Maachine Posted December 15, 2007 Posted December 15, 2007 so i've been playing this game on and off for about almost 2 years i think. i love flying the A-10. in fact its the only one i know how to fly cause i still want to master it. so i'm just wondering how many of you actually use rudders and for what purpose. i use them to line up bombing runs & during windy landings. thats about it. is it effective to use them during sharp turns and such? i'm not a pilot so i dont know. just wondering what you guys think.
SuperKungFu Posted December 15, 2007 Posted December 15, 2007 not really, i use it the same things you just mentioned, bomb runs and landings. If you like the A-10, you're going to love this. A new A-10 model being worked on. Its still a WIP, but we're working hard to get it ready. [sIGPIC][/sIGPIC]
cool_t Posted December 16, 2007 Posted December 16, 2007 Yes! so i've been playing this game on and off for about almost 2 years i think. i love flying the A-10. in fact its the only one i know how to fly cause i still want to master it. so i'm just wondering how many of you actually use rudders and for what purpose. i use them to line up bombing runs & during windy landings. thats about it. is it effective to use them during sharp turns and such? i'm not a pilot so i dont know. just wondering what you guys think. The A-10 in LOMAC is a great SEAD air-craft. Yes I use the rudders also with what you mentioned. Here is somthing good for you. Go to your mission editor and set up a small sam site like Avengers, SA8, Stinger missiles, ect. Then try different aproach vectors useing the rudder on one run then no rudder on the next. You will find that there is a "Snap" in a defencife move when you rudder right or left and split S to avoid missiles or AAA. Make sure you have some speed and you will see what im talking about. :pilotfly:
Maachine Posted December 16, 2007 Author Posted December 16, 2007 so when is that model supposed to be released? any approximate dates? looks nice and coolt. i know what you mean with that manuever. ive done that once or twice to dodge some AAA fire. i didn't think about that when i wrote this thread. please tell me more. i'm interested cause i barely use the rudders and am looking to improve my flying skills. so leave a message.
SuperKungFu Posted December 16, 2007 Posted December 16, 2007 we're not giving any release dates because that only pressures us to make that date and a lot of things will be over-looked. So we just want to be sure everything is as accurate as it can be before we release it. Its looking good though. [sIGPIC][/sIGPIC]
Weta43 Posted December 16, 2007 Posted December 16, 2007 In LO there's realy only the 2 AFM planes that need use of the rudders to do co-ordinated turns correctly - nothing else yaws that much anyway. It's fun to fly straight & level in either of them then drive the tail back & forth with the rudder like a pendulum untill the plane loses stability :-) Cheers.
GGTharos Posted December 16, 2007 Posted December 16, 2007 And then again if you AFM'ed some other planes you wouldn't need to coordinate anyway since it's taken care of by the flight control augmentation ;) [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
Weta43 Posted December 16, 2007 Posted December 16, 2007 I'm guessing he'll be learning to use them when the DCS A-10 comes out. I know lack of evidence is no proof something doesn't exist, but the only augmentation I've read of for A-10 flight controls is the dual hydraulic system. Cheers.
SoaringEagle74 Posted December 16, 2007 Posted December 16, 2007 I have a problem using the rudders during take off roll. As I get my speed up the su-25t has a tendency to drift from the centerline which leaves me the tendency to oversteer...sometimes to the point where I run off the runway and flip over.:( I remember reading in this forumn that the wheelbase is somewhat off-center but I didn't realise it was to this degree. Try taking off with a crosswind...a real nightmare!
GGTharos Posted December 16, 2007 Posted December 16, 2007 I might be wrong here, but switching to backup and back induces some sort of oscillation which may be indicative of the presence of some form of control linkage. Crosslinking the rudder isn't particularly difficuly IIRC. I'm guessing he'll be learning to use them when the DCS A-10 comes out. I know lack of evidence is no proof something doesn't exist, but the only augmentation I've read of for A-10 flight controls is the dual hydraulic system. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
Maachine Posted December 16, 2007 Author Posted December 16, 2007 I might be wrong here, but switching to backup and back induces some sort of oscillation which may be indicative of the presence of some form of control linkage. Crosslinking the rudder isn't particularly difficuly IIRC. so are you saying there is a hydraulic back up system on the a-10 i don't know about yet? cause i hate it when the hydraulics fail. it makes flight uncomfortable. whats this cross linkage you're talking about?
GGTharos Posted December 16, 2007 Posted December 16, 2007 I think the backup is wire ... but like I said ... I could be wrong. I really don't recall anything other than some backup switch. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
Weta43 Posted December 17, 2007 Posted December 17, 2007 Yep - 2 hydraulic systems as primary & backup, then a mechanical system if all else fails. Cheers.
Weta43 Posted December 17, 2007 Posted December 17, 2007 but switching to backup and back induces some sort of oscillation which may be indicative of the presence of some form of control linkage. That's a long bow to draw... Without knowing the nature of the occilations I'd say simple answers are usually the right ones & occilations after diconnecting & re-connecting the hydraulics would point to problems with the hydraulic systems themselves when re-energised (airlocks in lines/valves/rams, underdamping of unexpectedly large inputs etc) rather than indicate any deliberate cross linkage between the rudders & other flight control surfaces. If all the surface controls are hydraulically assisted from a common pressure source, & something is causing pressure fluctuations in the hydraulic system, all non-neutral controls are going to occilate when the pilot makes an input, regardless of whether there is any intended cross linkage or not. After checking the hydraulics themselves, I'd start looking for how a potential cross linkage could be causing the effect.. 1 Cheers.
Maachine Posted December 17, 2007 Author Posted December 17, 2007 you guys know to much. does it switch automatically in the game, between the 2 systems? is there a switch or something?
SoaringEagle74 Posted December 17, 2007 Posted December 17, 2007 Yeah it seems we have a few engineers in this forumn! What I cannot figure out however is why my rudder oscillates, or in laymen terms seldom returns to neutral, after any rudder input. In fact when I tested joystick inputs in options/input menu of the game both the rudder and throttle where oscillating somewhat by themselves...almost like ghost work! Maybe my controls are at fault...don't really know but it gets frustrating after a while...and yes I use linear input with a small dead zone.:joystick:
GGTharos Posted December 17, 2007 Posted December 17, 2007 Increase your deadzone and give it a little curve. There's very few sticks that don't need this. Weta, good points - thanks for the input. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
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