Jump to content

Recommended Posts

Posted

Some problems with the light source from the searchlight:

 

 

 

 

There is no real gradient when you move the camera from the side and then over the light cone. It is simply an instant ON/OFF when you move the camera through the cone.

 

I know the example below is a bit extreme in angle, but it is easily reproducable and shows what I mean. You either get the light effect in picture 1, or 2. There's no real in between.

 

5EZMaSu.jpg

 

hQBwak1.png

 

 

 

 

 

 

 

Another similar bug to the above. Depending on the angle, you either see the light source or not. When looking from the side, you see from where the light comes. When you are in the light cone, you get this white overlay and the main light source switches off.

 

NI1O8r5.png

 

kuxIXvu.png

 

 

 

 

 

 

 

The Light shines through object

 

0qUukTM.png

 

 

 

 

 

 

 

Objects won't get lit up by the light

 

FjkeyKV.png

 

 

 

  • 4 weeks later...
  • 3 weeks later...
  • ED Team
Posted

Hi

 

Currently we do have to find a balance with light sources and fps. To have the light source blocked by every object is going to create a frame hit.

 

Consider light sources work in progress for now, we will see improvement in the future.

 

Please include track replays when doing reports it helps us to reproduce issues quicker, and one issue per report.

 

Thank you

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...