kraszus Posted September 19, 2019 Share Posted September 19, 2019 Haven't bought this module yet, but just wondering will it be necessary to boresight Mavericks to TGP prior to use? Link to comment Share on other sites More sharing options...
Cupra Posted September 19, 2019 Share Posted September 19, 2019 No. DCS F-16C Blk. 40/42 :helpsmilie: Candidate - 480th VFS - Cupra | 06 Link to comment Share on other sites More sharing options...
beppe_goodoldrebel Posted September 19, 2019 Share Posted September 19, 2019 If yes please make it optional. Link to comment Share on other sites More sharing options...
Eaglewings Posted September 19, 2019 Share Posted September 19, 2019 If yes please make it optional.Yeah optional like the TDC slew control. Boresighting is quite a process with the maverick. Windows 10 Pro 64bit|Ryzen 5600 @3.8Ghz|EVGA RTX 3070 XC3 Ultra|Corair vengence 32G DDR4 @3200mhz|MSI B550|Thrustmaster Flightstick| Virpil CM3 Throttle| Thrustmaster TFRP Rudder Pedal /Samsung Odyssey Plus Headset Link to comment Share on other sites More sharing options...
Jetguy06 Posted September 20, 2019 Share Posted September 20, 2019 I'd love for it to be implemented, even better if it's an option for those that don't want it. It's one of the few things I find missing from the A-10c, as it is a real world part of getting the mavericks ready. Link to comment Share on other sites More sharing options...
Cupra Posted September 20, 2019 Share Posted September 20, 2019 But if you do not have something like a TGP... you will have to work without ;) But interesting question… just waiting for someone who asks if also the flying of the jet will be implemented… A look at the list and you have what will come.. first it has to fly and run stable. A well working radar code and flight model. Weapons are getting interesting if the system itself are working. DCS F-16C Blk. 40/42 :helpsmilie: Candidate - 480th VFS - Cupra | 06 Link to comment Share on other sites More sharing options...
Geraki Posted September 20, 2019 Share Posted September 20, 2019 But if you do not have something like a TGP... you will have to work without ;) But interesting question… just waiting for someone who asks if also the flying of the jet will be implemented… A look at the list and you have what will come.. first it has to fly and run stable. A well working radar code and flight model. Weapons are getting interesting if the system itself are working. Since the DCS F-16 block50 would have TGP i think it is must to boresight the MAV if we want realism ..... Link to comment Share on other sites More sharing options...
Harker Posted September 20, 2019 Share Posted September 20, 2019 Mavericks need to be boresighted regardless if you have a TGP or not. If not, they won't work correctly with the rest of the aircraft's sensors. The HUD TD box will point to the desired spot and the MAV camera will point to another. Same deal with A/G radar designation etc. I'm guessing that if you don't have a TGP to help you with boresighting, you'd use the HUD to match the TD box location with the location the MAV camera is looking. 3 The vCVW-17 is looking for Hornet and Tomcat pilots and RIOs. Join the vCVW-17 Discord. F/A-18C, F-15E, AV-8B, F-16C, JF-17, A-10C/CII, M-2000C, F-14, AH-64D, BS2, UH-1H, P-51D, Sptifire, FC3 - i9-13900K, 64GB @6400MHz RAM, 4090 Strix OC, Samsung 990 Pro Link to comment Share on other sites More sharing options...
Harlikwin Posted September 20, 2019 Share Posted September 20, 2019 Given that no other module we have has to do this (and they all should). I'm pretty skeptical that we will see it on the viper. 1 New hotness: I7 9700k 4.8ghz, 32gb ddr4, 2080ti, :joystick: TM Warthog. TrackIR, HP Reverb (formermly CV1) Old-N-busted: i7 4720HQ ~3.5GHZ, +32GB DDR3 + Nvidia GTX980m (4GB VRAM) :joystick: TM Warthog. TrackIR, Rift CV1 (yes really). Link to comment Share on other sites More sharing options...
Swift. Posted September 20, 2019 Share Posted September 20, 2019 what do you guys mean by 'boresight'? Collimating it or doing like in the hornet where it re centres the display? 476th Discord | 476th Website | Swift Youtube Ryzen 5800x, RTX 4070ti, 64GB, Quest 2 Link to comment Share on other sites More sharing options...
razo+r Posted September 20, 2019 Share Posted September 20, 2019 Aligning the seeker to the plane sensors/TGP Link to comment Share on other sites More sharing options...
mvsgas Posted September 20, 2019 Share Posted September 20, 2019 Since the DCS F-16 block50 would have TGP i think it is must to boresight the MAV if we want realism ..... If realistically implemented (depending on the missile versions, software versions, TGP, aircraft OFP, etc.) the opposite is true and missile boresight is only require when other systems are used and the pod’s Missile Boresight Correlator (MBC) would attempt to line the missile if the TGP is used. But changing this would affect all other modules, could introduce some problems and I do not see the benefit. To whom it may concern, I am an idiot, unfortunately for the world, I have a internet connection and a fondness for beer....apologies for that. Thank you for you patience. Many people don't want the truth, they want constant reassurance that whatever misconception/fallacies they believe in are true.. Link to comment Share on other sites More sharing options...
DirtySanchez Posted September 21, 2019 Share Posted September 21, 2019 Maverick boresight is already implemented in A-10C, so... However, since every missile rail and every Maverick GCS has "perfect" alignment by default in DCS, there's no need to boresight the missiles unless you want to have them bore sighted to 150 mils for medium-altitude work, vice low-altitude work. It sounds more like the OP is talking about slaving, not boresighting. Link to comment Share on other sites More sharing options...
Zergburger Posted September 22, 2019 Share Posted September 22, 2019 (edited) So, in the A-10 in its current state, the mav is boresighted perfectly, however there is no "TGP Handoff" being completed when you use the "slew all sensor to spi" command. If i understand correctly, the viper has the ability to point track with the TGP and cause the target to be handed off to newer mav's (D's for sure, don't know exactly which others). If the process is successful, the mav is not only slaved to the TGP, but the missile seeker has acquired an optical lock and is ready to fire. There are some more seperate root issues here that go back to the poor missile simulation by ED, for example: 1. Real agm-65s can experience an optical breaklock in flight; (the greatest chance of this is during the initial launch) to minimize breaklock, missiles are typically fired with the target near the middle of the seeker FOV. DCS mavs can be fired at even the very edge of the FOV and still maintain lock. 2. Real agm-65s can and do loft for shots that are longer range, this would seriously help the Rmax of mavs in game and reduce the number of people climbing to 30kft just so they can get 15 mile AGM-65E shots 3. The artificial limiting of EO/IR maverick seekers ability to lock based on range. These seekers lock based on contrast, if the target has enough contrast, you should theoretically be able to lock many (read: >7) miles away. These types of issues are going to seriously hinder the fidelity of the F16 overall, and they can't just be fixed with changes to the module. Edited September 22, 2019 by Zergburger Link to comment Share on other sites More sharing options...
chaos Posted September 22, 2019 Share Posted September 22, 2019 1. Real agm-65s can experience an optical breaklock in flight; (the greatest chance of this is during the initial launch) to minimize breaklock, missiles are typically fired with the target near the middle of the seeker FOV. DCS mavs can be fired at even the very edge of the FOV and still maintain lock. That may very well be but I can hear the cries of many players now saying the MAVs are borked because they break lock upon launching. It's one of those fringe cases (pardon the pun) that I can live with. 3. The artificial limiting of EO/IR maverick seekers ability to lock based on range. These seekers lock based on contrast, if the target has enough contrast, you should theoretically be able to lock many (read: >7) miles away. Like you're saying... 'theoretically'. The specs as mentioned in these brochures and various places on the internet (wiki?) are possibly a bit on the optimistic side. Missile behavior leaves a lot to be desired but they're working on it as can be seen from recent updates. Performance however is not too far off if I'd hazard a guess. These types of issues are going to seriously hinder the fidelity of the F16 overall, and they can't just be fixed with changes to the module. DCS is a work in progress and will always be... I seriously hope this will not end up like the flamewars of yore but knowing 'The Internet'... People are going to compare DCS F-16 with Falcon and some bits are going to be better on one product compared to the other. Caveat being that DCS is work in progress and Falcon is more or less done. Let them (ED) do their thing and all will be golden. It may take a while but it will happen. Heck, I've been around since the Flanker 1.0 days and the improvements they've made since are nothing short of incredible. Especially considering this niche market and without any serious competition to keep them on their toes. "It's not the years, honey. It's the mileage..." Link to comment Share on other sites More sharing options...
Zeroskills Posted September 23, 2019 Share Posted September 23, 2019 I think Mavericks can be boresited on the ground. Link to comment Share on other sites More sharing options...
Mule Posted September 23, 2019 Share Posted September 23, 2019 (edited) If they do implement the boresight for the Maverick , please make it optional. It’s a tedious process. Edited September 23, 2019 by Mule Fighter Pilot Podcast. Link to comment Share on other sites More sharing options...
Frederf Posted September 23, 2019 Share Posted September 23, 2019 "These seekers lock based on contrast, if the target has enough contrast, you should theoretically be able to lock many (read: >7) miles away." There is such a thing as being too small in angular size to lock. A tank far away can be too few pixels for centroid track. A larger object far away can be enough pixels. In general there is the 30-30-30 rule: 30 degrees AOB, 30 degrees bank change since track, and 30 dps roll rate. And keyhole and range and contrast. I believe some boresight is done on the ground at an optical target as far away as practical to minimize parallax. Airborne boresight is good for a check and longer distance for less parallax (and perhaps wing twist is different in the air). MBC/ABC with TGP has two stages first a geometrical alignment which depends on geometrical calibration and then a "picture matching" second stage where it compares the two video feeds in software. It's going to have some wiggle room but how big I don't know. "If i understand correctly, the viper has the ability to point track with the TGP and cause the target to be handed off to newer mav's (D's for sure, don't know exactly which others). If the process is successful, the mav is not only slaved to the TGP, but the missile seeker has acquired an optical lock and is ready to fire." Yes, F-16 is a fast strike airplane with a lot more automation than A-10. During the attack it's minimal pilot input. One button to command TGP point track and then second button to fire. It even picks the right EXP FOV based on TGP FOV (and polarity IIRC). In fact shooting two missiles at two targets with one button press is possible by point tracking, missile step, point track again, and weapon release button. TGP is SOI the entire time. Link to comment Share on other sites More sharing options...
Harlikwin Posted September 23, 2019 Share Posted September 23, 2019 If they do implement the boresight for the Maverick , please make it optional. It’s a tedious process. Yeah I for one wouldn't mind a tick box for "start boresighted", but for the purists I think it should be included. And thats for all modules that use Mavs. 1 New hotness: I7 9700k 4.8ghz, 32gb ddr4, 2080ti, :joystick: TM Warthog. TrackIR, HP Reverb (formermly CV1) Old-N-busted: i7 4720HQ ~3.5GHZ, +32GB DDR3 + Nvidia GTX980m (4GB VRAM) :joystick: TM Warthog. TrackIR, Rift CV1 (yes really). Link to comment Share on other sites More sharing options...
hreich Posted October 23, 2019 Share Posted October 23, 2019 Is there a boresight MAV head seeker procedure like in Falcon BMS If i remember correctly, in Falcon BMS one should always had to boresight maverick seeker head before use? Will there be a similar procedure in Falcon DCS ? [sIGPIC][/sIGPIC] Pilot from Croatia Link to comment Share on other sites More sharing options...
razo+r Posted October 23, 2019 Share Posted October 23, 2019 https://forums.eagle.ru/showthread.php?t=249927&highlight=boresight+maverick Link to comment Share on other sites More sharing options...
Delareon Posted October 23, 2019 Share Posted October 23, 2019 If ED implement this, please not as half assed as in BMS. Those partially implementet procedures which only annoys the Player was one Reason why i quit BMS in favour of DCS. Which means including proper Boresighting on the Ground. Link to comment Share on other sites More sharing options...
txmtb Posted October 23, 2019 Share Posted October 23, 2019 Don't forget about Cursor Zero, I hope it is implemented as it can really throw aiming of mav's and other weapons completely off. Makes you follow procedures to get a good target lock. 1 Win 10 64 Pro, MSI Z390 I7-9700K @5ghz Kraken Z63, 32Gb Corsair Dominator, MSI RTX-2070, 1TB NVME 2TB SSD's, TM Warthog, Pro Rudders, OpenTrack w/ IR Clip Link to comment Share on other sites More sharing options...
kraszus Posted January 29, 2021 Author Share Posted January 29, 2021 Oh FFS. Havent played DCS in a while (waiting for the F-16 to firm up) and just read Chuck's latest guide which suggests that boresighting is now needed otherwise there will be a misalignment between the missile and the TGP. I'd really hoped this would be an option rather than imposed Link to comment Share on other sites More sharing options...
Florence201 Posted February 5, 2021 Share Posted February 5, 2021 If you want a game, play BMS. MiG you want an attempt at realism, stick with DCS 1 [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
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