sedenion Posted November 27, 2019 Share Posted November 27, 2019 Hi, I come back with old features request, which become even more desirable as the module implements more details. The main observation / problem is that click on cockpit elements is made mandatory for some elementary procedures. A good example is decoy programs: Its default state is disabled and its program selection knob on "None", which require first to enable the decoy dispenser, then to select a program, each time, for each mission. Another example is the ILS and TACAN, which need to be manually configured. For this kind of thing, very appreciated features would be both: 1) The ability to preconfigure theses elements in the Mission Editor, like Rocket Burst Count, Laser GBU, etc. For the ILS and TACAN we can even imagine (if it is possible) to automatically preconfigure them according the "Landing" waypoint airbase. 2) Keyboard adapted commands. I mean, bindable commands which can be easily used to bind some key or joystick button to quickly toggle and cycle states or modes. For example, this kind of "cycle" or "toggle" command would be also very appreciated for some radar parameters (cycle radar power mods, cycle bars count, increase or decrease azimuth, cycle PRF, etc.) Thanks for reading. Link to comment Share on other sites More sharing options...
Knock-Knock Posted November 27, 2019 Share Posted November 27, 2019 +1 Like the Viggens and F-5's turn clockwise / turn counterclockwise and CW / CCW. They are gold when you have rotary encoders on your button box, or just use given buttons. - Jack of many DCS modules, master of none. - Personal wishlist: F-15A, F-4S Phantom II, JAS 39A Gripen, SAAB 35 Draken, F-104 Starfighter, Panavia Tornado IDS. | Windows 11 | i5-12400 | 64Gb DDR4 | RTX 3080 | 2x M.2 | 27" 1440p | Rift CV1 | Thrustmaster Warthog HOTAS | MFG Crosswind pedals | Link to comment Share on other sites More sharing options...
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