Jump to content

Request for 1400*1050 resolution


Recommended Posts

I have a widescreen LCD that does 1680x1050.

 

Now its nice and all, but I loose some of the vertical view because of it. I would like to see 1400*1050 added, so that I can run the LCD in fixed pixel mode, and just have black bars on the side so I dont lose anything.

 

I have tried setting the resolution in the graphics.cfg file, and it just crashes.

Link to comment
Share on other sites

I have a widescreen LCD that does 1680x1050.

 

Now its nice and all, but I loose some of the vertical view because of it. I would like to see 1400*1050 added, so that I can run the LCD in fixed pixel mode, and just have black bars on the side so I dont lose anything.

 

I have tried setting the resolution in the graphics.cfg file, and it just crashes.

 

You're not loosing some vertical view, you're gaining some horizontal. Set lower zoom.

Link to comment
Share on other sites

I have tried setting the resolution in the graphics.cfg file, and it just crashes.
What settings did you use in the graphics.cfg file?

I just experimented with 1400x1050 and it ran fine for me.

screenshot3173oo0.th.jpg

Simulation

{

resolution = {1400, 1050};

bpp = 32;

fullscreen = 0;

aspect = 1.333333333;

Did you remember to use fullscreen = 0?

I cant imagine why you want to change from 16:10 to 4:3 aspect ratio but you can at least test it out if you want.

 

Like =FV=MAD said the 1680 is horizontal and 1050 is vertical.

Have you tested 1680x1050 and fullscreen = 0 ?

If you're not happy with 1680x1050, IMO, you'd be better off using 1600x1000 aspect 1.6 and fullscreen=0.

screenshot3175wr0.th.jpg

Link to comment
Share on other sites

cant you just run 1680x1050 by editing "Config/Graphics.cfg" then applying these changes in "Config/View/View.lua, and then zooming out provides quite a good view.

 

-- Camera view angle limits {view angle min, view angle max}.

CameraViewAngleLimits = {}

CameraViewAngleLimits[PlaneIndex.iSu_27] = {20.0, 145.0}

CameraViewAngleLimits[PlaneIndex.iSu_33] = {20.0, 145.0}

CameraViewAngleLimits[PlaneIndex.iSu_25] = {20.0, 145.0}

CameraViewAngleLimits[PlaneIndex.iSu_39] = {20.0, 145.0}

CameraViewAngleLimits[PlaneIndex.iMiG_29] = {20.0, 145.0}

CameraViewAngleLimits[PlaneIndex.iMiG_29K] = {20.0, 145.0}

CameraViewAngleLimits[PlaneIndex.iA_10] = {20.0, 145.0}

CameraViewAngleLimits[PlaneIndex.iF_15] = {20.0, 145.0}

 

Everything in red was 120.0 by default.

 

Hope this helps.:)

Intel Core2Duo E6850|Zalman 9700LED|Gigabyte P35 DS3P|Inno3D 8800GT|OCZ 2x1gb DDR2 800 (4.4.4.12)|Creative X-Fi|WD 320 gb SATA2|Samsung 226BW 22" LCD|SilverStone ST60F 600w|Saitek X52|Windows XP SP2

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...