Jump to content

cockpit textures


snowsniper

Recommended Posts

Hi All,

 

First : standard easy moding in dcs user file or stock mods liveries folder :

 

 

alternativ homemade dds cockpit textures and folder can not be used :

 

option and choice is visible for the alternativ cockpit folder textures in "Games Options", if description lua is done correctly. ...but not rendered at all. only \Mods\aircraft\FW-190A8\Cockpit\Textures are read.

 

Unfact in entries.lua, the mount path seem correct for

" mount_vfs_liveries_path(current_mod_path .. "/Liveries")"

 

both try done :

in stock mod folder "D:\DCS World OpenBeta\Mods\aircraft\FW-90A8\Liveries\Cockpit_FW190A8" and in

savedgames\DCS.beta\Liveries\Cockpit_FW190A8 Liveries

 

with no success. ... so far.

 

Second : Texture not exposed are rendered as exposed.

 

some textures around pilot feets and side are light illuminated and not shadowed as they should regarding their position . immersion killer. ( all option to max on shadows and textures )

 

 

Third : Shadow differential state.

 

shadow makes colors way too dark. if i render a correct RLM Lufwaffe color " in light" as DIF base on Panel , no matter the Roughmet channel Ambientoclusion set, result is a shadow make it dark seemly black and unreadable .

If I render a correct RLM Luftwaffe color " in cloudy condition as DIF base on Panel , if sun is on it, it is over saturated and white.

so light diffusion and shadow are still WIP and way far from perfect. ( all setting to max ) and in fact differential between state , light, cloudy, shadow, is way too important.

 

Fourth :

 

suggestion not a bug :

 

I think for conventionnal dcs aircraft lover with conventionnal display screen. when you buy a DCS module you buy what is the best so far on the market, it's like buying a ferrari for me i want it with immersion perfectly rendered, New quality standard for cockpit modelisation is set by HB F14. FW190A freshly released out of beta, cockpit texture does not match with minimum standard of immersion. it must smell leather and dirt, some finger print maybe on gauge glass. ... nothing like that done. seems less precise than some cockpit on DCS 1.5 version.

 

For VR user you still can offer a lighter set of texture in an optionnal alternative " GameOption" menu choice "light_cockpit_texture_VR". but it's a real shame, VR makes quality go down for FPS and performance priority.


Edited by snowsniper
 

 i7-10700KF CPU  3.80GHz - 32 GO Ram - - nVidia RTX 2070 -  SSD Samsung EVO with LG  TV screen 40"  in 3840x2150 -  cockpit scale 1:1

- MS FFB2 Joystick  - COUGAR F16 throttle  - Saitek Pro Flight Rudder Pedals

 

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...