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AI should keep safety distance when using standoff-weapons


Tiramisu

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I have noticed that the AI keeps its heading towards its ground target, after it has dropped weapons like GBU-bombs. It only changes its course after the dropped weapon has exploded. Instead the AI should fly away from the target after dropping its weapon, even when the AI still needs to lase its target. I have tried to use a lua script to make the AI switch waypoints after dropping its bomb, but that resulted in a bug, where the AI kept flying along its heading without following any waypoint or going RTB.

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