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Head movement limits


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Hi, I'm on a reverb, and sometimes get head limits, sometimes don't.

Some people suggested it would be first flight of the day, first multiplayer takeoff, second multiplayer takeoff, etc - but so far it's not a rule, it comes and goes. I've tried to find a pattern, but I can only call it random.

 

I first had it in Spit, recently saw in Hornet. Today, in the hornet? Nothing.

VR, i9, Winwing, TM and VKB.

 

2, 4, ban, ban, 2

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Also make sure you, do the moves, to get your headset center established... Look left slowly look right, and look down at the ground, you may have to do it a couple of times. You might want to add a center headset button to your hotas bindings

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Did you set the Reverb up for seated or did you do the room boundaries? I did room boundaries finally and it seemed to help. Not sure if it should have. But I was getting frequent tracking issues with seated setup only. Maybe try it and tell me if you get improvements. If not then I may just go back to seated setup. It could be placebo affect for me.

System Specs: 13900K, Strix Z790 Gaming E, MSI 4090 Sprim Liquid X  OC'd, 64gb Gskill Trident Z DDR5, Samsung 980 PRO M.2 SSD,. Winwing throttle, Winwing panels/MIPs and VKB GF3/MCGU stick, MFG Crosswind V2, HP REVERB G2.

 

 

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  • ED Team

I have spoken with the team,

 

Restricting head movement in VR can create problems for motion sickness, for now we wont be restricting it.

 

Thanks

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