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Militariy Aircraft Mod


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Just now, STABROSS said:

Por casualidad , no serà un o de esos Mods volables ..?

 

Si revisas el primer post: "They are AI Only"

 

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Does this mod work for version 2.7 and later ?!

Возможно у тебя ни чего не выйдет, но попробовать стоит всегда!

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1 hour ago, _billythekid_ said:

Was the KC-10 refueling misalignment issue ever fixed?

Can I use the KC-10 to refuel (Boom)?

 

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19 hours ago, _billythekid_ said:

Yes but as I said, they are misaligned so you have to fly more to the left or right to allign the boom

oh ok cool, thanks!

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Any chance we could get an update to the B2 to use the new callsigns added to the B1/B52?

 

For those unaware the last update added new callsigns to a handful of aircraft, though they all do not have voice commands as of yet. The A400, C2,  works with the handful of new transport callsigns, but the B2 didnt get any of the new B1 or B52 callsigns sadly

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Is it possible to change the V-22 from flight to Stowed configuration?

 

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Since the last update my super carrier module will not work if this mod is installed. The ME will allow you to place/edit all super carrier assets normally, but when you enter the game they don't appear - confirmed, not on F10 map.

[mods were uninstalled prior to update]

I found the exact same issue I was having described and resolved on the thread below. Anyone getting this issue with this mod?

 

Described & Resolved:

 

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No problems here with Super Carrier and the Military Aircraft Mod (see C-2A Greyhound in the background).

Screen_220322_120832.jpg

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11 minutes ago, Thunder Chicken22 said:

Am I doing something incorrect?

 

Make sure the historic Filter of the ME is turned off, as it is not compatible with user mods.

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For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra

For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1

Mobile: iPad Pro 12.9" of 256 GB

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42 minutes ago, Rudel_chw said:

 

Make sure the historic Filter of the ME is turned off, as it is not compatible with user mods.

I double checked it and it's off by default.  I have other mods such as the Raptor that have been working fine but this one doesn't seem to want to work.  I was temped to create individual unit folders such as for the B-2 but that's such a PITA.  Thanks for the help anyway.

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18 hours ago, Thunder Chicken22 said:

I double checked it and it's off by default.  I have other mods such as the Raptor that have been working fine but this one doesn't seem to want to work.

 

Strange .. I just checked and it works fine on my latest DCS openbeta:

 

55ExpVA.jpg

 

OGIUDKy.jpg

 

FPFcXTB.jpg

 

uYtrsCv.jpg

 

I'm using the latest version of this Mod (1.7.1)

  • Like 1

 

For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra

For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1

Mobile: iPad Pro 12.9" of 256 GB

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I

On 3/29/2022 at 3:01 PM, Rudel_chw said:

 

Strange .. I just checked and it works fine on my latest DCS openbeta:

 

55ExpVA.jpg

 

OGIUDKy.jpg

 

FPFcXTB.jpg

 

uYtrsCv.jpg

 

I'm using the latest version of this Mod (1.7.1)

I have the same variant but not dice.  I have no idea why it doesn't work. It used to work fine and my other mods work fine but now this one doesn't work.

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