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Dedicated Server 2.5.5 - Problem: Connection Timeout


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Greetings aces

 

I am trying to setup a dedicated server for my frineds. It's running on a seperate PC on the same network that I used to run a pseudo dedicated DCS server before without problems.

 

I deinstalled regular DCS and installed the dedicated server. I can launch it. And I can connect to it. After a few minutes I will always receive a connection timeout. Same with my friends trying to connect to it. I tried port forwarding for port 10308 which did not help.

 

Any suggestion how to troubleshoot further?

 

 

Kirin out

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This is what happens - about 2:35min in:

 

16:49:29.703 INFO NET player 2 occupied unit 1

16:49:29.703 DEBUG NET ServerInfo json size is: raw = 227, gzip = 168. 1 chunks.

16:51:53.763 INFO SCRIPTING event:type=relinquished,initiatorPilotName=Qilin,target=Pilot #001,t=29872.047,targetMissionID=1,

16:51:53.763 INFO NET remove: client 2

16:51:53.763 DEBUG NET ServerInfo json size is: raw = 219, gzip = 161. 1 chunks.

 

Any hints?

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have you tried disabling the firewall all together? (On the host PC?) not sure if this link would be any help but this was a good read.

 

 

Thanks for the input. Interesting read. What makes me wonder is why I can host a game running on the gaming PC without problems. Only the dedicated server seems to act up. The server is visibly and just disconnects clients at random. Usually after 2min in a plane, longer if you stay just in the role selection.

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  • 5 months later...

I have the same situation.

Currently I am running a DCS dedicated server on a machine in my network (VM). On another machine I am playing.

Now it happened to me that I got kicked out of my own server on a game session, where others remained on it - I got a connection timeout! on my own server in my own network!

 

Strange enough a couple of mins later one of my guests had a timeout himself, where the rest of us remained on the server without any issues ...

 

I don't believe that this is a firewall issue, as the game was able to connect for everyone and the server is visible in the list.

 

Currently I am on the latest version of OB (17.6.2020)

sigpic.png.4d2403c54e341ae5cf45e3309e87cb2c.png

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I have the same experience as client - especially with the latest updates (not the one from June 17th which is not installed yet on my PC).

 

Connection timeout around 2-5 min beeing on the MP server - which was very rare before. It´s not a matter of "ping" nor of my internet connection (100MB down/40MB up). Still have no clue whats going on. Ports are open (to be sure), firewall is not blocking.

[sIGPIC][/sIGPIC]my rig specs: i7-4790K CPU 4.50GHz, 32GB RAM, 64bit WIN10, NVidia GeForce GTX 980 Ti, SSD+

 

A10C, UH-1H, M2C, F5E, Gazelle, KA 50, F18C, DCS 2.5x OB

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  • 4 weeks later...
I have the same experience as client - especially with the latest updates (not the one from June 17th which is not installed yet on my PC).

 

Connection timeout around 2-5 min beeing on the MP server - which was very rare before. It´s not a matter of "ping" nor of my internet connection (100MB down/40MB up). Still have no clue whats going on. Ports are open (to be sure), firewall is not blocking.

 

Hi, were you able to fix this ?

I'm seeing the same thing here, so I was wondering if you found a solution.

i7 6700k/GTX1070-8G/MSI-Z170A Gaming Pro Carbon/32GB DDR4 Kingston HyperX PREDATOR DDR4 3000MHZ Vengeance 1600/TM Warthog #6106/Samsung SB350_S27B350H/OCZ Agility3 SSD 128GB / Win10-64/TIR5



 

 

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  • 1 year later...

Bump to an old thread; I changed to a new computer for my dediserver and the new computer keeps randomly kicking groups of people.

 

2022-05-04 01:58:59.527 INFO    Scripting: event:type=relinquished,initiatorPilotName=XCNuse,target=Devil-4,t=2715.801,targetMissionID=100,
2022-05-04 01:58:59.530 INFO    NET: remove: client[2]
2022-05-04 01:59:02.526 INFO    Scripting: event:type=relinquished,initiatorPilotName=RAM 1-4 | Glue,target=Devil-2,t=2718.801,targetMissionID=98,
2022-05-04 01:59:02.527 INFO    NET: remove: client[4]

 

out of 3 of us on tonight, 1 person survived, 2 of us were kicked.

My old computer never had this issue.

For what it's worth, it's the same network, both are static IPs on a external static IP so I can guarantee that is not the issue.

 

I realized this could have also occurred when I updated router as well, so found a different setting, NAT Acceleration (NAT Boost), have disabled that thinking it might have some effect... will attempt to update if I ever find anything further.


Edited by XCNuse
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