104th_Maverick Posted February 14, 2020 Share Posted February 14, 2020 (edited) Not really a bug report as such more of a heads up for users who are struggling with 2.5.6. I've noticed that the sound set up in the game has totally changed in 2.5.6 and is causing issues with clients who have sound mods installed. (the folder structure for how sounds are used has been reworked and is now C:\Program Files\Eagle Dynamics\DCS World OpenBeta\Sounds.edc) Removing any sound mods installed will fix your issue. :thumbup: Edited February 14, 2020 by [Maverick] [sIGPIC][/sIGPIC] 104th Phoenix Wing Commander / Total Poser / Elitist / Hero / Chad www.104thPhoenix.com www.facebook.com/104thPhoenix My YouTube Channel Link to comment Share on other sites More sharing options...
M0ltar Posted February 14, 2020 Share Posted February 14, 2020 Sound Mods no longer work Just a heads up to everyone that the majority of sound mods after the 2.5.6 update will no longer work due to an update to the sound engine that ED did. I have no idea how the new sounds engine works or how the sounds are laid out. If anyone has any idea, please feel free to let me know. [sIGPIC][/sIGPIC] 64th Aggressors TS DCSWorldEvents Twitch Splash One Gaming Splash One Gaming Discord The Merge SATAL Link to comment Share on other sites More sharing options...
M0ltar Posted February 14, 2020 Share Posted February 14, 2020 Figured out that all sound files are now encrypted and read only. [sIGPIC][/sIGPIC] 64th Aggressors TS DCSWorldEvents Twitch Splash One Gaming Splash One Gaming Discord The Merge SATAL Link to comment Share on other sites More sharing options...
fagulha Posted February 14, 2020 Share Posted February 14, 2020 ;4209043']Not really a bug report as such more of a heads up for users who are struggling with 2.5.6. I've noticed that the sound set up in the game has totally changed in 2.5.6 and is causing issues with clients who have sound mods installed. (the folder structure for how sounds are used has been reworked and is now C:\Program Files\Eagle Dynamics\DCS World OpenBeta\Sounds.edc) Removing any sound mods installed will fix your issue. :thumbup: Did not happened to me but thank you for the heads up! Best regards, F. - "Don't be John Wayne in the Break if you´re going to be Jerry Lewis on the Ball". About carrier ops: "The younger pilots are still quite capable of holding their heads forward against the forces. The older ones have been doing this too long and know better; sore necks make for poor sleep.' PC: I7 4790K 4.6ghz | 32GB RAM | Zotac GTX 1080Ti 11Gb DDR5x | Water cooler NZXT AIO Kraken x53 | 3.5TB (x4 SSD´s) | Valve Index| Andre´s JeatSeat. Link to comment Share on other sites More sharing options...
Grimes Posted February 14, 2020 Share Posted February 14, 2020 Try placing sound mods in saved games folder. But yeah, ED decided to protect all of their sound files so modding the install/Sounds folder is now out of the question. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum Link to comment Share on other sites More sharing options...
cabzi Posted February 14, 2020 Share Posted February 14, 2020 Ok, what the actual F... ED? :censored: i7-6850K | GTX1080 | 32GB DDR4 | Windows 10 Pro Link to comment Share on other sites More sharing options...
Tholozor Posted February 15, 2020 Share Posted February 15, 2020 Seems like moving them to Saved Games did the trick for me; at least any that went directly into the Sounds folder, everything else that goes into aircraft-specific folders works like before. REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/ Link to comment Share on other sites More sharing options...
Silversmith Posted February 15, 2020 Share Posted February 15, 2020 DCS 2.5.6 fails to load with VoiceAttack and Vaicom pro running, I assume this is also related to the SOUND encryption issue. Only way to restart DCS is to REPAIR then allow repair to deletd files Sounds\Speech\common.lua and Sounds\Speech\speech.lua Link to comment Share on other sites More sharing options...
Grimes Posted February 15, 2020 Share Posted February 15, 2020 DCS 2.5.6 fails to load with VoiceAttack and Vaicom pro running, I assume this is also related to the SOUND encryption issue. Only way to restart DCS is to REPAIR then allow repair to deletd files Sounds\Speech\common.lua and Sounds\Speech\speech.lua Try replacing the files in \DCS World\Scripts\Speech. Looks to be where the lua files were moved to. Initially I thought they were also encrypted but I guess they were simply moved. I don't know what VoiceAttack and Vaicom modify with the files, but I am fairly certain those files were updated in the patch so the mods may need to be updated. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum Link to comment Share on other sites More sharing options...
Nightstorm Posted February 15, 2020 Share Posted February 15, 2020 Sounds folder structure encrypted on 2.5.6? Why? What was the purpose of doing this? It renders VAICOM/Voice Attach incompatible. It prevents any modifications to any music or sound effects. What was the advantage or purpose behind this UNDOCUMENTED change? I for one rolled back to 2.5.5 b/c I don't want to fly w/o VAICOMM. And there are many great sound and or music mods out there that your customer base enjoy using. Please revert this back to the 2.5.5 structure. Thank you. Link to comment Share on other sites More sharing options...
fitness88 Posted February 15, 2020 Share Posted February 15, 2020 Why? What was the purpose of doing this? It renders VAICOM/Voice Attach incompatible. It prevents any modifications to any music or sound effects. What was the advantage or purpose behind this UNDOCUMENTED change? I for one rolled back to 2.5.5 b/c I don't want to fly w/o VAICOMM. And there are many great sound and or music mods out there that your customer base enjoy using. Please revert this back to the 2.5.5 structure. Thank you. +1 couldn't agree more:helpsmilie: Link to comment Share on other sites More sharing options...
Grimes Posted February 15, 2020 Share Posted February 15, 2020 Put sound file mods in saved games with the same file structure. For sound mods that modify the lua files check Scripts/Speech, it should be in the same format. Unknown if they are integrity checked. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum Link to comment Share on other sites More sharing options...
fitness88 Posted February 15, 2020 Share Posted February 15, 2020 (edited) Put sound file mods in saved games with the same file structure. For sound mods that modify the lua files check Scripts/Speech, it should be in the same format. Unknown if they are integrity checked. Thanks for the tip. I use OVGME, so based on what you say I won't have to anymore if I move my sound mods to the saved games folder. I seem to remember a long time ago trying to put sound files in there but they didn't load? edit:just tried it and it works perfectly!...thanks again!! Edited February 15, 2020 by fitness88 Link to comment Share on other sites More sharing options...
EasyEB Posted February 15, 2020 Share Posted February 15, 2020 This is a disaster. Link to comment Share on other sites More sharing options...
MoGas Posted February 15, 2020 Share Posted February 15, 2020 jeez Link to comment Share on other sites More sharing options...
Nealius Posted February 15, 2020 Share Posted February 15, 2020 The problem with this is that so many aircraft still use the default Su-25 sounds, so if you want to apply a sound mod to multiple aircraft that share those files, you'll have to manually swap it out each time you fly that aircraft. As opposed to JSGME where you can just remove/install with two clicks. Link to comment Share on other sites More sharing options...
jafa Posted February 15, 2020 Share Posted February 15, 2020 Thanks for the tip. I use OVGME, so based on what you say I won't have to anymore if I move my sound mods to the saved games folder. I seem to remember a long time ago trying to put sound files in there but they didn't load? edit:just tried it and it works perfectly!...thanks again!! Do you have file/path set up , cos I tried it with some external sound mod for the f18 and It didnt work. Cheers Jafa [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Blinde Posted February 15, 2020 Share Posted February 15, 2020 Seems like moving them to Saved Games did the trick for me; at least any that went directly into the Sounds folder, everything else that goes into aircraft-specific folders works like before. Yes, soundmods like Hornet works since it's on Sounds folder but I can't get Tomcat soundmods to work since they are on their own folder on Coremods. Tried it by setting up the proper folders in Saved Games but no luck. Link to comment Share on other sites More sharing options...
EasyEB Posted February 15, 2020 Share Posted February 15, 2020 Put sound file mods in saved games with the same file structure. For sound mods that modify the lua files check Scripts/Speech, it should be in the same format. Unknown if they are integrity checked. Once again you save my DCS experience. I owe you brother. Link to comment Share on other sites More sharing options...
fitness88 Posted February 15, 2020 Share Posted February 15, 2020 Do you have file/path set up , cos I tried it with some external sound mod for the f18 and It didnt work. Cheers Jafa I took the modded sounds folder and put it into the C:\Users\user name\Saved Games\DCS.openbeta Link to comment Share on other sites More sharing options...
Nightstorm Posted February 15, 2020 Share Posted February 15, 2020 Yes, soundmods like Hornet works since it's on Sounds folder but I can't get Tomcat soundmods to work since they are on their own folder on Coremods. Tried it by setting up the proper folders in Saved Games but no luck. Any sound mod that placed modified files in CoreMods or Mods should still work as before. Only mods that used the Sounds folder in the root DCS need to be moved to your root Save Games folder instead. So far this is working. I've not yet tested to see if I can get VAICOM working again. I was thinking of copying the moved lua files to the old path, letting it append/modify those and then putting them back. No clue yet if that would work or not. I'll test it soon. Link to comment Share on other sites More sharing options...
fitness88 Posted February 15, 2020 Share Posted February 15, 2020 Any sound mod that placed modified files in CoreMods or Mods should still work as before. Only mods that used the Sounds folder in the root DCS need to be moved to your root Save Games folder instead. Correct, I've done just that and it works perfectly. Link to comment Share on other sites More sharing options...
Blinde Posted February 15, 2020 Share Posted February 15, 2020 Well, I can't get F-14 soundmod to work. That default HB's frontal engine sound is awful. Link to comment Share on other sites More sharing options...
Wolf359 Posted February 15, 2020 Share Posted February 15, 2020 Has anyone tried uninstalling and reinstalling VoiceAttack? FYI: VaicomPro IS already in the saved games folder structure. Rig: Alienware Aurora R9 - 9th Gen Core i7 9700K 4.6GHz 8 Cores | NVIDIA GeForce RTX 3060 Ti 8GB GDDR6 | 2TB M.2 PCIe NVMe SSD | 64GB Corsair Vengeance RGB PRO SL DDR4 3200MHz XMP 2.0 | LG Series80 QNED 50in 4K 120hz | TM Warthog HOTAS w/F-18 grip | Logitech G Pro RP | TM Cougar MFDs | TrackIR 5 Pro | VR: Oculus Quest 2 | Modules: FC3 | F/A-18C | F-16C | A-10C II | F-14 | M-2000C | AV-8B | F-5E | JF-17 | P-51D | KA-50iii | UH-1H | AH-64D | Supercarrier | Combined Arms | Nevada | Persian Gulf | Syria | Normandy | Chanel | Link to comment Share on other sites More sharing options...
lee1hy Posted February 16, 2020 Share Posted February 16, 2020 where put coremod aircraft sound into saved/dcs ???? f14 f18 fw190a8 weapon / engine creator of ED's official F-16C liveries (WP,OS, 132nd, 152nd, 174th) AH-64D livery contest winner kim_123456#3214 My user files https://shorturl.at/cdKV5 Link to comment Share on other sites More sharing options...
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