Mike5560 Posted May 8, 2020 Share Posted May 8, 2020 Just to report an issue, I couldn't complete mission 11 (TARCAP). After reviewing the mission in the editor and the tacview file, I noticed a flight of MiG-25s that activated but did not taxi to the runway. After about an hour Id hoped there was a mission complete message that I missed so I RTB'd. Link to comment Share on other sites More sharing options...
Mike5560 Posted May 8, 2020 Share Posted May 8, 2020 Got a question. I am a newbie so be patient. First I cannot communicate with my wingman. The radio is on and set to VHF 135.00 mhz. But they do not respond. Can communicate with the awacs and tower but not my Flight. Also when I request taxy to runway they tell me to taxy to runway 10. Kish runways are numbered 27L and 27R and 60L and 60R. Also when I come in for a landing I am told to use runway 28. No Runway 28 only 27L and 27R and 60L and 60R. Can someone explain this. I occasionally have the same comms issue in the F-16, though I havent had any issues with this campaign. Only thing I can suggest is make sure you use the VHF transmit comms key instead of the easy comms key. The runway headings at Kish are wonky. The two digits are rounded to the nearest 10 degrees of magnetic heading. So if a runway heading is 278 it should be labeled '28' and the opposite direction '10'. It might be an issue with the game, or an issue with the runway and what world magnetic model they were using at the time that causes a discrepancy in the game. I set my course knob to 090 for runway 09 "runway 10" and it's spot on. Link to comment Share on other sites More sharing options...
xWARGOx Posted May 10, 2020 Share Posted May 10, 2020 Thanks for the campaign brother. Appreciate your work and time giving me something to do during this mess all got going on. Link to comment Share on other sites More sharing options...
Florence201 Posted May 25, 2020 Author Share Posted May 25, 2020 Just to report an issue, I couldn't complete mission 11 (TARCAP). After reviewing the mission in the editor and the tacview file, I noticed a flight of MiG-25s that activated but did not taxi to the runway. After about an hour Id hoped there was a mission complete message that I missed so I RTB'd. It may have even been an airborne flight that landed. I'll look into tweaking mission goals [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Florence201 Posted May 25, 2020 Author Share Posted May 25, 2020 New version released to fix mission11. However, mission goal had nothing to do with MiG25's, it's all about MiG29s hint hint [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Pantera93 Posted June 11, 2020 Share Posted June 11, 2020 Mission 2: Cheavy group (harriers) supposed to kill only sa-8s but instead killed the whole t-90 convoy along with MQ-Reaper "Watcher" Hellfires. Left a full-packed F-16 flight (me and the boyz) to kill a single transport Kraz to omplete the mission. FAULTY LOADOUTS OR MISSION DESIGN? Anyways, not funny at all.... - "It's better to reign in hell than to serve in Heaven" Modules: A-4E-C Skyhawk, A-10C II Tank Killer, AJS37 Viggen, AV-8B Harrier, F-14B Tomcat, F-15C Eagle, F-16C Viper, F/A-18C Hornet, MIG-21 Fishbed, MIG-29, SU-27, SU-33 Maps: Caucasus, Nevada, Persian Gulf, Syria, Supercarrier Rig: i7 4790 / Nvidia GTX 1070 Strix / 16GB RAM DDR3 1600 MHz / 256 GB SSD / Windows 10 Setup: ThrustMaster TWCS Throttle, Titanwolf "Vulture" Stick, DelanClip PRO, Home-made universal Cockpit panel Link to comment Share on other sites More sharing options...
Florence201 Posted June 11, 2020 Author Share Posted June 11, 2020 Mission 2: Cheavy group (harriers) supposed to kill only sa-8s but instead killed the whole t-90 convoy along with MQ-Reaper "Watcher" Hellfires. Left a full-packed F-16 flight (me and the boyz) to kill a single transport Kraz to omplete the mission. FAULTY LOADOUTS OR MISSION DESIGN? Anyways, not funny at all.... Are you playing in MP with cold jets? The barriers should be just in front of you during the transit. If you’re having issues, then add a time more than trigger to activate them [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Furiz Posted June 18, 2020 Share Posted June 18, 2020 Hi, don't know if it is a DCS problem or something in mission editor, but AI is missing their targets, mission 6 with anti ship, don't know how to do it since the ordinance the player has is not enough to destroy the 2 ships, and AI just cant hit them. Mission 2 as well, AI missing targets, and player laser guided bombs cant hit probably cause of jtac lasing? Link to comment Share on other sites More sharing options...
Florence201 Posted June 18, 2020 Author Share Posted June 18, 2020 Hi, don't know if it is a DCS problem or something in mission editor, but AI is missing their targets, mission 6 with anti ship, don't know how to do it since the ordinance the player has is not enough to destroy the 2 ships, and AI just cant hit them. Mission 2 as well, AI missing targets, and player laser guided bombs cant hit probably cause of jtac lasing? With M6, task them to attack group first, as for some reason if your bombs disable the ships AI won’t attack. Plus, feel free to change loadout as required prior to engine start. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Furiz Posted June 18, 2020 Share Posted June 18, 2020 (edited) With M6, task them to attack group first, as for some reason if your bombs disable the ships AI won’t attack. Plus, feel free to change loadout as required prior to engine start. Yep I tried that too let them attack first, they do attack them but they are missing them with laser guided bombs. and 4x4 = 16x GB12 Each does about 12-14% dmg to them, so I think that is enough bombs but the problem is that they don't hit them. In mission 2 same happens, I tried changing their loadout to dumb bombs cause I thought JTAC was making problems, but they miss with those as well. Edited June 18, 2020 by Furiz Link to comment Share on other sites More sharing options...
Florence201 Posted June 19, 2020 Author Share Posted June 19, 2020 That’s a DCS thing I can’t change I’m afraid. They bombed the ship ok when it was built [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Furiz Posted June 19, 2020 Share Posted June 19, 2020 That’s a DCS thing I can’t change I’m afraid. They bombed the ship ok when it was built Yea I think so too, I finished the campaign before, doing it again but now I've stumbled on this issue where they are just missing... and its only f16 AI the F18 AI is hitting targets. Link to comment Share on other sites More sharing options...
Florence201 Posted June 19, 2020 Author Share Posted June 19, 2020 That definitely leads me to believe AI have been borked in an update. Might be worth a DCS post about AI behavior [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Bunny Clark Posted June 20, 2020 Share Posted June 20, 2020 I just played this mission last week in the current Stable build and it worked fine. Wingmen all had 100% accuracy with GBU drops on the ships. The wingmen even had a few bombs left over after both ships were sunk. Oil In The Water Hornet Campaign. Bunny's: Form-Fillable Controller Layout PDFs | HOTAS Kneeboards | Checklist Kneeboards Link to comment Share on other sites More sharing options...
Furiz Posted June 23, 2020 Share Posted June 23, 2020 Well now F18 and f16 are missing targets with LGBs, tested and reported. Link to comment Share on other sites More sharing options...
SMN Posted June 30, 2020 Share Posted June 30, 2020 (edited) Yep I tried that too let them attack first, they do attack them but they are missing them with laser guided bombs. and 4x4 = 16x GB12 Each does about 12-14% dmg to them, so I think that is enough bombs but the problem is that they don't hit them. 4 x GBU-10 (PAIR to each boat) And does not need AI help.... Edited June 30, 2020 by SMN Окурок, выброшенный в урну, гораздо патриотичнее флажочка на автомобиле TM Wartrhog Stick + VPC MongoosT-50Base + VPC TMW Extension 150mm / TM Wartrhog Throttle / CH Pro Pedals / 2-VPC Deck Mount / TrackIR5/ __________________________________________________________ i5-10600K Over to 5.0MHz/32GbDD4-3200/RTX4070/System-SSD1 DCS-SSD2/32" 2560x1440 Link to comment Share on other sites More sharing options...
Furiz Posted July 1, 2020 Share Posted July 1, 2020 4 x GBU-10 (PAIR to each boat) And does not need AI help.... Yep good idea, I guess Ill pay around in the mission editor ;D Link to comment Share on other sites More sharing options...
Florence201 Posted July 1, 2020 Author Share Posted July 1, 2020 You don’t need to change ME for this, just request rearm when the battery and backup radio are powered on. My load outs are only suggested and by no means hard and fast mustn’t swap. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Furiz Posted July 1, 2020 Share Posted July 1, 2020 You don’t need to change ME for this, just request rearm when the battery and backup radio are powered on. My load outs are only suggested and by no means hard and fast mustn’t swap. Yea but your anti ship mission for F-16c starts up in the Air ;D Link to comment Share on other sites More sharing options...
SMN Posted July 7, 2020 Share Posted July 7, 2020 (edited) New version released to fix mission11. However, mission goal had nothing to do with MiG25's, it's all about MiG29s hint hint Unpossible to complete mission 11. After information " ALL FLIGHTS, THIS IS OVERLORD. SIGINT INDICATES FIGHTERS LAUNCHING FROM SHIRAZ AIRBASE. BE ON THE LOOKOUT" - 8 MIG-21 takeoff from SHIRAZ and they was shooted down by another F-16. And only 4 crushed MIG-25 on SHIRAZ taxiway and no more! I waited half an hour .... !! RTB - ZERO! P,S Version 11.06.2020 Edited July 7, 2020 by SMN Окурок, выброшенный в урну, гораздо патриотичнее флажочка на автомобиле TM Wartrhog Stick + VPC MongoosT-50Base + VPC TMW Extension 150mm / TM Wartrhog Throttle / CH Pro Pedals / 2-VPC Deck Mount / TrackIR5/ __________________________________________________________ i5-10600K Over to 5.0MHz/32GbDD4-3200/RTX4070/System-SSD1 DCS-SSD2/32" 2560x1440 Link to comment Share on other sites More sharing options...
Florence201 Posted July 7, 2020 Author Share Posted July 7, 2020 (edited) Unpossible to complete mission 11. After information " ALL FLIGHTS, THIS IS OVERLORD. SIGINT INDICATES FIGHTERS LAUNCHING FROM SHIRAZ AIRBASE. BE ON THE LOOKOUT" - 8 MIG-21 takeoff from SHIRAZ and they was shooted down by another F-16. And only 4 crushed MIG-25 on SHIRAZ taxiway and no more! I waited half an hour .... !! RTB - ZERO! P,S Version 11.06.2020 i'd have to investigate this as it appears you're playing in MP and it was never designed for that. What are the mission goals in the ME? (I'm not near my pc to check) Edited July 7, 2020 by Florence201 [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
SMN Posted July 8, 2020 Share Posted July 8, 2020 i'd have to investigate this as it appears you're playing in MP and it was never designed for that. What are the mission goals in the ME? (I'm not near my pc to check) I play in SP, no MP ! TARCAP For Ground Strike missions Окурок, выброшенный в урну, гораздо патриотичнее флажочка на автомобиле TM Wartrhog Stick + VPC MongoosT-50Base + VPC TMW Extension 150mm / TM Wartrhog Throttle / CH Pro Pedals / 2-VPC Deck Mount / TrackIR5/ __________________________________________________________ i5-10600K Over to 5.0MHz/32GbDD4-3200/RTX4070/System-SSD1 DCS-SSD2/32" 2560x1440 Link to comment Share on other sites More sharing options...
Florence201 Posted July 11, 2020 Author Share Posted July 11, 2020 Tweaked Msn 11 win criteria. New version released today 11 Jul 2020 [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
lt_d4n Posted August 21, 2020 Share Posted August 21, 2020 (edited) hi!! it is impossible to fulfill the second mission, the wingman do not attack the targets. when I tell them to attack mission objectives they go somewhere else Edited August 21, 2020 by vra Link to comment Share on other sites More sharing options...
Florence201 Posted August 21, 2020 Author Share Posted August 21, 2020 hi!! it is impossible to fulfill the second mission, the wingman do not attack the targets. when I tell them to attack mission objectives they go somewhere else OK, that is a DCS AI issue i'm afraid. One of the ways round it I've found is to attack the target your self, then get them to carry out mission and rejoin. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
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