Bagpipe Posted October 18, 2019 Posted October 18, 2019 Guys/ED, This shadows issue that people have been reporting for a while Re: shadows appearing and disappearing on the ground in low flight, lines of rendering visible as you fly through a map, shadows looking terribe in general even maxed out, tree shadows being dodgy at times, shadows in general being a PITA. Is there an estimation as to when it will be looked at because i gotta say it is really immersion breaking and should be an absolute fundamental for any 3D program these days to have fully functioning, decent looking shadows. Man i have been trying hard not to gripe but this is really grinding me :cry: Thanks
30mikemike Posted October 19, 2019 Posted October 19, 2019 Guys/ED, This shadows issue that people have been reporting for a while Re: shadows appearing and disappearing on the ground in low flight, lines of rendering visible as you fly through a map, shadows looking terribe in general even maxed out, tree shadows being dodgy at times, shadows in general being a PITA. Is there an estimation as to when it will be looked at because i gotta say it is really immersion breaking and should be an absolute fundamental for any 3D program these days to have fully functioning, decent looking shadows. Man i have been trying hard not to gripe but this is really grinding me :cry: Thanks +1 i7 8700k @ 5.0ghz. Strix GTX1080Ti. 32GB RAM @ 3600. 2x Hyper X SSD’s with DCS on one. Oculus Rift S. Asus PG278-QR. Liquid Series PC with liquid CPU and GPU cooling.
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