atazar Posted December 1, 2019 Share Posted December 1, 2019 (edited) . Edited February 14, 2020 by atazar Link to comment Share on other sites More sharing options...
Moafuleum Posted December 1, 2019 Share Posted December 1, 2019 Personally, i like it the way it is. In the F-5E for example, this effect is really exaggerated and you have difficulties to even look outside the cockpit under certain conditions Link to comment Share on other sites More sharing options...
Nooch Posted December 1, 2019 Share Posted December 1, 2019 Personally, i like it the way it is. In the F-5E for example, this effect is really exaggerated and you have difficulties to even look outside the cockpit under certain conditions Agree. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
majapahit Posted December 1, 2019 Share Posted December 1, 2019 With VR you can move one's head 'outside' of the glass, and that looks way better. | VR goggles | Autopilot panel | Headtracker | TM HOTAS | G920 HOTAS | MS FFB 2 | Throttle Quadrants | 8600K | GTX 1080 | 64GB RAM| Win 10 x64 | Voicerecognition | 50" UHD TV monitor | 40" 1080p TV monitor | 2x 24" 1080p side monitors | 24" 1080p touchscreen | Link to comment Share on other sites More sharing options...
Harker Posted December 1, 2019 Share Posted December 1, 2019 (edited) I'd want to see a higher res texture for deeper canopy scratches. I'd want more scratches on the canopy. You can make this happen if you replace the default canopy scratches texture with one having more scratches, like the one used in the F-14 or F-15. The problem with that is that the texture is low res and you sometimes see that, in the scratches, as you can see in the F-14's canopy. I tried it for a bit, but ended up switching back to the original one. So I'd want to see a higher res texture for canopy deeper. scratches As far as reflections go, as long as they're not dynamically generated, I'd rather not have them, since static reflections on the canopy look very fake. But I don't really mind, I can always edit the texture and remove them anyway. Edited December 1, 2019 by Harker The vCVW-17 is looking for Hornet and Tomcat pilots and RIOs. Join the vCVW-17 Discord. F/A-18C, F-15E, AV-8B, F-16C, JF-17, A-10C/CII, M-2000C, F-14, AH-64D, BS2, UH-1H, P-51D, Sptifire, FC3 - i9-13900K, 64GB @6400MHz RAM, 4090 Strix OC, Samsung 990 Pro Link to comment Share on other sites More sharing options...
oldcrusty Posted December 1, 2019 Share Posted December 1, 2019 In my Lomac days, in a scratch rich environment I remember snapping my Eagle and pulling max g toward the "speck with a trailer"... those early training days:music_whistling: Link to comment Share on other sites More sharing options...
Kang Posted December 1, 2019 Share Posted December 1, 2019 It's not about being able to see everything easily, it's about seeing everything as it looks in real life, if you have a reflection, bad luck, real pilots have them too. I've been watching videos of the Hornet all week and in all of them there are scratches and reflections with greater intensity. We are not going to turn off the sun to avoid being dazzled. It is equally true that most of these scratches are mostly visible with certain angles to the sun, as in sunrise and sunset when flying level. Mind you in most videos these seem to be more pronounced because the cameras are usually set up close to the canopy, thus looking at the glass with a shallower angle. Link to comment Share on other sites More sharing options...
sirrah Posted December 1, 2019 Share Posted December 1, 2019 I don't have anything against more reflections, as long as they are dynamic. If current static reflections would be more visible, that'd be awefull in VR As for canopy scratches (and dynamic reflections), I'd wish we had sliders for these in the options menu. 0 = no scratches / canopy tint 10 = Vintage / museum / polished-with-sandpaper look :D System specs: i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM - Realsimulator FSSB-R3 ~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH Link to comment Share on other sites More sharing options...
VIXEN413 Posted December 1, 2019 Share Posted December 1, 2019 I don't have anything against more reflections, as long as they are dynamic. If current static reflections would be more visible, that'd be awefull in VR As for canopy scratches (and dynamic reflections), I'd wish we had sliders for these in the options menu. 0 = no scratches / canopy tint 10 = Vintage / museum / polished-with-sandpaper look :D Yup and at around 2 or with a bigger scratch, maintenance will change it anyway. Lol The way it is now is fine. I would not desire more like on the f5 as some others says Rig: MB Gigabite z390UD, CPU Intel I7 8700k, RAM 32G DDR4 3200 Gskill ripjaws, GPU MSI RTX2080SuperOC, HDD Crucial mx500 1tb M2 sata, PSU Corsair 850W, watercooling Corsair h100, Controlers TM f/a 18 stick on Virpil warbrd base, TM cougar f16 stick on cougar base, Cougar F16 throttle on TUSBA, ch pedals, TM cougar MFD 27" monitor with trk IR 5 and HP Reverb HMD. Modules F18, F16, F86, Mig15, FW 190D9, Nellis range map, Aggr campaign, Middle East map Link to comment Share on other sites More sharing options...
Harker Posted December 1, 2019 Share Posted December 1, 2019 It's not about being able to see everything easily, it's about seeing everything as it looks in real life, if you have a reflection, bad luck, real pilots have them too. I've been watching videos of the Hornet all week and in all of them there are scratches and reflections with greater intensity. We are not going to turn off the sun to avoid being dazzled.I agree, real cockpit have a lot of strong reflections. But the static ones just look fake. You move your head around the cockpit and it's painfully obvious that they're static textures slapped on the glass. Ruins immersion, for me. I think that, with the current engine limitations, what the F-14 and the AV-8B have is the way to go. Their displays and (most/some of) their cockpit lights are treated as actual light sources and reflect on the canopy. In the Hornet, for example, I've seen only noticed that occur for the flood lights. Also, the cockpit diffusion texture on the F-14 and AV-8B is mostly blank and the roughmet is responsible for the reflection effects, whether they come from GI or the cockpit lights. I've modified the canopy diffuse texture for the Hornet and the Viper and added custom roughmets (the Hornet doesn't have a roughmet at all by default), to make their canopies closer to the ones I mentioned above. Did the same thing for the display glass. I think I've hit my limit (or more probably the engine's limit) though, since no matter how I alter the texture channels, I can't recreate something that behaves like a "real" glass texture. The vCVW-17 is looking for Hornet and Tomcat pilots and RIOs. Join the vCVW-17 Discord. F/A-18C, F-15E, AV-8B, F-16C, JF-17, A-10C/CII, M-2000C, F-14, AH-64D, BS2, UH-1H, P-51D, Sptifire, FC3 - i9-13900K, 64GB @6400MHz RAM, 4090 Strix OC, Samsung 990 Pro Link to comment Share on other sites More sharing options...
sirrah Posted December 1, 2019 Share Posted December 1, 2019 [ED tease mode] Wow! Look at those mirrors! They look just like the ones we have in our Tomcat! [/ED tease mode] System specs: i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM - Realsimulator FSSB-R3 ~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH Link to comment Share on other sites More sharing options...
Chuck_Henry Posted December 1, 2019 Share Posted December 1, 2019 I'm going to disagree, if only because canopy imperfections are something your brain and eyes automatically look past IRL, whereas on a 2D monitor they're more apparent and annoying. Link to comment Share on other sites More sharing options...
Ziptie Posted December 2, 2019 Share Posted December 2, 2019 In VR, I can say that the static placement of them is a bit “meh.” But only when I really “look for them” are they noticeable.... My focus is not on the canopy glass, but rather outside of it, when scanning visually. Possible that it is worse in 2D, but zero reference for that, as I’ve never flown DCS in 2D. Cheers, Don (callsign Ziptie) i7 6700 @4ghz, 32GB HyperX Fury ddr4-2133 ram, GTX980, Oculus Rift CV1, 2x1TB SSD drives (one solely for DCS OpenBeta standalone) Thrustmaster Warthog HOTAS, Thrustmaster Cougar MFDs Airframes: A10C, A10CII, F/A-18C, F-14B, F-16C, UH=1H, FC3. Modules: Combined Arms, Supercarrier. Terrains: Persian Gulf, Nevada NTTR, Syria Link to comment Share on other sites More sharing options...
KTFBGB Posted December 2, 2019 Share Posted December 2, 2019 It’s hilarious that both videos provided by the OP have glass with way less scratches than our Hornet has. The videos do have much more reflections than we have. And there are a lot of bugs, condensation, dirt in the videos. But not more scratches. Link to comment Share on other sites More sharing options...
KTFBGB Posted December 2, 2019 Share Posted December 2, 2019 You just showed pictures of condensation and bugs. Still no scratches. I watched both vids in full. Link to comment Share on other sites More sharing options...
KTFBGB Posted December 2, 2019 Share Posted December 2, 2019 Glad you finally came to your senses :megalol: Link to comment Share on other sites More sharing options...
Harker Posted December 2, 2019 Share Posted December 2, 2019 @ OP. One thing I didn't get - are you suggesting that the existing static reflection effect becomes stronger or that ED implements dynamic reflections? The former is not my cup of tea, but if you want, I'd be happy to send you a modified texture with the existing reflections made more visible or explain how to do it yourself. If you have something like Photoshop, Gimp etc, it's a matter of seconds. I can also get you more visible scratches, like those in the F-14. Let me know. The vCVW-17 is looking for Hornet and Tomcat pilots and RIOs. Join the vCVW-17 Discord. F/A-18C, F-15E, AV-8B, F-16C, JF-17, A-10C/CII, M-2000C, F-14, AH-64D, BS2, UH-1H, P-51D, Sptifire, FC3 - i9-13900K, 64GB @6400MHz RAM, 4090 Strix OC, Samsung 990 Pro Link to comment Share on other sites More sharing options...
Mule Posted December 2, 2019 Share Posted December 2, 2019 It's not about being able to see everything easily, it's about seeing everything as it looks in real life, if you have a reflection, bad luck, real pilots have them too. I've been watching videos of the Hornet all week and in all of them there are scratches and reflections with greater intensity. We are not going to turn off the sun to avoid being dazzled. I agree with what you posted here that’s my preference the used scratched up look. But some people really like clean straight out of the factory look. It’s asking for a lot but an option would be nice. Fighter Pilot Podcast. Link to comment Share on other sites More sharing options...
KTFBGB Posted December 2, 2019 Share Posted December 2, 2019 I agree with what you posted here that’s my preference the used scratched up look. But some people really like clean straight out of the factory look. It’s asking for a lot but an option would be nice. Other modules have a drop down selection for clean or dirty glass. I would guess it’s not too difficult? My main gripe was just the whole we need it more scratched so it’s more realistic and won’t break my immersion. Then videos were posted with pristine glass that was just dirty lol. Maybe he should be asking for a dirty glass option if he wants it more true to life. I guess he could be watching it on some crappy resolution screen too so the bugs and dirt may have looked like scratches. I too would enjoy more realistic dynamic shadows. Link to comment Share on other sites More sharing options...
Mule Posted December 2, 2019 Share Posted December 2, 2019 I would imagine it would require a lot of work. Essentially creating twice the amount of textures. I have to be honest I don't know anything when it comes to that sort of work. I do know you only ever see a few people modding this sort of stuff and that kind of tells you everything. Whenever this subject comes up I tend to see a lot of people asking for both it's never a landslide of opinion ether way. Would be great to accommodate both. Fighter Pilot Podcast. Link to comment Share on other sites More sharing options...
oldcrusty Posted December 2, 2019 Share Posted December 2, 2019 In VR, the scratches look perfect in my opinion. You can see them if you focus on the canopy and the sun is hitting them at an angle. The static reflections, as already stated multiple times look like crap. In VR they look spray painted. I'm "ok" with dynamic reflections... for now. Link to comment Share on other sites More sharing options...
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