roxmate Posted December 8, 2019 Share Posted December 8, 2019 I mostly fly the JF-17 in multiplayer and found out several issues. -Upon spawning, the battery and generators will not turn on, either requesting GND power or respawning will fix the problem. -Using the Datalink with other pilots, it will not show their location on the HSD straight away, it will require switching from NAV mode to GND or A/A mode, and if using GND mode, it will not display any information of other flights on the datalink. -After rearming, the TGP will have issues Area tracking, it will require to switch between modes to make it work again(Area tracking). - Sometimes, the GB-6 with specific warhead types, will not break into bomblets but rather guide itself in it's full format to the target and detonate like a GBU. I am sure there are more bugs whislt on multiplayer, but this are the most predominat ones. Link to comment Share on other sites More sharing options...
AeriaGloria Posted December 9, 2019 Share Posted December 9, 2019 The GB-6 has a unitary warhead type. The other two are unguided anti personnel cluster and SFW. Is this what you mean? Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com Link to comment Share on other sites More sharing options...
Harlikwin Posted December 9, 2019 Share Posted December 9, 2019 Also the tgp likes to lock antennas even if its nowhere near the lock cross. Esp on blue flag. New hotness: I7 9700k 4.8ghz, 32gb ddr4, 2080ti, :joystick: TM Warthog. TrackIR, HP Reverb (formermly CV1) Old-N-busted: i7 4720HQ ~3.5GHZ, +32GB DDR3 + Nvidia GTX980m (4GB VRAM) :joystick: TM Warthog. TrackIR, Rift CV1 (yes really). Link to comment Share on other sites More sharing options...
ShadowFrost Posted December 9, 2019 Share Posted December 9, 2019 Batteries not working is fixed by back to spectators and then selecting another aircraft. Link to comment Share on other sites More sharing options...
roxmate Posted December 9, 2019 Author Share Posted December 9, 2019 The GB-6 has a unitary warhead type. The other two are unguided anti personnel cluster and SFW. Is this what you mean? No, I meant what I meant. The Gb-6 is a 500kg GPS/INS Guided Aerial Dispenser that can have two different warhead types. Link to comment Share on other sites More sharing options...
roxmate Posted December 9, 2019 Author Share Posted December 9, 2019 Batteries not working is fixed by back to spectators and then selecting another aircraft. As I said, it is fixed by either calling GND Power or selecting a different slot, still, it's a bug. Link to comment Share on other sites More sharing options...
AeriaGloria Posted December 9, 2019 Share Posted December 9, 2019 No, I meant what I meant. The Gb-6 is a 500kg GPS/INS Guided Aerial Dispenser that can have two different warhead types. I don’t know what you mean. We have three, unitary cluster and SFW. Deka has said unitary exists. I have enclosed a picture below that mentions fuel air explosives. I think it can take more than just two kinds of payloads Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com Link to comment Share on other sites More sharing options...
roxmate Posted December 9, 2019 Author Share Posted December 9, 2019 I don’t know what you mean. We have three, unitary cluster and SFW. Deka has said unitary exists. I have enclosed a picture below that mentions fuel air explosives. I think it can take more than just two kinds of payloads What I mean is that sometimes, in Mp, the GB-6s wil not dispense it's submunitions but rather, act like a GBU Link to comment Share on other sites More sharing options...
DarkStar79 Posted December 11, 2019 Share Posted December 11, 2019 What I mean is that sometimes, in Mp, the GB-6s wil not dispense it's submunitions but rather, act like a GBU Only the GB-6SFW have submunitions. The other ones are just regular bombs. atleast thats my understanding? because the other dont dispens any submunitions... Link to comment Share on other sites More sharing options...
Debo87 Posted December 11, 2019 Share Posted December 11, 2019 You try to change the height BR and they will release the submunitions but they will be quite ineffective on light targets 101 ^ Squadrone Ariete Acta Non Verba Link to comment Share on other sites More sharing options...
DarkStar79 Posted December 11, 2019 Share Posted December 11, 2019 You try to change the height BR and they will release the submunitions but they will be quite ineffective on light targets Should all GB-6 release submunitions? Link to comment Share on other sites More sharing options...
roxmate Posted December 12, 2019 Author Share Posted December 12, 2019 Only the GB-6SFW have submunitions. The other ones are just regular bombs. atleast thats my understanding? because the other dont dispens any submunitions... GB-6 has submunitions for soft targets, the GB-6HE is a single unitary, acts like a bomb, and the GB-6SFW has submunitions for armour piercing. Link to comment Share on other sites More sharing options...
Floydii Posted December 19, 2019 Share Posted December 19, 2019 The issue in MP of no power being available unless you re-slot to the aircraft or enable ground power is still present. I note that this does not happen in SP (you can cold start the aircraft with no external power). Does the aircraft require external power to start? If Yes, then the SP startup behaviour is wrong. If no, then the MP behaviour is wrong. Link to comment Share on other sites More sharing options...
Ranma13 Posted December 19, 2019 Share Posted December 19, 2019 Also the tgp likes to lock antennas even if its nowhere near the lock cross. Don't tell NineLine, he'll tell you that it's your fault as a pilot: https://forums.eagle.ru/showpost.php?p=4118604&postcount=16 Link to comment Share on other sites More sharing options...
roxmate Posted December 19, 2019 Author Share Posted December 19, 2019 The issue in MP of no power being available unless you re-slot to the aircraft or enable ground power is still present. I note that this does not happen in SP (you can cold start the aircraft with no external power). Does the aircraft require external power to start? If Yes, then the SP startup behaviour is wrong. If no, then the MP behaviour is wrong. Issue is still present indeed, and I don't think such a modern aircraft requiring GND power to be able to turn on the batteries. Deka said their main focus was fixing the CTD, now they are focusing on MP issues. Link to comment Share on other sites More sharing options...
roxmate Posted December 19, 2019 Author Share Posted December 19, 2019 Don't tell NineLine, he'll tell you that it's your fault as a pilot: https://forums.eagle.ru/showpost.php?p=4118604&postcount=16 Lol, what a joke... Yes, trying to lock a target with the TGP and there is an antenna near it, it will automatically lock said antenna, which is kinda frustrating. Link to comment Share on other sites More sharing options...
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