Quae Tinnungulus Posted January 26, 2020 Share Posted January 26, 2020 This has happened several times not sure why if someone can take a look at the log file for a hint of corruption thanks 2020-01-26 03:38:37.735 DEBUG Scripting: cat 0 2020-01-26 03:43:31.025 INFO DX11BACKEND: Unloaded 254 mb of textures. 2020-01-26 03:45:31.010 INFO DX11BACKEND: Unloaded 0 mb of textures. 2020-01-26 03:45:32.267 INFO TACVIEW.DLL: During the last 600.0s an average of 111 units objects and 5 ballistic objects have been active per frame 2020-01-26 03:45:32.267 INFO TACVIEW.DLL: The average frame rate of 25.8fps would have been 26.8fps if the flight data recorder was disabled 2020-01-26 03:45:32.267 INFO TACVIEW.DLL: DCS World simulation is taking 96.0% of CPU 2020-01-26 03:45:32.267 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 3.7% of CPU 2020-01-26 03:45:32.267 INFO TACVIEW.DLL: Tacview recorder is taking 0.3% of CPU 2020-01-26 03:47:31.005 INFO DX11BACKEND: Unloaded 91 mb of textures. 2020-01-26 03:48:46.540 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 0 66 squares 2020-01-26 03:48:46.544 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 1 66 squares 2020-01-26 03:48:46.544 INFO EDTERRAINGRAPHICS41: surface5 gc() 11.170100 ms 2020-01-26 03:48:46.544 INFO EDTERRAINGRAPHICS41: forestDistanceFactor has been changed to 1.000000. Update lod buffers. 2020-01-26 03:48:46.544 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectDeclBuffer() 2020-01-26 03:48:46.545 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectLodDeclBuffer() 2020-01-26 03:49:08.809 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 0 23 squares 2020-01-26 03:49:08.810 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 1 22 squares 2020-01-26 03:49:08.810 INFO EDTERRAINGRAPHICS41: surface5 gc() 2.364600 ms 2020-01-26 03:49:08.818 INFO EDTERRAINGRAPHICS41: forestDistanceFactor has been changed to 0.750000. Update lod buffers. 2020-01-26 03:49:08.818 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectDeclBuffer() 2020-01-26 03:49:08.818 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectLodDeclBuffer() 2020-01-26 03:49:31.019 INFO DX11BACKEND: Unloaded 157 mb of textures. 2020-01-26 03:51:31.015 INFO DX11BACKEND: Unloaded 189 mb of textures. 2020-01-26 03:52:34.735 DEBUG LuaGUI: displaying table: table: 00000006965A9650 nil 2020-01-26 03:52:34.735 DEBUG LuaGUI: [1] = 1 2020-01-26 03:52:34.735 DEBUG LuaGUI: [2] = 2 2020-01-26 03:52:34.735 DEBUG LuaGUI: [3] = 3 2020-01-26 03:52:34.735 DEBUG LuaGUI: [4] = 4 2020-01-26 03:52:34.735 DEBUG LuaGUI: [5] = 5 2020-01-26 03:52:34.735 DEBUG LuaGUI: [6] = 6 2020-01-26 03:52:34.735 DEBUG LuaGUI: [7] = 7 2020-01-26 03:52:34.735 DEBUG LuaGUI: traverseTable done 2020-01-26 03:52:34.735 DEBUG LuaGUI: ---side--- 2 2 2020-01-26 03:52:34.738 WARNING LOG: 4 duplicate message(s) skipped. 2020-01-26 03:52:34.738 DEBUG LuaGUI: ---side--- 2 0 2020-01-26 03:52:34.738 DEBUG LuaGUI: ---side--- 2 2 2020-01-26 03:53:30.994 INFO DX11BACKEND: Unloaded 203 mb of textures. 2020-01-26 03:54:20.821 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 0 53 squares 2020-01-26 03:54:20.825 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 1 52 squares 2020-01-26 03:54:20.825 INFO EDTERRAINGRAPHICS41: surface5 gc() 9.888400 ms 2020-01-26 03:54:20.825 INFO EDTERRAINGRAPHICS41: forestDistanceFactor has been changed to 1.000000. Update lod buffers. 2020-01-26 03:54:20.826 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectDeclBuffer() 2020-01-26 03:54:20.826 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectLodDeclBuffer() 2020-01-26 03:54:38.603 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 0 14 squares 2020-01-26 03:54:38.603 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 1 14 squares 2020-01-26 03:54:38.603 INFO EDTERRAINGRAPHICS41: surface5 gc() 1.467700 ms 2020-01-26 03:54:38.612 INFO EDTERRAINGRAPHICS41: forestDistanceFactor has been changed to 0.750000. Update lod buffers. 2020-01-26 03:54:38.613 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectDeclBuffer() 2020-01-26 03:54:38.613 INFO EDTERRAINGRAPHICS41: InstanceManager2::updateObjectLodDeclBuffer() 2020-01-26 03:55:09.592 DEBUG LuaGUI: displaying table: table: 0000000638520250 nil 2020-01-26 03:55:09.592 DEBUG LuaGUI: [1] = 1 2020-01-26 03:55:09.592 DEBUG LuaGUI: [2] = 2 2020-01-26 03:55:09.592 DEBUG LuaGUI: [3] = 3 2020-01-26 03:55:09.592 DEBUG LuaGUI: [4] = 4 2020-01-26 03:55:09.592 DEBUG LuaGUI: [5] = 5 2020-01-26 03:55:09.592 DEBUG LuaGUI: [6] = 6 2020-01-26 03:55:09.592 DEBUG LuaGUI: [7] = 7 2020-01-26 03:55:09.593 DEBUG LuaGUI: traverseTable done 2020-01-26 03:55:09.593 DEBUG LuaGUI: ---side--- 2 2 2020-01-26 03:55:09.595 WARNING LOG: 4 duplicate message(s) skipped. 2020-01-26 03:55:09.595 DEBUG LuaGUI: ---side--- 2 0 2020-01-26 03:55:09.595 DEBUG LuaGUI: ---side--- 2 2 2020-01-26 03:55:31.004 INFO DX11BACKEND: Unloaded 70 mb of textures. 2020-01-26 03:55:32.273 INFO TACVIEW.DLL: During the last 600.0s an average of 109 units objects and 6 ballistic objects have been active per frame 2020-01-26 03:55:32.273 INFO TACVIEW.DLL: The average frame rate of 26.7fps would have been 27.9fps if the flight data recorder was disabled 2020-01-26 03:55:32.273 INFO TACVIEW.DLL: DCS World simulation is taking 95.8% of CPU 2020-01-26 03:55:32.273 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 3.8% of CPU 2020-01-26 03:55:32.273 INFO TACVIEW.DLL: Tacview recorder is taking 0.3% of CPU 2020-01-26 03:56:25.745 DEBUG Scripting: typeCallname == nil 2020-01-26 03:56:25.745 DEBUG Scripting: pUnit:getDesc().category = 0 2020-01-26 03:56:25.745 DEBUG Scripting: category Tankers 2020-01-26 03:56:25.745 DEBUG Scripting: cat 0 2020-01-26 03:56:31.293 DEBUG Scripting: typeCallname == nil 2020-01-26 03:56:31.293 DEBUG Scripting: pUnit:getDesc().category = 0 2020-01-26 03:56:31.293 DEBUG Scripting: category Tankers 2020-01-26 03:56:31.293 DEBUG Scripting: cat 0 2020-01-26 03:57:15.338 ERROR EFFECTS: ODCSParticleSystem: trying to set parameter for emitter that doesn't exists in shellExplosion.lua 2020-01-26 03:57:31.009 INFO DX11BACKEND: Unloaded 237 mb of textures. 2020-01-26 03:57:45.225 INFO NET: disconnected from server 2020-01-26 03:57:45.225 INFO Dispatcher: Stop 2020-01-26 03:57:45.225 DEBUG LuaGUI: ----onNetDisconnect--- 5 false 2020-01-26 03:57:45.225 DEBUG LuaGUI: ---stop--- true 2020-01-26 03:57:45.259 INFO NET: client has stopped 2020-01-26 03:57:45.272 INFO TACVIEW.DLL: End of flight data recording 2020-01-26 03:57:45.301 DEBUG LuaGUI: --- positionCallback : x,y 0 340 2020-01-26 03:57:45.320 DEBUG LuaGUI: ----onSimulationStop--- true Connection timed out. 5 2020-01-26 03:57:45.320 DEBUG LuaGUI: ----DCS.isMultiplayer()--- false 2020-01-26 03:57:45.320 DEBUG LuaGUI: removing C:\Users\Vence\AppData\Local\Temp\DCS.openbeta\tempMission.miz 2020-01-26 03:57:45.518 DEBUG LuaGUI: ---- openReturnScreen= multiplayer 2020-01-26 03:57:58.897 INFO Config: netview stopped 2020-01-26 03:57:58.981 INFO TERRAIN: lSystem::CleanScenes() 2020-01-26 03:57:58.989 INFO VISUALIZER: StopSimulation 2020-01-26 03:57:58.990 INFO VISUALIZER: Stopped collection of statistic. 2020-01-26 03:57:59.002 INFO EDCORE: (dDispatcher)enterToState_:3 2020-01-26 03:57:59.002 DEBUG LuaGUI: removing C:\Users\Vence\AppData\Local\Temp\DCS.openbeta\tempMission.miz 2020-01-26 03:57:59.218 DEBUG LuaGUI: ---- openReturnScreen= multiplayer 2020-01-26 03:57:59.580 DEBUG LuaGUI: ~~~updateGrid 2020-01-26 03:58:00.046 WARNING LOG: 1 duplicate message(s) skipped. 2020-01-26 03:58:00.046 INFO NET: client has started 2020-01-26 03:58:00.048 INFO NET: Using LEDBAT for UDP congestion control. 2020-01-26 03:58:00.048 DEBUG LuaGUI: ~~~startUpdate~~~ 2020-01-26 03:58:41.030 DEBUG LuaGUI: ~~~updateGrid [sIGPIC][/sIGPIC] Intel i7 3820 32GB NVIDIA GTX 1060 6GB TM Warthog Flight Controller & Pedals Odyssey+ WMR Headset TrackIR5 Win10 Link to comment Share on other sites More sharing options...
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