ebabil Posted March 20, 2020 Share Posted March 20, 2020 Is there any fix for this or we will wait for skinners to make their corrections? (i am not a painter) FC3 | UH-1 | Mi-8 | A-10C II | F/A-18 | Ka-50 III | F-14 | F-16 | AH-64 | Mi-24 | F-5 | F-15E| F-4| Tornado Persian Gulf | Nevada | Syria | NS-430 | Supercarrier // Wishlist: CH-53 | UH-60 Youtube MS FFB2 - TM Warthog - CH Pro Pedals - Trackir 5 Link to comment Share on other sites More sharing options...
Akatsuki Posted March 20, 2020 Share Posted March 20, 2020 (edited) You must edit the description.lua file to fix it. I'm sure all the liveries will be updated, mine's are already updated i just need to upload them to ED user files. Edited March 20, 2020 by Akatsuki Link to comment Share on other sites More sharing options...
Bruce_D Posted March 21, 2020 Share Posted March 21, 2020 Is there any fix for this or we will wait for skinners to make their corrections? (i am not a painter) I've just edited the Description.lua file. add the following code to the descripition.lua: --F16_bl50_FIN_DECAL {"F16_bl50_FIN_DECAL", DIFFUSE, "--NAME OF THE KIL.dll OF YOUR'S SKIN --", false}; {"F16_bl50_FIN_DECAL", DECAL, "empty", true}; {"F16_bl50_FIN_DECAL", ROUGHNESS_METALLIC, "--NAME OF THE KIL_ROUGHMET.dll OF YOUR'S SKIN --", false}; --F16_bl50_FIN_BORT_NUMBER_001 {"F16_bl50_FIN_BORT_NUMBER_001", DIFFUSE, "--NAME OF THE KIL.dll OF YOUR'S SKIN --", false}; {"F16_bl50_FIN_BORT_NUMBER_001", ROUGHNESS_METALLIC, "--NAME OF THE KIL_ROUGHMET.dll OF YOUR'S SKIN --", false}; {"F16_bl50_FIN_BORT_NUMBER_001", DECAL, "empty", true}; --F16_bl50_FIN_BORT_NUMBER_010 {"F16_bl50_FIN_BORT_NUMBER_010", DIFFUSE, "--NAME OF THE KIL.dll OF YOUR'S SKIN --", false}; {"F16_bl50_FIN_BORT_NUMBER_010", ROUGHNESS_METALLIC, "--NAME OF THE KIL_ROUGHMET.dll OF YOUR'S SKIN --", false}; {"F16_bl50_FIN_BORT_NUMBER_010", DECAL, "empty", true}; --F16_bl50_FIN_BORT_NUMBER_100 {"F16_bl50_FIN_BORT_NUMBER_100", DIFFUSE, "--NAME OF THE KIL.dll OF YOUR'S SKIN --", false}; {"F16_bl50_FIN_BORT_NUMBER_100", ROUGHNESS_METALLIC, "--NAME OF THE KIL_ROUGHMET.dll OF YOUR'S SKIN --", false}; {"F16_bl50_FIN_BORT_NUMBER_100", DECAL, "empty", true}; Link to comment Share on other sites More sharing options...
Akatsuki Posted March 21, 2020 Share Posted March 21, 2020 (edited) Yes but that's just part of it. There are numbers on other locations (2 other textures), here's the whole list: --F16_bl50_NOUSE_1_DECAL {"F16_bl50_NOUSE_1_DECAL", 0, "f16_bl50_main_1", false}; {"F16_bl50_NOUSE_1_DECAL", 1, "f16_bl50_main_1_normal", true}; {"F16_bl50_NOUSE_1_DECAL", ROUGHNESS_METALLIC, "f16_bl50_main_1_roughmet", false}; {"F16_bl50_NOUSE_1_DECAL", DECAL, "empty", true}; --F16_bl50_NOUSE_1_BORT_NUMBER_001 {"F16_bl50_NOUSE_1_BORT_NUMBER_001", 0, "f16_bl50_main_1", false}; {"F16_bl50_NOUSE_1_BORT_NUMBER_001", 1, "f16_bl50_main_1_normal", true}; {"F16_bl50_NOUSE_1_BORT_NUMBER_001", ROUGHNESS_METALLIC, "f16_bl50_main_1_roughmet", false}; {"F16_bl50_NOUSE_1_BORT_NUMBER_001", DECAL, "empty", true}; --F16_bl50_NOUSE_1_BORT_NUMBER_010 {"F16_bl50_NOUSE_1_BORT_NUMBER_010", 0, "f16_bl50_main_1", false}; {"F16_bl50_NOUSE_1_BORT_NUMBER_010", 1, "f16_bl50_main_1_normal", true}; {"F16_bl50_NOUSE_1_BORT_NUMBER_010", ROUGHNESS_METALLIC, "f16_bl50_main_1_roughmet", false}; {"F16_bl50_NOUSE_1_BORT_NUMBER_010", DECAL, "empty", true}; --F16_bl50_NOUSE_1_BORT_NUMBER_100 {"F16_bl50_NOUSE_1_BORT_NUMBER_100", 0, "f16_bl50_main_1", false}; {"F16_bl50_NOUSE_1_BORT_NUMBER_100", 1, "f16_bl50_main_1_normal", true}; {"F16_bl50_NOUSE_1_BORT_NUMBER_100", ROUGHNESS_METALLIC, "f16_bl50_main_1_roughmet", false}; {"F16_bl50_NOUSE_1_BORT_NUMBER_100", DECAL, "empty", true}; --F16_bl50_NOUSE_2_BORT_NUMBER_001 {"F16_bl50_NOUSE_2_BORT_NUMBER_001", 0, "f16_bl50_main_2", false}; {"F16_bl50_NOUSE_2_BORT_NUMBER_001", 1, "f16_bl50_main_2_normal", true}; {"F16_bl50_NOUSE_2_BORT_NUMBER_001", ROUGHNESS_METALLIC, "f16_bl50_main_2_roughmet", false}; {"F16_bl50_NOUSE_2_BORT_NUMBER_001", DECAL, "empty", true}; --F16_bl50_NOUSE_2_BORT_NUMBER_010 {"F16_bl50_NOUSE_2_BORT_NUMBER_010", 0, "f16_bl50_main_2", false}; {"F16_bl50_NOUSE_2_BORT_NUMBER_010", 1, "f16_bl50_main_2_normal", true}; {"F16_bl50_NOUSE_2_BORT_NUMBER_010", ROUGHNESS_METALLIC, "f16_bl50_main_2_roughmet", false}; {"F16_bl50_NOUSE_2_BORT_NUMBER_010", DECAL, "empty", true}; --F16_bl50_NOUSE_2_BORT_NUMBER_100 {"F16_bl50_NOUSE_2_BORT_NUMBER_100", 0, "f16_bl50_main_2", false}; {"F16_bl50_NOUSE_2_BORT_NUMBER_100", 1, "f16_bl50_main_2_normal", true}; {"F16_bl50_NOUSE_2_BORT_NUMBER_100", ROUGHNESS_METALLIC, "f16_bl50_main_2_roughmet", false}; {"F16_bl50_NOUSE_2_BORT_NUMBER_100", DECAL, "empty", true}; --F16_bl50_FIN_DECAL {"F16_bl50_FIN_DECAL", 0, "f16_bl50_kil", false}; {"F16_bl50_FIN_DECAL", 1, "f16_bl50_kil_normal", true}; {"F16_bl50_FIN_DECAL", ROUGHNESS_METALLIC, "f16_bl50_kil_roughmet", false}; {"F16_bl50_FIN_DECAL", DECAL, "empty", true}; --F16_bl50_FIN_BORT_NUMBER_001 {"F16_bl50_FIN_BORT_NUMBER_001", 0, "f16_bl50_kil", false}; {"F16_bl50_FIN_BORT_NUMBER_001", 1, "f16_bl50_kil_normal", true}; {"F16_bl50_FIN_BORT_NUMBER_001", ROUGHNESS_METALLIC, "f16_bl50_kil_roughmet", false}; {"F16_bl50_FIN_BORT_NUMBER_001", DECAL, "empty", true}; --F16_bl50_FIN_BORT_NUMBER_010 {"F16_bl50_FIN_BORT_NUMBER_010", 0, "f16_bl50_kil", false}; {"F16_bl50_FIN_BORT_NUMBER_010", 1, "f16_bl50_kil_normal", true}; {"F16_bl50_FIN_BORT_NUMBER_010", ROUGHNESS_METALLIC, "f16_bl50_kil_roughmet", false}; {"F16_bl50_FIN_BORT_NUMBER_010", DECAL, "empty", true}; --F16_bl50_FIN_BORT_NUMBER_100 {"F16_bl50_FIN_BORT_NUMBER_100", 0, "f16_bl50_kil", false}; {"F16_bl50_FIN_BORT_NUMBER_100", 1, "f16_bl50_kil_normal", true}; {"F16_bl50_FIN_BORT_NUMBER_100", ROUGHNESS_METALLIC, "f16_bl50_kil_roughmet", false}; {"F16_bl50_FIN_BORT_NUMBER_100", DECAL, "empty", true};These are all with DEFAULT files names. Edited March 21, 2020 by Akatsuki Link to comment Share on other sites More sharing options...
wolfthrower Posted March 21, 2020 Share Posted March 21, 2020 thank you both for the solution! saved my skins from this mess :) Link to comment Share on other sites More sharing options...
Valium Posted March 21, 2020 Share Posted March 21, 2020 Unfortunately I can't do this. Can you show me where and how to do this on this? https://www.digitalcombatsimulator.com/en/files/3306489/ Click here to see more pictures of Polish Air Force! Check also my album. Link to comment Share on other sites More sharing options...
mvsgas Posted March 21, 2020 Share Posted March 21, 2020 What are you seeing? What is wrong with tail numbers? When I look in my DCS I am not seeing any discrepancies. I only use stock liveries provided by ED. To whom it may concern, I am an idiot, unfortunately for the world, I have a internet connection and a fondness for beer....apologies for that. Thank you for you patience. Many people don't want the truth, they want constant reassurance that whatever misconception/fallacies they believe in are true.. Link to comment Share on other sites More sharing options...
Bruce_D Posted March 21, 2020 Share Posted March 21, 2020 Unfortunately I can't do this. Can you show me where and how to do this on this? https://www.digitalcombatsimulator.com/en/files/3306489/ Could you send me a screenshot showing the error? Did you create this skin? Link to comment Share on other sites More sharing options...
Valium Posted March 21, 2020 Share Posted March 21, 2020 (edited) No, it's not my skin. I just would like to know how to delete these numbers which was added with the latest update, adding a few US liveries. I'm not sure where I should edit files, what shall I add, etc. Pay attention on the numbers on nose and rear. I just need a explanation where it's located, what I should excatly add. I think printscreen from edited skin with correct livery will be enough. Edited March 21, 2020 by Valium Click here to see more pictures of Polish Air Force! Check also my album. Link to comment Share on other sites More sharing options...
Bruce_D Posted March 21, 2020 Share Posted March 21, 2020 No, it's not my skin. I just would like to know how to delete these numbers which was added with the latest update, adding a few US liveries. I'm not sure where I should edit files, what shall I add, etc. I just need a explanation where it's located, what I should excatly add. I think printscreen from edited skin with correct livery will be enough. Don't worry, give me a few minutes so I will prepare an explanation on how to do it. One of this skin I have and fixed it. I will use it as an example. Link to comment Share on other sites More sharing options...
Bruce_D Posted March 21, 2020 Share Posted March 21, 2020 Hi, Sorry for the delay, I was preparing launch :) I will try my best to explain the step by step. 1) I will use the polish air force skin as an example: https://www.digitalcombatsimulator.c...files/3306489/ Open the folder “Polish Air Force” located in \USER NAME\Saved Games\DCS\Liveries\F-16C_50\Polish Air Force 2) Use “Notepad++” to open the file named “description.lua” (if you don’t have ‘Notepad++’ you can Google it and download or use the Windows Notepad, but I recommend ‘Notepad++’). The file will look like this: 3) On the same place as the picture below you are going to add the following code: --F16_bl50_NOUSE_1_DECAL {"F16_bl50_NOUSE_1_DECAL", DIFFUSE, "f16_bl50_main_1", false}; {"F16_bl50_NOUSE_1_DECAL", ROUGHNESS_METALLIC, "f16_bl50_main_1_roughmet", false}; {"F16_bl50_NOUSE_1_DECAL", DECAL, "empty", true}; --F16_bl50_NOUSE_1_BORT_NUMBER_001 {"F16_bl50_NOUSE_1_BORT_NUMBER_001", DIFFUSE, "f16_bl50_main_1", false}; {"F16_bl50_NOUSE_1_BORT_NUMBER_001", ROUGHNESS_METALLIC, "f16_bl50_main_1_roughmet", false}; {"F16_bl50_NOUSE_1_BORT_NUMBER_001", DECAL, "empty", true}; --F16_bl50_NOUSE_1_BORT_NUMBER_010 {"F16_bl50_NOUSE_1_BORT_NUMBER_010", DIFFUSE, "f16_bl50_main_1", false}; {"F16_bl50_NOUSE_1_BORT_NUMBER_010", ROUGHNESS_METALLIC, "f16_bl50_main_1_roughmet", false}; {"F16_bl50_NOUSE_1_BORT_NUMBER_010", DECAL, "empty", true}; --F16_bl50_NOUSE_1_BORT_NUMBER_100 {"F16_bl50_NOUSE_1_BORT_NUMBER_100", DIFFUSE, "f16_bl50_main_1", false}; {"F16_bl50_NOUSE_1_BORT_NUMBER_100", ROUGHNESS_METALLIC, "f16_bl50_main_1_roughmet", false}; {"F16_bl50_NOUSE_1_BORT_NUMBER_100", DECAL, "empty", true}; --F16_bl50_NOUSE_2_BORT_NUMBER_001 {"F16_bl50_NOUSE_2_BORT_NUMBER_001", DIFFUSE, "f16_bl50_main_2", false}; {"F16_bl50_NOUSE_2_BORT_NUMBER_001", DECAL, "empty", true}; --F16_bl50_NOUSE_2_BORT_NUMBER_010 {"F16_bl50_NOUSE_2_BORT_NUMBER_010", DIFFUSE, "f16_bl50_main_2", false}; {"F16_bl50_NOUSE_2_BORT_NUMBER_010", DECAL, "empty", true}; --F16_bl50_NOUSE_2_BORT_NUMBER_100 {"F16_bl50_NOUSE_2_BORT_NUMBER_100", DIFFUSE, "f16_bl50_main_2", false}; {"F16_bl50_NOUSE_2_BORT_NUMBER_100", DECAL, "empty", true}; --F16_bl50_FIN_DECAL {"F16_bl50_FIN_DECAL", DIFFUSE, "f16_bl50_kil", false}; {"F16_bl50_FIN_DECAL", ROUGHNESS_METALLIC, "f16_bl50_kil_roughmet", false}; {"F16_bl50_FIN_DECAL", DECAL, "empty", true}; --F16_bl50_FIN_BORT_NUMBER_001 {"F16_bl50_FIN_BORT_NUMBER_001", DIFFUSE, "f16_bl50_kil", false}; {"F16_bl50_FIN_BORT_NUMBER_001", ROUGHNESS_METALLIC, "f16_bl50_kil_roughmet", false}; {"F16_bl50_FIN_BORT_NUMBER_001", DECAL, "empty", true}; --F16_bl50_FIN_BORT_NUMBER_010 {"F16_bl50_FIN_BORT_NUMBER_010", DIFFUSE, "f16_bl50_kil", false}; {"F16_bl50_FIN_BORT_NUMBER_010", ROUGHNESS_METALLIC, "f16_bl50_kil_roughmet", false}; {"F16_bl50_FIN_BORT_NUMBER_010", DECAL, "empty", true}; --F16_bl50_FIN_BORT_NUMBER_100 {"F16_bl50_FIN_BORT_NUMBER_100", DIFFUSE, "f16_bl50_kil", false}; {"F16_bl50_FIN_BORT_NUMBER_100", ROUGHNESS_METALLIC, "f16_bl50_kil_roughmet", false}; {"F16_bl50_FIN_BORT_NUMBER_100", DECAL, "empty", true}; 4) Done! Just save the file and play! Important notes: 1) For other skins you may have to change a few other parameters that weren’t necessary for this particular skin. So I suggest you to study my code and compare with what Akatsuki publish (he published a complete code for more elaborated skins) to change different skins: https://forums.eagle.ru/showpost.php?p=4252394&postcount=4 2) It is optional, but I have added the following code at the end of the “description.lua” file: countries = {"POL"} With this code the skin will only appear for the Polish F-16 and not for all F-16 from other nations on mission editor. Hope I could help. Link to comment Share on other sites More sharing options...
Valium Posted March 21, 2020 Share Posted March 21, 2020 Hi, Sorry for the delay, I was preparing launch :) I will try my best to explain the step by step. 1) I will use the polish air force skin as an example: https://www.digitalcombatsimulator.c...files/3306489/ Open the folder “Polish Air Force” located in \USER NAME\Saved Games\DCS\Liveries\F-16C_50\Polish Air Force 2) Use “Notepad++” to open the file named “description.lua” (if you don’t have ‘Notepad++’ you can Google it and download or use the Windows Notepad, but I recommend ‘Notepad++’). The file will look like this: 3) On the same place as the picture below you are going to add the following code: --F16_bl50_NOUSE_1_DECAL {"F16_bl50_NOUSE_1_DECAL", DIFFUSE, "f16_bl50_main_1", false}; {"F16_bl50_NOUSE_1_DECAL", ROUGHNESS_METALLIC, "f16_bl50_main_1_roughmet", false}; {"F16_bl50_NOUSE_1_DECAL", DECAL, "empty", true}; --F16_bl50_NOUSE_1_BORT_NUMBER_001 {"F16_bl50_NOUSE_1_BORT_NUMBER_001", DIFFUSE, "f16_bl50_main_1", false}; {"F16_bl50_NOUSE_1_BORT_NUMBER_001", ROUGHNESS_METALLIC, "f16_bl50_main_1_roughmet", false}; {"F16_bl50_NOUSE_1_BORT_NUMBER_001", DECAL, "empty", true}; --F16_bl50_NOUSE_1_BORT_NUMBER_010 {"F16_bl50_NOUSE_1_BORT_NUMBER_010", DIFFUSE, "f16_bl50_main_1", false}; {"F16_bl50_NOUSE_1_BORT_NUMBER_010", ROUGHNESS_METALLIC, "f16_bl50_main_1_roughmet", false}; {"F16_bl50_NOUSE_1_BORT_NUMBER_010", DECAL, "empty", true}; --F16_bl50_NOUSE_1_BORT_NUMBER_100 {"F16_bl50_NOUSE_1_BORT_NUMBER_100", DIFFUSE, "f16_bl50_main_1", false}; {"F16_bl50_NOUSE_1_BORT_NUMBER_100", ROUGHNESS_METALLIC, "f16_bl50_main_1_roughmet", false}; {"F16_bl50_NOUSE_1_BORT_NUMBER_100", DECAL, "empty", true}; --F16_bl50_NOUSE_2_BORT_NUMBER_001 {"F16_bl50_NOUSE_2_BORT_NUMBER_001", DIFFUSE, "f16_bl50_main_2", false}; {"F16_bl50_NOUSE_2_BORT_NUMBER_001", DECAL, "empty", true}; --F16_bl50_NOUSE_2_BORT_NUMBER_010 {"F16_bl50_NOUSE_2_BORT_NUMBER_010", DIFFUSE, "f16_bl50_main_2", false}; {"F16_bl50_NOUSE_2_BORT_NUMBER_010", DECAL, "empty", true}; --F16_bl50_NOUSE_2_BORT_NUMBER_100 {"F16_bl50_NOUSE_2_BORT_NUMBER_100", DIFFUSE, "f16_bl50_main_2", false}; {"F16_bl50_NOUSE_2_BORT_NUMBER_100", DECAL, "empty", true}; --F16_bl50_FIN_DECAL {"F16_bl50_FIN_DECAL", DIFFUSE, "f16_bl50_kil", false}; {"F16_bl50_FIN_DECAL", ROUGHNESS_METALLIC, "f16_bl50_kil_roughmet", false}; {"F16_bl50_FIN_DECAL", DECAL, "empty", true}; --F16_bl50_FIN_BORT_NUMBER_001 {"F16_bl50_FIN_BORT_NUMBER_001", DIFFUSE, "f16_bl50_kil", false}; {"F16_bl50_FIN_BORT_NUMBER_001", ROUGHNESS_METALLIC, "f16_bl50_kil_roughmet", false}; {"F16_bl50_FIN_BORT_NUMBER_001", DECAL, "empty", true}; --F16_bl50_FIN_BORT_NUMBER_010 {"F16_bl50_FIN_BORT_NUMBER_010", DIFFUSE, "f16_bl50_kil", false}; {"F16_bl50_FIN_BORT_NUMBER_010", ROUGHNESS_METALLIC, "f16_bl50_kil_roughmet", false}; {"F16_bl50_FIN_BORT_NUMBER_010", DECAL, "empty", true}; --F16_bl50_FIN_BORT_NUMBER_100 {"F16_bl50_FIN_BORT_NUMBER_100", DIFFUSE, "f16_bl50_kil", false}; {"F16_bl50_FIN_BORT_NUMBER_100", ROUGHNESS_METALLIC, "f16_bl50_kil_roughmet", false}; {"F16_bl50_FIN_BORT_NUMBER_100", DECAL, "empty", true}; 4) Done! Just save the file and play! Important notes: 1) For other skins you may have to change a few other parameters that weren’t necessary for this particular skin. So I suggest you to study my code and compare with what Akatsuki publish (he published a complete code for more elaborated skins) to change different skins: https://forums.eagle.ru/showpost.php?p=4252394&postcount=4 2) It is optional, but I have added the following code at the end of the “description.lua” file: countries = {"POL"} With this code the skin will only appear for the Polish F-16 and not for all F-16 from other nations on mission editor. Hope I could help. Thank you, I'll check it today! Click here to see more pictures of Polish Air Force! Check also my album. Link to comment Share on other sites More sharing options...
Valium Posted March 22, 2020 Share Posted March 22, 2020 Thank you very much. It works perfectly! Click here to see more pictures of Polish Air Force! Check also my album. Link to comment Share on other sites More sharing options...
Bruce_D Posted March 22, 2020 Share Posted March 22, 2020 Thank you very much. It works perfectly! Great! Just be aware that this post has been reported. When they fix it this code will not be necessary. Link to comment Share on other sites More sharing options...
Hammer1-1 Posted March 25, 2020 Share Posted March 25, 2020 I dont get this, what exactly changed? Intel 13900k @ 5.8ghz | 64gb GSkill Trident Z | MSI z790 Meg ACE| Zotac RTX4090 | Asus 1000w psu | Slaw RX Viper 2 pedals | VKB Gunfighter Mk3 MCE Ultimate + STECS/ Virpil MongoosT50+ MongoosT50CM |Virpil TCS+ AH64D grip + custom AH64D TEDAC | HP Reverb G2 | Windows 11 Pro | |Samsung Odyssey G9 | Next Level Racing Flight Seat Pro My wallpaper and skins Link to comment Share on other sites More sharing options...
BlueAngel Posted March 31, 2020 Share Posted March 31, 2020 Hi With the latest update, now a single digit is added with grey background and blue tinted number, even with this fix. Can we remove this new "zero"? "The natural function of the wing is to soar upwards and carry that which is heavy up to the place where dwells the race of gods. More than any other thing that pertains to the body it partakes of the nature of the divine." — Plato, Phaedrus. Link to comment Share on other sites More sharing options...
wolfthrower Posted March 31, 2020 Share Posted March 31, 2020 yeah new patch just undid this fix, single digit appears Link to comment Share on other sites More sharing options...
Bruce_D Posted March 31, 2020 Share Posted March 31, 2020 Ok, This is the same problem that the Mig-23 has. Even the original F-16 skins has this “0”. I found the other solution just looking on the original ‘description.lua’ and looking for the nose and fin detail, but in this case there is nothing different from one update to another. Maybe someone with more knowledge then me can find a solution. Link to comment Share on other sites More sharing options...
David A Sell Posted March 31, 2020 Share Posted March 31, 2020 (edited) Ok, This is the same problem that the Mig-23 has. Even the original F-16 skins has this “0”. I found the other solution just looking on the original ‘description.lua’ and looking for the nose and fin detail, but in this case there is nothing different from one update to another. Maybe someone with more knowledge then me can find a solution. Can confirm, Today's patch broke this. The single nose digit cannot be removed, I've played with all the bort files in the .lua, it's almost like it is a decal. Edited March 31, 2020 by Munny Home-Built Rig - | ASUS TUF Z390-Plus| i9 9900k | 2080ti | 32g G.SKILL TridentZ |Samsung 970 evos | Tagan 1100w PS | Warthog Hotas | Track ir 5 | Saitek Pedals | PFT Collective Link to comment Share on other sites More sharing options...
BlueAngel Posted March 31, 2020 Share Posted March 31, 2020 Can confirm, Today's patch broke this. The single nose digit cannot be removed. I am apt to just make the nose numbers work. anyone have properly sized bort numbers for the nose? Well, if you use the standard grey tone on the regular USAF scheme on your paintjobs you can add it fine as it is. BUT If you use any other color scheme, it wont work, since this digit is hardcoded into the wrapping texture. In my opinion a lazy way to do it. You can't change anything about it, including colors or the background mask. Might as well consider this a "wip" case and nevermind painting this plane until their modeller/texturer finishes his job. "The natural function of the wing is to soar upwards and carry that which is heavy up to the place where dwells the race of gods. More than any other thing that pertains to the body it partakes of the nature of the divine." — Plato, Phaedrus. Link to comment Share on other sites More sharing options...
wolfthrower Posted March 31, 2020 Share Posted March 31, 2020 can delete the button half of the number with : {"F16_bl50_NOUSE_1_BORT_NUMBER_X001", 0, "f16_bl50_main_1", false}; {"F16_bl50_NOUSE_1_BORT_NUMBER_X001", 1, "f16_bl50_main_1_normal", true}; {"F16_bl50_NOUSE_1_BORT_NUMBER_X001", ROUGHNESS_METALLIC, "f16_bl50_main_1_roughmet", false}; {"F16_bl50_NOUSE_1_BORT_NUMBER_X001", DECAL, "empty", true}; {"F16_bl50_NOUSE_1_BORT_NUMBER_X001", 0, "f16_bl50_main_2", false}; {"F16_bl50_NOUSE_1_BORT_NUMBER_X001", 1, "f16_bl50_main_2_normal", true}; {"F16_bl50_NOUSE_1_BORT_NUMBER_X001", ROUGHNESS_METALLIC, "f16_bl50_main_2_roughmet", false}; {"F16_bl50_NOUSE_1_BORT_NUMBER_X001", DECAL, "empty", true}; {"F16_bl50_NOUSE_2_BORT_NUMBER_X001", 0, "f16_bl50_main_1", false}; {"F16_bl50_NOUSE_2_BORT_NUMBER_X001", 1, "f16_bl50_main_1_normal", true}; {"F16_bl50_NOUSE_2_BORT_NUMBER_X001", ROUGHNESS_METALLIC, "f16_bl50_main_1_roughmet", false}; {"F16_bl50_NOUSE_2_BORT_NUMBER_X001", DECAL, "empty", true}; {"F16_bl50_NOUSE_2_BORT_NUMBER_X001", 0, "f16_bl50_main_2", false}; {"F16_bl50_NOUSE_2_BORT_NUMBER_X001", 1, "f16_bl50_main_2_normal", true}; {"F16_bl50_NOUSE_2_BORT_NUMBER_X001", ROUGHNESS_METALLIC, "f16_bl50_main_2_roughmet", false}; {"F16_bl50_NOUSE_2_BORT_NUMBER_X001", DECAL, "empty", true}; but the main_1 bort still there :\ Link to comment Share on other sites More sharing options...
Nightstorm Posted April 1, 2020 Share Posted April 1, 2020 I tested this on three different liveries and I don't see the extra 0 any longer. I even tested it on a USAF Thunderbirds skin. --BORT DECALS-- --F16_bl50_NOUSE_1_DECAL-- {"F16_bl50_NOUSE_1_DECAL", DIFFUSE, "f16_bl50_main_1", false}; {"F16_bl50_NOUSE_1_DECAL", NORMAL_MAP, "f16_bl50_main_1_normal", true}; {"F16_bl50_NOUSE_1_DECAL", ROUGHNESS_METALLIC, "f16_bl50_main_1_roughmet", false}; {"F16_bl50_NOUSE_1_DECAL", DECAL, "empty", true}; --F16_bl50_NOUSE_1_BORT_NUMBER_001-- {"F16_bl50_NOUSE_1_BORT_NUMBER_001", DIFFUSE, "f16_bl50_main_1", false}; {"F16_bl50_NOUSE_1_BORT_NUMBER_001", NORMAL_MAP, "f16_bl50_main_1_normal", true}; {"F16_bl50_NOUSE_1_BORT_NUMBER_001", ROUGHNESS_METALLIC, "f16_bl50_main_1_roughmet", false}; {"F16_bl50_NOUSE_1_BORT_NUMBER_001", DECAL, "empty", true}; --F16_bl50_NOUSE_1_BORT_NUMBER_010-- {"F16_bl50_NOUSE_1_BORT_NUMBER_010", DIFFUSE, "f16_bl50_main_1", false}; {"F16_bl50_NOUSE_1_BORT_NUMBER_010", NORMAL_MAP, "f16_bl50_main_1_normal", true}; {"F16_bl50_NOUSE_1_BORT_NUMBER_010", ROUGHNESS_METALLIC, "f16_bl50_main_1_roughmet", false}; {"F16_bl50_NOUSE_1_BORT_NUMBER_010", DECAL, "empty", true}; --F16_bl50_NOUSE_1_BORT_NUMBER_100-- {"F16_bl50_NOUSE_1_BORT_NUMBER_100", DIFFUSE, "f16_bl50_main_1", false}; {"F16_bl50_NOUSE_1_BORT_NUMBER_100", NORMAL_MAP, "f16_bl50_main_1_normal", true}; {"F16_bl50_NOUSE_1_BORT_NUMBER_100", ROUGHNESS_METALLIC, "f16_bl50_main_1_roughmet", false}; {"F16_bl50_NOUSE_1_BORT_NUMBER_100", DECAL, "empty", true}; --F16_bl50_NOUSE_1_BORT_NUMBER_1000-- {"F16_bl50_NOUSE_1_BORT_NUMBER_X100", DIFFUSE, "f16_bl50_main_1", false}; {"F16_bl50_NOUSE_1_BORT_NUMBER_X100", NORMAL_MAP, "f16_bl50_main_1_normal", true}; {"F16_bl50_NOUSE_1_BORT_NUMBER_X100", ROUGHNESS_METALLIC, "f16_bl50_main_1_roughmet", false}; {"F16_bl50_NOUSE_1_BORT_NUMBER_X100", DECAL, "empty", true}; --F16_bl50_NOUSE_2_BORT_NUMBER_001-- {"F16_bl50_NOUSE_2_BORT_NUMBER_001", DIFFUSE, "f16_bl50_main_2", false}; {"F16_bl50_NOUSE_2_BORT_NUMBER_001", NORMAL_MAP, "f16_bl50_main_2_normal", true}; {"F16_bl50_NOUSE_2_BORT_NUMBER_001", ROUGHNESS_METALLIC, "f16_bl50_main_2_roughmet", false}; {"F16_bl50_NOUSE_2_BORT_NUMBER_001", DECAL, "empty", true}; --F16_bl50_NOUSE_2_BORT_NUMBER_010-- {"F16_bl50_NOUSE_2_BORT_NUMBER_010", DIFFUSE, "f16_bl50_main_2", false}; {"F16_bl50_NOUSE_2_BORT_NUMBER_010", NORMAL_MAP, "f16_bl50_main_2_normal", true}; {"F16_bl50_NOUSE_2_BORT_NUMBER_010", ROUGHNESS_METALLIC, "f16_bl50_main_2_roughmet", false}; {"F16_bl50_NOUSE_2_BORT_NUMBER_010", DECAL, "empty", true}; --F16_bl50_NOUSE_2_BORT_NUMBER_100-- {"F16_bl50_NOUSE_2_BORT_NUMBER_100", DIFFUSE, "f16_bl50_main_2", false}; {"F16_bl50_NOUSE_2_BORT_NUMBER_100", NORMAL_MAP, "f16_bl50_main_2_normal", true}; {"F16_bl50_NOUSE_2_BORT_NUMBER_100", ROUGHNESS_METALLIC, "f16_bl50_main_2_roughmet", false}; {"F16_bl50_NOUSE_2_BORT_NUMBER_100", DECAL, "empty", true}; --F16_bl50_NOUSE_2_BORT_NUMBER_1000-- {"F16_bl50_NOUSE_2_BORT_NUMBER_X001", DIFFUSE, "f16_bl50_main_2", false}; {"F16_bl50_NOUSE_2_BORT_NUMBER_X001", NORMAL_MAP, "f16_bl50_main_2_normal", true}; {"F16_bl50_NOUSE_2_BORT_NUMBER_X001", ROUGHNESS_METALLIC, "f16_bl50_main_2_roughmet", false}; {"F16_bl50_NOUSE_2_BORT_NUMBER_X001", DECAL, "empty", true}; --F16_bl50_FIN_DECAL-- {"F16_bl50_FIN_DECAL", DIFFUSE, "f16_bl50_kil", false}; {"F16_bl50_FIN_DECAL", NORMAL_MAP, "f16_bl50_kil_normal", true}; {"F16_bl50_FIN_DECAL", ROUGHNESS_METALLIC, "f16_bl50_kil_roughmet", false}; {"F16_bl50_FIN_DECAL", DECAL, "empty", true}; --F16_bl50_FIN_BORT_NUMBER_001-- {"F16_bl50_FIN_BORT_NUMBER_001", DIFFUSE, "f16_bl50_kil", false}; {"F16_bl50_FIN_BORT_NUMBER_001", NORMAL_MAP, "f16_bl50_kil_normal", true}; {"F16_bl50_FIN_BORT_NUMBER_001", ROUGHNESS_METALLIC, "f16_bl50_kil_roughmet", false}; {"F16_bl50_FIN_BORT_NUMBER_001", DECAL, "empty", true}; --F16_bl50_FIN_BORT_NUMBER_010-- {"F16_bl50_FIN_BORT_NUMBER_010", DIFFUSE, "f16_bl50_kil", false}; {"F16_bl50_FIN_BORT_NUMBER_010", NORMAL_MAP, "f16_bl50_kil_normal", true}; {"F16_bl50_FIN_BORT_NUMBER_010", ROUGHNESS_METALLIC, "f16_bl50_kil_roughmet", false}; {"F16_bl50_FIN_BORT_NUMBER_010", DECAL, "empty", true}; --F16_bl50_FIN_BORT_NUMBER_100-- {"F16_bl50_FIN_BORT_NUMBER_100", DIFFUSE, "f16_bl50_kil", false}; {"F16_bl50_FIN_BORT_NUMBER_100", NORMAL_MAP, "f16_bl50_kil_normal", true}; {"F16_bl50_FIN_BORT_NUMBER_100", ROUGHNESS_METALLIC, "f16_bl50_kil_roughmet", false}; {"F16_bl50_FIN_BORT_NUMBER_100", DECAL, "empty", true}; Link to comment Share on other sites More sharing options...
David A Sell Posted April 1, 2020 Share Posted April 1, 2020 I tested this on three different liveries and I don't see the extra 0 any longer. I even tested it on a USAF Thunderbirds skin. - Confirmed, works perfectly, Well done! Was it just the bort1000 number you reckon? Home-Built Rig - | ASUS TUF Z390-Plus| i9 9900k | 2080ti | 32g G.SKILL TridentZ |Samsung 970 evos | Tagan 1100w PS | Warthog Hotas | Track ir 5 | Saitek Pedals | PFT Collective Link to comment Share on other sites More sharing options...
Akatsuki Posted April 1, 2020 Share Posted April 1, 2020 Works great, thanks a lot Nightstorm! Link to comment Share on other sites More sharing options...
Jumper77A Posted April 1, 2020 Share Posted April 1, 2020 Confirmed good! Thank you. I was beating my head against the wall and going crosseyed going through luas today. Link to comment Share on other sites More sharing options...
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