hughlb Posted September 29, 2019 Share Posted September 29, 2019 Does anyone know what sound file is used for the 'whoosh' sound, for lack of a better description, when an aircraft passes in close proximity to the flyby (F3) camera. I have always felt this is overdone, and was looking to replace it with a different sound. | Windows 10 | I7 4790K @ 4.4ghz | Asus PG348Q | Asus Strix 1080TI | 16GB Corsair Vengeance 2400 DDR3 | Asrock Fatal1ty Z97 | Samsung EVO 850 500GB (x2) | SanDisk 240GB Extreme Pro | Coolermaster Vanguard S 650Watt 80+ | Fractal Design R4 | VirPil T-50 | MFG Crosswind Graphite | KW-908 JetSeat Sim Edition | TrackIR 5 | [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Strider32 Posted September 29, 2019 Share Posted September 29, 2019 The "woosh" is made up of many different sounds, depending on the aircraft. FC3 aircraft have only a few for externals like the engines and wind. But the F/A-18 for example has many sounds, there are even two for one in some instances. You could try changing the wind sounds, but this isn't advisable as it affects all aircraft or change the distant flyby sounds to be more pronounced. My Liveries https://www.digitalcombatsimulator.com/en/files/filter/user-is-Strider32/apply/ Intel Core i7-6700K @4.0 GHz | NVIDIA GeForce RTX 2060 Super 8GB | 8GB DDR4 x2 | Kingston 256GB SSD (OS Installed) | Crucial BX500 1TB SSD (DCS World Installed) | Toshiba 1TB HDD | Windows 10 64bit | LG 27" 75Hz Monitor | TM Warthog w/VIRPIL WarBRD Base | Saitek Pro Flight Pedals | Track IR Link to comment Share on other sites More sharing options...
hughlb Posted September 29, 2019 Author Share Posted September 29, 2019 Ah good information. I see what you mean, I have found the Hornet sounds that must constitute the sound, but obviously when you play them as files, it doesn't take into account the dynamic position of the sound, as the aircraft passes by - the 'whoosh' is actually just a pitch shift I guess. That's cool, I might have to try adjusting some of the radius in the sdef files. I'll see how I go. | Windows 10 | I7 4790K @ 4.4ghz | Asus PG348Q | Asus Strix 1080TI | 16GB Corsair Vengeance 2400 DDR3 | Asrock Fatal1ty Z97 | Samsung EVO 850 500GB (x2) | SanDisk 240GB Extreme Pro | Coolermaster Vanguard S 650Watt 80+ | Fractal Design R4 | VirPil T-50 | MFG Crosswind Graphite | KW-908 JetSeat Sim Edition | TrackIR 5 | [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
I_Gamer Posted September 30, 2019 Share Posted September 30, 2019 I think you're talking about the "wind noise", it's extremely annoying. I pretty much all but disabled it for the Hornet sound mod I did. I tried lowering the volume but it just didn't do it, I ended up bringing the radius by which you can hear it in to about 50ft instead of 1200ft. :P - - - - - - - - Tyler "Shadow" All things sound @ Echo 19 Audio linktr.ee/echo19audio Link to comment Share on other sites More sharing options...
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