengeance RGB @3600 \ 1TB Samsung 960 pro NVME \ 1TB samsung 850evo \ 2TB WD black HDD \ MFG crosswind v2 \ Virpil WARBRD X2 Constellation Alpha L+R and Mongoose CM3 throttle \ ASUSPG348Q 100hz 34 ultrawide [/i]https://imgur.com/a/VjNEllM Link to comment Share on other sites More sharing options...
Etirion Posted July 31, 2019 Share Posted July 31, 2019 some one care to explain how you get Mav Es to work? i can laze the target, uncage the mav, it locks on and says MAV RDY but you are already firing the laser with trigger which is also weapon release, so you cant fire the missile Gun trigger to fire the laser, Weapon Release to fire the maverick. They're 2 different buttons Link to comment Share on other sites More sharing options...
Snowblind Posted July 31, 2019 Share Posted July 31, 2019 yea i was using stage 1 trigger for weapon release and i guess stage 2 for laser, never been an issue till now 8700k @5.2ghz delided \ Asus Maxiumus XI code \ RTX 3090 FE \ 32GB DDR4 corsair vengeance RGB @3600 \ 1TB Samsung 960 pro NVME \ 1TB samsung 850evo \ 2TB WD black HDD \ MFG crosswind v2 \ Virpil WARBRD X2 Constellation Alpha L+R and Mongoose CM3 throttle \ ASUSPG348Q 100hz 34 ultrawide [/i]https://imgur.com/a/VjNEllM Link to comment Share on other sites More sharing options...
Goa Posted July 31, 2019 Share Posted July 31, 2019 guys any idea how to use the zoom function with the hotAs? I dont mean the wide or narrow which is already bind to my warthdod throtle, I mean the zoom from 0 to 9 as per Wag's video. Thanks in advance. CPU : Intel i7 8700k@5.0ghz cooled by Noctua NH-D15 / Motherboard:Asorck Z370 Taichi / RAM: 32GB GSkill TridentZ @3600mhz / SSD: 500GB Nvme Samsung 970 evo+1 TB Sabrent Nvme M2 / GPU:Asus Strix OC 2080TI / Monitor: LG 34KG950F Ultrawide / Trackir 5 proclip/ VIRPIL CM2 BASE + CM2 GRIP + F148 GRIP + 200M EXTENSION /VKB T-Rudder MKIV rudder /Case: Fractal Design R6 Define black Link to comment Share on other sites More sharing options...
Positrons95 Posted July 31, 2019 Share Posted July 31, 2019 Zoom is the antenna elevation up/down buttons Link to comment Share on other sites More sharing options...
DeathAngel1 Posted July 31, 2019 Share Posted July 31, 2019 Guys when you are start pressing gun trigger? Before LGBs drop or after that? My LGBs always lose laser spot and dont hit target, I watched all videos, but seems I still doing something wrong... ..:NAVY PILOTS ARE THE THE BEST PILOTS:.. Link to comment Share on other sites More sharing options...
ebabil Posted July 31, 2019 Share Posted July 31, 2019 how can i see where my tpod is looking at on the hud? will come later? FC3 | UH-1 | Mi-8 | A-10C II | F/A-18 | Ka-50 III | F-14 | F-16 | AH-64 | Mi-24 | F-5 | F-15E| F-4| Tornado Persian Gulf | Nevada | Syria | NS-430 | Supercarrier // Wishlist: CH-53 | UH-60 Youtube MS FFB2 - TM Warthog - CH Pro Pedals - Trackir 5 Link to comment Share on other sites More sharing options...
DeathAngel1 Posted July 31, 2019 Share Posted July 31, 2019 how can i see where my tpod is looking at on the hud? will come later? Will be implemented later. ..:NAVY PILOTS ARE THE THE BEST PILOTS:.. Link to comment Share on other sites More sharing options...
skouras Posted July 31, 2019 Share Posted July 31, 2019 guys any idea how to use the zoom function with the hotAs? I dont mean the wide or narrow which is already bind to my warthdod throtle, I mean the zoom from 0 to 9 as per Wag's video. Thanks in advance. antenna elevation on the throttle for A-A [sIGPIC][/sIGPIC]W10(64bit)Asus Rog Strix Z370-F - i7 8700K - Dark Rock Pro 4 - 16 giga ram Corsair vengeance 3000 - MSI RTX 2070 Super - Asus Rog Phobeus soundcard - Z906 Surround speaker - Track ir5 - HOTAS Warthog Link to comment Share on other sites More sharing options...
falcon_120 Posted July 31, 2019 Share Posted July 31, 2019 Guys when you are start pressing gun trigger? Before LGBs drop or after that? My LGBs always lose laser spot and dont hit target, I watched all videos, but seems I still doing something wrong... Both work for me, but the majority of the time i activate the laser 10/15 seconds prior to impact. Link to comment Share on other sites More sharing options...
Dejjvid Posted July 31, 2019 Share Posted July 31, 2019 Guys when you are start pressing gun trigger? Before LGBs drop or after that? My LGBs always lose laser spot and dont hit target, I watched all videos, but seems I still doing something wrong... I use 18 seconds TTI, used from that in the A-10C. Dropped 4 LGB's today, all hit except one, but that one got masked 4 seconds before impact :) i7 8700K | GTX 1080 Ti | 32GB RAM | 500GB M.2 SSD | TIR5 w/ Trackclip Pro | TM Hotas Warthog | Saitek Pro Flight Rudder [sigpic]http://www.132virtualwing.org[/sigpic] Link to comment Share on other sites More sharing options...
obious Posted July 31, 2019 Share Posted July 31, 2019 Absolutely loving the pod, makes using JDAM so much easier, even LGBs However, is anyone else having any luck with the TPOD tracking a moving ground target? For the life of me I can’t get it to track a something simple like a moving tank. I thought Wags said point track (PTRK) was implemented? Maybe I’ve found a bug? Intel 12900k @ 5.2Ghz, RTX 4090, Samsung 1TB NVME, Thrustmaster Warthog & F-18 stick, Pendular Rudder Pedals - Quest Pro AV8B N/A UFC Build Log AV8B N/A PCBs for sale Link to comment Share on other sites More sharing options...
Rainmaker Posted August 1, 2019 Share Posted August 1, 2019 Absolutely loving the pod, makes using JDAM so much easier, even LGBs However, is anyone else having any luck with the TPOD tracking a moving ground target? For the life of me I can’t get it to track a something simple like a moving tank. I thought Wags said point track (PTRK) was implemented? Maybe I’ve found a bug? I believe what you are looking for is part of INR, which isn’t there yet according to Wag’s post. Link to comment Share on other sites More sharing options...
theinmigrant Posted August 1, 2019 Share Posted August 1, 2019 I believe what you are looking for is part of INR, which isn’t there yet according to Wag’s post. No, Wags did say that tracking moving targets was possible as of now. What does INR do actually, cause we have now a MEM message when the pod is inertially focusing on last point. Link to comment Share on other sites More sharing options...
Rainmaker Posted August 1, 2019 Share Posted August 1, 2019 No, Wags did say that tracking moving targets was possible as of now. What does INR do actually, cause we have now a MEM message when the pod is inertially focusing on last point. To your last part, I am pretty sure INR is used when the video is masked (terrain, clouds, airframe, etc) to keep the LOS looking in the right area. I thought, and I might be wrong, that it also effects target tracking of a moving target as well since the point is not a fixed target. I have some specific pod related material somewhere, would probably need to dig it up to see if it explains it all in detail. I may be right, partially right, or completely off. Link to comment Share on other sites More sharing options...
theinmigrant Posted August 1, 2019 Share Posted August 1, 2019 To your last part, I am pretty sure INR is used when the video is masked (terrain, clouds, airframe, etc) to keep the LOS looking in the right area. I thought, and I might be wrong, that it also effects target tracking of a moving target as well since the point is not a fixed target. I have some specific pod related material somewhere, would probably need to dig it up to see if it explains it all in detail. I may be right, partially right, or completely off. Thanks. I tried masking the pod and manouver hard and when the pod got unmasked it was right on the exact same spot as before. I wonder if not having INR implemented yet makes it cheat, maybe? I thought that not having INR implemented would have made the pod not being able to "remember" the last spot at all. Link to comment Share on other sites More sharing options...
Rainmaker Posted August 1, 2019 Share Posted August 1, 2019 Thanks. I tried masking the pod and manouver hard and when the pod got unmasked it was right on the exact same spot as before. Case in point, that's where I'm not sure what exactly meant by 'INR' coming later. If it wasn't implemented, I would expect the pod to move, with that being said, it could be simplified a bit until it's further developed. I'll see what I can dig up... Link to comment Share on other sites More sharing options...
Rainmaker Posted August 1, 2019 Share Posted August 1, 2019 Thanks. I tried masking the pod and manouver hard and when the pod got unmasked it was right on the exact same spot as before. I wonder if not having INR implemented yet makes it cheat, maybe? I thought that not having INR implemented would have made the pod not being able to "remember" the last spot at all. I'll call myself 'half right'. INR is basically the backup for P/ATRK when target definition is lost. This would include PTRK when trying to follow a moving target. Without testing myself, would be interesting to know if trying different options (BHOT/WHOT/CCD) has any effect on the ability to tracking moving targets. Might play around with it if I get some time as to this point, I haven't tried any of it to see exactly what happens. Link to comment Share on other sites More sharing options...
theinmigrant Posted August 1, 2019 Share Posted August 1, 2019 Well, I just tested and it is very easy to have a track on a moving target. I dont know what others might or might not be doing wrong. About the INR, I'd like to see what ED is on to. Link to comment Share on other sites More sharing options...
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