Jump to content

A new tweak for Reverb to keep it smooth


GunSlingerAUS

Recommended Posts

After months of trying to enjoy DCS in VR on my Reverb, I think I’ve found a good compromise that offers a smooth game, yet not sacrificing a crisp image.

 

The secret?

 

Lower your Reverb’s refresh rate to 60Hz. This means my 5GHz CPU and 2080 Ti actually has a chance of maintaining 60fps, and thus remove all async reprojection and its associated ghosts. While running at 60Hz was initially a little worse experience than running at 90Hz, my eyes soon adjusted to it, and the incredibly smooth effect of not having reprojection on is absolutely worth it. Until Dice fixes VR in DCS (it’s not just performance that is incredibly broken, the game has other issues like only rendering distant trees in one eye, rotating clouds, and many more) this is a fantastic solution for me to keep it running at 60fps while not having to drastically lower the resolution.

 

I think Reverb owners should give this a try. On my 5GHz i7/2080 Ti system I’ve had to lower many of the in-game graphics, but can keep textures high and shadows at medium (resulting in a nice, clear F-14 cockpit with realistic shadows). I run DCS at 2160 x 2119 via SteamVR with MSAA off, but VR PD at 1.2. While I do get jaggies on the ground, they’re hard to perceive in the air. Most other settings are set at low to medium – this drop is far less noticeable on the Reverb than on my 3440 x 1440 35” display.

 

If you want to try this, to lower your Reverb’s refresh rate to 60Hz, do the following.

Start WMR Portal

Click the three bars on the WMR portal’s side to open up the options

Then click “ … See more”, then settings, then Headset Display

Head to the section called “Experience Options” and hit “Change”

Select 60Hz, then close it all up, keeping WMR Portal open, then start SteamVR, and away you go!

 

Would love to hear your thoughts on this configuration – personally it’s changed my opinion on VR. I still can’t wait for ED to optimise the game for VR so that it runs as well as most other VR titles, when I’ll be able to crank up the resolution even more, but until then it’ll do me.

Intel 11900K/NVIDIA RTX 3090/32GB DDR4 3666/Z590 Asus Maximus motherboard/2TB Samsung EVO Pro/55" LG C9 120Hz @ 4K/Windows 10/Jotunheim Schiit external headphone amp/Virpil HOTAS + MFG Crosswind pedals

Link to comment
Share on other sites

  • Replies 129
  • Created
  • Last Reply

Top Posters In This Topic

Interesting. Unlike you though, I can't stand reprojection; at close range it causes ghosting/double view of nearby aircraft, as well as huge stuttering of the ground. Instead I'm aiming to hit 60fps all the time so it doesn't kick in at all.

Intel 11900K/NVIDIA RTX 3090/32GB DDR4 3666/Z590 Asus Maximus motherboard/2TB Samsung EVO Pro/55" LG C9 120Hz @ 4K/Windows 10/Jotunheim Schiit external headphone amp/Virpil HOTAS + MFG Crosswind pedals

Link to comment
Share on other sites

I have also been running my Reverb at 60Hz, it gives a much higher frame rate and smoother experience compared to 90Hz. I could not really see any perceptible drop in quality when moving down to 60Hz so have stuck with it.

System: Intel Core i7 6700K @ 4.7GHz | Asus Sabertooth Z170 S Motherboard | Gigabyte RTX2080Ti GAMING OC 11GB | Corsair Dominator Platinum DDR4 32 GB (2 x 16 GB) @ 3200 MHz | Corsair RMi Series RM650i | DCS Installation Drive: 1TB WD Blue M.2 SSD | HP Reverb Pro

 

Sim Controls: VKB Gunfighter MkIII MCG Pro | LH VKB Kosmosima | Pro Flight Trainer Helicopter Collective | VPC Mongoos MT-50 Throttle | MFG Crosswind Pedals | 2 X Thrustmaster Cougar MFDs | 2 X Elgato Stream Decks (15 Keys)

 

[sIGPIC][/sIGPIC]

Link to comment
Share on other sites

I run Motionreprojection= Motionvector (@45FPS),PD@1.0 , SS-MS-AF off.

 

And 200% SS in the SteamVR Beta Setting.

 

In the NVIDIA Driver 3D Control Panel = low legacy Mode = Ultra.

 

Super Smooth, no ghosting at low level(even if you look sideways out of the Canopy), crisp and Sharp like Real.

 

Gesendet von meinem SM-G973F mit Tapatalk

[sIGPIC][/sIGPIC]

Thrustmaster Warthog SLM - F/A-18 , MFG Crosswind V2 , Cougar MFD`s , HP Reverb , PointCtrl , i9@5,1Ghz/2080Ti,



:joystick: DIY 2DOF Motionsimulator with 4Ch Simshaker :joystick:



Link to comment
Share on other sites

I run Motionreprojection= Motionvector (@45FPS),PD@1.0 , SS-MS-AF off.

 

And 200% SS in the SteamVR Beta Setting.

 

In the NVIDIA Driver 3D Control Panel = low legacy Mode = Ultra.

 

Super Smooth, no ghosting at low level(even if you look sideways out of the Canopy), crisp and Sharp like Real.

 

Gesendet von meinem SM-G973F mit Tapatalk

 

 

Ah Toyboy, purveyor of absolute nonsense and misinformation. If you're runnijng at 45fps you do indeed have reprojection enabled. I'd love to have your mysterious optical system, as you apparently can't see the glaring flaws inherent with this technology. If you were running at 60 or 90 fps, it'd be a different story, but that is literally impossible with 200% SS.

Intel 11900K/NVIDIA RTX 3090/32GB DDR4 3666/Z590 Asus Maximus motherboard/2TB Samsung EVO Pro/55" LG C9 120Hz @ 4K/Windows 10/Jotunheim Schiit external headphone amp/Virpil HOTAS + MFG Crosswind pedals

Link to comment
Share on other sites

Without Motionreprojection, you have Ghosting everywhere... with PD 1.2 also...

 

 

Who deleted my last post for Bum-Slider?

 

Gesendet von meinem SM-G973F mit Tapatalk

[sIGPIC][/sIGPIC]

Thrustmaster Warthog SLM - F/A-18 , MFG Crosswind V2 , Cougar MFD`s , HP Reverb , PointCtrl , i9@5,1Ghz/2080Ti,



:joystick: DIY 2DOF Motionsimulator with 4Ch Simshaker :joystick:



Link to comment
Share on other sites

I opened up Steam VR last night after it had updated and noticed my Reverb freq is now locked to 60Hz rather than 90Hz, has anyone else seen this?

Intel Core i9 9900K 5.0GHz · Gigabyte GeForce RTX 2080 SUPER · Gigabyte Z390 AORUS PRO · Alienware 34" AW3418DW · Corsair 2TB M.2 NVMe · 64Gb Corsair Vengeance 3200MHz DDR4 · Windows 10 · TM HOTAS Warthog · VPC ACE-2 Rudder Pedals · VPC V.F.X Grip · VPC MongoosT-50CM2 Grip · Virpil WarBRD base · HP Reverb Pro · 3x TM MFD · Buddy-Fox A-10 UFC · 2x LG Throttle Quadrants · LG Switch Panel · LG Multi Panel · LG Radio Panel · Buttkicker Gamer & JetSeat

 

Nick Jennings

Link to comment
Share on other sites

Hmmm, .... it appears it is time to do a bit more testing. My #1 complaint with the Reverb and the whole WMP and SteamVR crap is the ghosting. Even on a 2080 Ti, I still see it all the time after trying numerous different settings.

 

I've realised that due to the resolution limitation, most graphics settings can be set to low. Crank up the SS to 120, medium shadows, water and draw distance, a Nd it purrs at 60fps. No reprojection artefacts, unless that God awful, performance devouring carrier comes into view. I can only imagine how terrible the new carrier will be.

Intel 11900K/NVIDIA RTX 3090/32GB DDR4 3666/Z590 Asus Maximus motherboard/2TB Samsung EVO Pro/55" LG C9 120Hz @ 4K/Windows 10/Jotunheim Schiit external headphone amp/Virpil HOTAS + MFG Crosswind pedals

Link to comment
Share on other sites

Oh, and please ignore Toykilla, the guy has absolutely no idea about the reprojection ghosts/stutters that annoy the rest of us. His suggestions for settings are ludicrous.

Intel 11900K/NVIDIA RTX 3090/32GB DDR4 3666/Z590 Asus Maximus motherboard/2TB Samsung EVO Pro/55" LG C9 120Hz @ 4K/Windows 10/Jotunheim Schiit external headphone amp/Virpil HOTAS + MFG Crosswind pedals

Link to comment
Share on other sites

Oh, and please ignore Toykilla, the guy has absolutely no idea about the reprojection ghosts/stutters that annoy the rest of us. His suggestions for settings are ludicrous.
What about your HP Refund for your Reverb and your lovely Monitor Gaming? What you wrote is absolutely bullshit . I think the only Problem is, that your Computer Dealer knows you in Person and sell you the Crappiest System he got...

 

Without Reprojection, DCS got Ghosting everywhere and dosen't run Smooth at all. A 60hz Display Refresh,is good for Smartphone VR,but nothing for PC Gaming.

 

BumSliderAss is not the person you can Trust at all

 

Don't waste your Time for his "solutions" .

 

Gesendet von meinem SM-G973F mit Tapatalk

[sIGPIC][/sIGPIC]

Thrustmaster Warthog SLM - F/A-18 , MFG Crosswind V2 , Cougar MFD`s , HP Reverb , PointCtrl , i9@5,1Ghz/2080Ti,



:joystick: DIY 2DOF Motionsimulator with 4Ch Simshaker :joystick:



Link to comment
Share on other sites

Double post due to my damn mobile phone!


Edited by GunSlingerAUS

Intel 11900K/NVIDIA RTX 3090/32GB DDR4 3666/Z590 Asus Maximus motherboard/2TB Samsung EVO Pro/55" LG C9 120Hz @ 4K/Windows 10/Jotunheim Schiit external headphone amp/Virpil HOTAS + MFG Crosswind pedals

Link to comment
Share on other sites

Hey Oboe, that's really weird. Lowering the refresh rate shouldn't distort the image whatsoever. It simply lowers the times per second that the screen draws from 90 to 60.thr only visible effect of this is a slight flickering, which some people can tolerate, some can't. There's a good reason most HMDs now target a refresh rate of 85Hz or above. Unfortunately that is far too high to get a matching framerate in DCS unless you dramatically lower the resolution.

 

And Toykilla, cool buddy. I'm pretty sure I learnt a thing or two about PCs during the 22 years I was a full time technology journalist, specialising in PC gaming hardware (real name Bennett Ring if you care to google me). I guess being the winner of best technology journalist in Australia means I should follow the advice of a novice? Perhaps I should get my old associate Palmer Luckey to vouch for me?

 

Seriously though, apologies if we've let our clashing knowledge lead to anger. I would be happy to jump on Discord with you to explain how reprojection works, and what we mean when we refer to ghosting or stutters that results from this. You seem to be confusing the terminology and the technology itself. I'd rather spend ten minutes chatting about this than have more incorrect information lead new DCS VR users astray.


Edited by GunSlingerAUS

Intel 11900K/NVIDIA RTX 3090/32GB DDR4 3666/Z590 Asus Maximus motherboard/2TB Samsung EVO Pro/55" LG C9 120Hz @ 4K/Windows 10/Jotunheim Schiit external headphone amp/Virpil HOTAS + MFG Crosswind pedals

Link to comment
Share on other sites

In our last conversation, we talk about Motionreprojection and the most Possible Smoothness for playing DCS in VR with the HP Reverb. From then to now, i fly Daily DCS with the Reverb, try almost all possible DCS Settings,Nvidia Control Panel Settings, SteamVR Settings and WMR Motionreprojection Settings.

 

If you say,you get Ghosting with Reprojection and can Solve the Problem with disabling MRP and reduce the Refresh Rate of your Display to 60Hz, something went wrong with your Setup. Forget what you read about MRP, it dosen't fits my Experience.

 

Try my Settings again with Motionreprojection @ Motionvector @ 45FPS Fixed on a 90Hz Display Refresh setting . This is the most perfect setting for me to Date,to geht a real experience in my Simulator. No Stuttering and no Ghosting @ all.

 

If you set SS,MS,AF or PD above 1.0 in DCS, the Problems with Ghosting and Stuttering begins, even on a High end System, because the high Display Resolution of the Reverb.

 

 

 

Gesendet von meinem SM-G973F mit Tapatalk

[sIGPIC][/sIGPIC]

Thrustmaster Warthog SLM - F/A-18 , MFG Crosswind V2 , Cougar MFD`s , HP Reverb , PointCtrl , i9@5,1Ghz/2080Ti,



:joystick: DIY 2DOF Motionsimulator with 4Ch Simshaker :joystick:



Link to comment
Share on other sites

Can I ask where you saw that you could change the motion projection type? Firstly, from everything I've read written by Valve on the matter, this setting has no effect on WMR, as the it only applies to Index and Vive. Also, the very nature of reprojection means that you absolutely must have the side effects I've written about; you don't appear to notice it, but it's definitely there.

Intel 11900K/NVIDIA RTX 3090/32GB DDR4 3666/Z590 Asus Maximus motherboard/2TB Samsung EVO Pro/55" LG C9 120Hz @ 4K/Windows 10/Jotunheim Schiit external headphone amp/Virpil HOTAS + MFG Crosswind pedals

Link to comment
Share on other sites

Can I ask where you saw that you could change the motion projection type? Firstly, from everything I've read written by Valve on the matter, this setting has no effect on WMR, as the it only applies to Index and Vive. Also, the very nature of reprojection means that you absolutely must have the side effects I've written about; you don't appear to notice it, but it's definitely there.

 

 

 

No! It is not there and you are wrong. I test the last few Hours the new Patch again and fly Carrier Ops in the Normandy and a Mission over Nevada. Smooth as butter and no need for a Ghost Buster

 

You have to go to your Steam Apps Folder, Windows mixed Reality VrDriver/resources/Settings and put exactly this to your Default VRsettings File. On the picture you see the "Auto" Setting,because I was Racing before,where I'm Downloading the new Patch. It works great also,but you can put "Motionvector" in there to lock the frames to 45 Static.

 

After that, you can say goodbye to Ghosting and Stuttering. Use my Settings above. It works really well with the HP Reverb and it makes DCS to my favorite VR Application,because I'm a Simracer.b2b31a3485883b32aa63ed2c7f47ce7e.jpg

 

Gesendet von meinem SM-G973F mit Tapatalk


Edited by TOYKILLA

[sIGPIC][/sIGPIC]

Thrustmaster Warthog SLM - F/A-18 , MFG Crosswind V2 , Cougar MFD`s , HP Reverb , PointCtrl , i9@5,1Ghz/2080Ti,



:joystick: DIY 2DOF Motionsimulator with 4Ch Simshaker :joystick:



Link to comment
Share on other sites

60 Hz and WMR is buggy still (Windows update from 1903). Nothing new with the last Steam VR beta 1.9.13., also, pity.

Webmaster of http://www.yoyosims.pl

Yoyosimsbanner.gif

Win 10 64, i9-13900 KF, RTX  4090 24Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro

Link to comment
Share on other sites

I could not imagine running 60 Hz in VR.

72 Hz in my Quest is about as low as I would want to go. Prefer the 80 Hz of my Rift S.

Don B

EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|

Link to comment
Share on other sites

I could not imagine running 60 Hz in VR.

72 Hz in my Quest is about as low as I would want to go. Prefer the 80 Hz of my Rift S.

 

60 Hz = 60 FPS with motionreprojection on what is perfect for IL-2 or DCS but for WMR its a buggy still.

Webmaster of http://www.yoyosims.pl

Yoyosimsbanner.gif

Win 10 64, i9-13900 KF, RTX  4090 24Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro

Link to comment
Share on other sites

Yep, 90fps is not possible for most missions at decent resolution. Personally, I find 60Hz/60FPS with no reprojection but high resolution much more tolerable than 90Hz/45FPS with higher detail, same resolution and motion projection enabed. I can't stand the awful stuttering and weird ghosting of reprojection. Even with reprojection set to the variable reprojection mode, flying the Tomcat in anything but the most basic mission over water is horrible, as it rarely, if ever, hits 90fps. This means reprojection is on most of the time. It may be fine for A2G MISSIONS provided you're always looking forward, not out the side or rear of your canopy, which may be why Toykilla isn't able to perceive the ghosting or stuttering that most can when reprojection is on.

 

Unfortunately we have to make compromises until DCS is VR ready, and until then I'm sticking with a solid, smooth and crisp image at the lower refresh rate. Once you see the ghosting/stuttering after a few hours of flying, it's impossible to unsee.


Edited by GunSlingerAUS

Intel 11900K/NVIDIA RTX 3090/32GB DDR4 3666/Z590 Asus Maximus motherboard/2TB Samsung EVO Pro/55" LG C9 120Hz @ 4K/Windows 10/Jotunheim Schiit external headphone amp/Virpil HOTAS + MFG Crosswind pedals

Link to comment
Share on other sites

Toykilla,

 

I saw your settings for the Reverb with Steam SS at 200 and Motionvector on, Nvidia Latency ultra low and I tried it. I liked what I saw very much! I did get stuttering very close to the ground looking out the side and I wondered if you have posted previously the rest of your DCS System Settings anywhere so I can try to match them. Looking for Textures, Terrain Textures MSAA SSAA Anistropic filter, shadows etc. Much appreciated!

Intel i7-7700K @4.8; Corsaiir H100i v2: 32GB DDR4 3200; Aorus Gaming 5 270X; EVGA RTX 2080 Super XC Ultra; Samsung 970 EVO SSD 512GB M.2 NVMe; 256 GB SSD; 1,2,3 TB Drives with 8TB MyBook for backups; Klipsch 2.1 THX Speakers; Dell U3014 2560 X 1600 Display with 2X BenQ XL2420T side monitors; HP Reverb HMD; HTC Vive HMD; Thrustmaster Warthog HOTAS and T.Rudder MK IV Peddals; Razer Naga mouse; Corsair K95 RBG Platinum Keyboard

Link to comment
Share on other sites

Toykilla,

 

 

 

I saw your settings for the Reverb with Steam SS at 200 and Motionvector on, Nvidia Latency ultra low and I tried it. I liked what I saw very much! I did get stuttering very close to the ground looking out the side and I wondered if you have posted previously the rest of your DCS System Settings anywhere so I can try to match them. Looking for Textures, Terrain Textures MSAA SSAA Anistropic filter, shadows etc. Much appreciated!

Hello,you have to turn SS,MS and AF in DCS off. PD 1.0. Shadows Mid,Textures high,terrain mid.

 

I have a 5.1Ghz i9 and a overclocked 2080Ti running and I have no Stuttering or Ghosting. When you Fly on full Multiplayer Servers or very complex Missions, the frames can drop anyway a bit and you have to adjust your Settings, but the most of the Time,is it nearly perfect

 

It's also possible, to enable FXAA in Nvidia 3D Control Panel for DCS,to reduce flickering, but then the image is a little blurry also.

 

Btw. I'm in the F/A-18c the most of the time and don't own the F-14,but this can change later of the day

 

Gesendet von meinem SM-G973F mit Tapatalk


Edited by TOYKILLA

[sIGPIC][/sIGPIC]

Thrustmaster Warthog SLM - F/A-18 , MFG Crosswind V2 , Cougar MFD`s , HP Reverb , PointCtrl , i9@5,1Ghz/2080Ti,



:joystick: DIY 2DOF Motionsimulator with 4Ch Simshaker :joystick:



Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...