Mistermann Posted May 15, 2021 Share Posted May 15, 2021 I just add them manually whenever I receive. System Specs: Spoiler Processor:13th Gen Intel(R) Core(TM) i9-13900K - RAM: 64GB - Video Card: NVIDIA RTX 4090 - Display: Pimax 8kx VR Headset - Accessories: VKB Gunfighter III MCG Ultimate, Thrustmaster TWCS (modified), Thrustmaster TPR Pedals, Simshaker JetPad, Predator HOTAS Mounts, 3D Printed Flight Button Box Thrustmaster TWCS Mod Link to comment Share on other sites More sharing options...
Oban Posted May 15, 2021 Share Posted May 15, 2021 (edited) 2 hours ago, Mistermann said: I just add them manually whenever I receive. How do you do that? Disregard, I found out how.. Edited May 15, 2021 by Oban found the answer 1 AMD Ryzen 9 7845HX with Radeon Graphics 3.00 GHz 32 GB RAM 2 TB SSD RTX 4070 8GB Windows 11 64 bit Link to comment Share on other sites More sharing options...
Ansirial Posted May 15, 2021 Author Share Posted May 15, 2021 Il 14/5/2021 at 18:25, Oban ha scritto: So my character in DCS world just received an award, but it's not showing in my profile, even when I imported both the missions I just did. Ground targets destroyed imported, but the award didn't Hi Oban, For DCS awards are not imported, data are only from mission logs. Awards can be added manually through web interface. Bye 1 Link to comment Share on other sites More sharing options...
Oban Posted May 16, 2021 Share Posted May 16, 2021 10 hours ago, Ansirial said: Hi Oban, For DCS awards are not imported, data are only from mission logs. Awards can be added manually through web interface. Bye Thanks sir, I figured this out after I posted . AMD Ryzen 9 7845HX with Radeon Graphics 3.00 GHz 32 GB RAM 2 TB SSD RTX 4070 8GB Windows 11 64 bit Link to comment Share on other sites More sharing options...
Ansirial Posted June 6, 2021 Author Share Posted June 6, 2021 Hi everybody, just a quick update for the next developments, I will soon release a version of the Logbook sync app with two new features, a really useful one and a "hidden" one. Target definition in a sigle step The first and visibile is a system to update unknown mission targets with a single step: once you input information about a missing target, all the other similar target in the log will be updated at once, I hope this feature could simplify a lot mission debriefings especially for WWII warbirds. This is ready fo the release. Logbook award system prototype Second and "hidden" one is far most complex; After the 2.7 I lost custom ingame U.S. Navy logbook together with earned awards. Also I find U.S.A.F. awards quite disappointing, I earned a Purple Heart after a common successful mission... Well, nothing new and I also understand this is not a key point of the simulation and not so interesting for the vast majority of players. By the way I thought I can do something to improve this feature. For anyone is totally not interested in this subject I remember I created an "Not defined" allegiance not related to any award or rank. Existing characters cannot be converted but if you need to revert to this abstract allegiance please let me know, I can change them manually. What I'm conceiving is a embedded Logbook award system. IMHO main problem of simulations award systems is the evaluation methods, I can get an award if I kill a certain number of targets or if I fly a certain number of missions. In real life awards were and are awarded mainly for acts of valor. For instance, I honestly think awarding MoH is should be virtually impossible for a post Vietnam fighter pilot. Respectfully in all ways for real life heroes and after some researches I'm trying to give an evaluation of: Risk during a combat flight; Number and level of menaces suppressed during a flight; Analyzing log file I was able to create a prototype to have such estimators and the next release of the Logbook Sync App will contain this hidden feature in order to do some evaluations and eventually define ranges on actual awards at least for main allegiances: U.S. Navy U.S.A.F. and U.S.A.A.F. V.V.S. and Soviet V.V.S. Luftwaffe for WWII Other will come later and/or on request. 2 Link to comment Share on other sites More sharing options...
Mistermann Posted June 6, 2021 Share Posted June 6, 2021 Thanks @Ansirial! What's the status on the leaderboards? There's definitely some funny math going on - specifically on your Greenie Board leaderboard. Thanks System Specs: Spoiler Processor:13th Gen Intel(R) Core(TM) i9-13900K - RAM: 64GB - Video Card: NVIDIA RTX 4090 - Display: Pimax 8kx VR Headset - Accessories: VKB Gunfighter III MCG Ultimate, Thrustmaster TWCS (modified), Thrustmaster TPR Pedals, Simshaker JetPad, Predator HOTAS Mounts, 3D Printed Flight Button Box Thrustmaster TWCS Mod Link to comment Share on other sites More sharing options...
Ansirial Posted June 6, 2021 Author Share Posted June 6, 2021 (edited) 41 minuti fa, Mistermann ha scritto: Thanks @Ansirial! What's the status on the leaderboards? There's definitely some funny math going on - specifically on your Greenie Board leaderboard. Thanks Hi Mistermann, I'm working on... The problem is because the procedure I used to condense all the logic in a single query... It freezes to previouses results. If you access right now you can find yourself in the first place. If you access to your character statistics page (just for sure with an additional refresh) it will really update your results... It's not a solution. Wrong... I'm near a solution... I'm trying to rearrange the logic in order to make it work in any condition. I will keep you informed. Bye Edited June 6, 2021 by Ansirial Link to comment Share on other sites More sharing options...
Ansirial Posted June 6, 2021 Author Share Posted June 6, 2021 53 minuti fa, Mistermann ha scritto: Thanks @Ansirial! What's the status on the leaderboards? There's definitely some funny math going on - specifically on your Greenie Board leaderboard. Thanks Hi Mistermann I think I got it! Just published an hotfix, please let me know if you still experience the issue. Thanks! Link to comment Share on other sites More sharing options...
Mistermann Posted June 6, 2021 Share Posted June 6, 2021 I'll check it out in my morning. Thanks! System Specs: Spoiler Processor:13th Gen Intel(R) Core(TM) i9-13900K - RAM: 64GB - Video Card: NVIDIA RTX 4090 - Display: Pimax 8kx VR Headset - Accessories: VKB Gunfighter III MCG Ultimate, Thrustmaster TWCS (modified), Thrustmaster TPR Pedals, Simshaker JetPad, Predator HOTAS Mounts, 3D Printed Flight Button Box Thrustmaster TWCS Mod Link to comment Share on other sites More sharing options...
Mistermann Posted June 7, 2021 Share Posted June 7, 2021 (edited) @Ansirial - just want to say thanks for updating and maintaining this website. I really enjoy having a separate place to log DCS flights. I checked the leaderboard and it appears to be correct for my particular score. However, can you explain how you score Bolters and Wave-Offs? For instance, the #3 spot has an average score of 2.25, but has logged 9 Bolters and a Cut Pass. Similarly, position #7 has7 Wave-offs, 2 Bolters and a Cut Pass, yet has an average of 1.2 Maybe I don't follow the values your site applies to the different LSO grades. My understanding of the LSO grading is as follows: OK = 5 Pts OK = 4 Pts (OK) = 3 Pts --- = 2 Pts B = 0 Pts WO = 0 Pts C = 0 Pts Admittedly, I am a little fuzzy on how the Bolter/WO grades work since presumably you're going to come back around and trap. IRL, do you get a second grade if you Bolter and come back around and get an OK? Thanks Ansirial Edited June 7, 2021 by Mistermann System Specs: Spoiler Processor:13th Gen Intel(R) Core(TM) i9-13900K - RAM: 64GB - Video Card: NVIDIA RTX 4090 - Display: Pimax 8kx VR Headset - Accessories: VKB Gunfighter III MCG Ultimate, Thrustmaster TWCS (modified), Thrustmaster TPR Pedals, Simshaker JetPad, Predator HOTAS Mounts, 3D Printed Flight Button Box Thrustmaster TWCS Mod Link to comment Share on other sites More sharing options...
speed-of-heat Posted June 7, 2021 Share Posted June 7, 2021 12 minutes ago, Mistermann said: @Ansirial - just want to say thanks for updating and maintaining this website. I really enjoy having a separate place to log DCS flights. I checked the leaderboard and it appears to be correct for my particular score. However, can you explain how you score Bolters and Wave-Offs? For instance, the #3 spot has an average score of 2.25, but has logged 9 Bolters and a Cut Pass. Similarly, position #7 has7 Wave-offs, 2 Bolters and a Cut Pass, yet has an average of 1.2 Maybe I don't follow the values your site applies to the different LSO grades. My understanding of the LSO grading is as follows: OK = 5 Pts OK = 4 Pts (OK) = 3 Pts --- = 2 Pts B = 0 Pts WO = 0 Pts C = 0 Pts Admittedly, I am a little fuzzy on how the Bolter/WO grades work since presumably you're going to come back around and trap. IRL, do you get a second grade if you Bolter and come back around and get an OK? Thanks Ansirial isn't it that each time you land counts as a sperate landing... so if you buolter you get 0 for that and if you OK then you get 5 for the second so the average across them both is 2.5 SYSTEM SPECS: Hardware Intel Corei7-12700KF @ 5.1/5.3p & 3.8e GHz, 64Gb RAM, 4090 FE, Dell S2716DG, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO Link to comment Share on other sites More sharing options...
Ansirial Posted June 7, 2021 Author Share Posted June 7, 2021 28 minuti fa, Mistermann ha scritto: @Ansirial - just want to say thanks for updating and maintaining this website. I really enjoy having a separate place to log DCS flights. I checked the leaderboard and it appears to be correct for my particular score. However, can you explain how you score Bolters and Wave-Offs? For instance, the #3 spot has an average score of 2.25, but has logged 9 Bolters and a Cut Pass. Similarly, position #7 has7 Wave-offs, 2 Bolters and a Cut Pass, yet has an average of 1.2 Maybe I don't follow the values your site applies to the different LSO grades. My understanding of the LSO grading is as follows: OK = 5 Pts OK = 4 Pts (OK) = 3 Pts --- = 2 Pts B = 0 Pts WO = 0 Pts C = 0 Pts Admittedly, I am a little fuzzy on how the Bolter/WO grades work since presumably you're going to come back around and trap. IRL, do you get a second grade if you Bolter and come back around and get an OK? Thanks Ansirial Hi Mistermann, Yes of course, first of all at the moment I'm applying this values: OK -> 5 OK -> 4 (OK) -> 3 B -> 2,5 --- -> 2 OWO -> 2 WO -> 1 C -> 0 NC -> 0 These are values I find correct after some researches, but if we need to be changed in order to better respect reality this can be done very easily. I'm really not sure about this evaluation table, I found some cases very different from each others. By the way, using this table your your 2 examples will be: 9 Bolters + 1 Cut ((9 x 2.5) + (0 x 1)) / 10 = 2.25 7 Waveoffs + 1 Cut + 2 Bolters ((7 x 1) + (0 x 1) + (2 x 2.5))/10 = 1.2 So using this evaluation method they are correct! Please let me know if you have any doubt. Bye 1 Link to comment Share on other sites More sharing options...
Mistermann Posted June 7, 2021 Share Posted June 7, 2021 All good! Thanks for checking into this, sir!! 1 System Specs: Spoiler Processor:13th Gen Intel(R) Core(TM) i9-13900K - RAM: 64GB - Video Card: NVIDIA RTX 4090 - Display: Pimax 8kx VR Headset - Accessories: VKB Gunfighter III MCG Ultimate, Thrustmaster TWCS (modified), Thrustmaster TPR Pedals, Simshaker JetPad, Predator HOTAS Mounts, 3D Printed Flight Button Box Thrustmaster TWCS Mod Link to comment Share on other sites More sharing options...
Ansirial Posted June 9, 2021 Author Share Posted June 9, 2021 Hi everybody! New release of the sync app is out with single step target definition and the hidden prototype of the future awards system. Enjoy! 2 Link to comment Share on other sites More sharing options...
Oban Posted June 17, 2021 Share Posted June 17, 2021 Can we have the Hind added please if not already there ? AMD Ryzen 9 7845HX with Radeon Graphics 3.00 GHz 32 GB RAM 2 TB SSD RTX 4070 8GB Windows 11 64 bit Link to comment Share on other sites More sharing options...
Ansirial Posted June 17, 2021 Author Share Posted June 17, 2021 (edited) Hi @Oban, Yes right! Done! Thanks Edited June 17, 2021 by Ansirial Link to comment Share on other sites More sharing options...
Ansirial Posted June 20, 2021 Author Share Posted June 20, 2021 (edited) Hi everybody! I just released a quick update of the sync app in order to fix multi session logs parsing system. I noticed they were not correctly parsed under some condition, now it should work a lot better. Enjoy, bye Edited June 20, 2021 by Ansirial 1 Link to comment Share on other sites More sharing options...
Survival Posted June 26, 2021 Share Posted June 26, 2021 (edited) Hey @Ansirial!! Is it possible to bind the Logbook Squadron Page to our own HP? Edited June 26, 2021 by Survival Link to comment Share on other sites More sharing options...
Ansirial Posted July 4, 2021 Author Share Posted July 4, 2021 Il 26/6/2021 at 18:53, Survival ha scritto: Hey @Ansirial!! Is it possible to bind the Logbook Squadron Page to our own HP? HI Survival, Yes, I thought to do this but I have no idea of what can be an interesting way to do that... A link, an iframe, what do you expect? Bye Link to comment Share on other sites More sharing options...
Norsegunar Posted July 10, 2021 Share Posted July 10, 2021 Hi, I have been getting this error. If there anyway to fix this ? Also attached the debrief logfile. Unhandled exception has occurred in your application. If you click Continue, the application will ignore this error and attempt to Continue. If you click Quit, the application will close immediately. Object reference not set to an instance of an object. See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.NullReferenceException: Object reference not set to an instance of an object. at DCSLogbookSync.Models.LogFile.evaluateRisk(List`1 offences, String path, Player playerID) at DCSLogbookSync.Models.LogFile..ctor(String pathIn, Player playerID, Int32 charId, Int32 airId, Int32 enemies, Int32 tempStartingHourIn, Int32 tempStartingMinuteIn, Boolean trainingIn, Boolean importantIn, Boolean hideUndisclosed) at DCSLogbookSync.Form1.gotoStep2_Click(Object sender, EventArgs e) at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.8.4360.0 built by: NET48REL1LAST_C CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll ---------------------------------------- DCSLogbookSync Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///F:/DCSLogbookSync/DCSLogbookSync.exe ---------------------------------------- System.Windows.Forms Assembly Version: 4.0.0.0 Win32 Version: 4.8.4341.0 built by: NET48REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System Assembly Version: 4.0.0.0 Win32 Version: 4.8.4360.0 built by: NET48REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Assembly Version: 4.0.0.0 Win32 Version: 4.8.4084.0 built by: NET48REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Configuration Assembly Version: 4.0.0.0 Win32 Version: 4.8.4190.0 built by: NET48REL1LAST_B CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System.Core Assembly Version: 4.0.0.0 Win32 Version: 4.8.4360.0 built by: NET48REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll ---------------------------------------- System.Xml Assembly Version: 4.0.0.0 Win32 Version: 4.8.4084.0 built by: NET48REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- MySql.Data Assembly Version: 8.0.20.0 Win32 Version: 8.0.20.0 CodeBase: file:///F:/DCSLogbookSync/MySql.Data.DLL ---------------------------------------- System.Data Assembly Version: 4.0.0.0 Win32 Version: 4.8.4270.0 built by: NET48REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll ---------------------------------------- System.Transactions Assembly Version: 4.0.0.0 Win32 Version: 4.8.4084.0 built by: NET48REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.Transactions/v4.0_4.0.0.0__b77a5c561934e089/System.Transactions.dll ---------------------------------------- System.EnterpriseServices Assembly Version: 4.0.0.0 Win32 Version: 4.8.4084.0 built by: NET48REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.EnterpriseServices/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.EnterpriseServices.dll ---------------------------------------- System.Numerics Assembly Version: 4.0.0.0 Win32 Version: 4.8.4084.0 built by: NET48REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll ---------------------------------------- Newtonsoft.Json Assembly Version: 12.0.0.0 Win32 Version: 12.0.3.23909 CodeBase: file:///F:/DCSLogbookSync/Newtonsoft.Json.DLL ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box. debrief.log Specs: It's a computer...it runs DCS.... Audentes Fortuna Juvat [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Ansirial Posted July 12, 2021 Author Share Posted July 12, 2021 Il 10/7/2021 at 06:50, Norsegunar ha scritto: Hi, I have been getting this error. If there anyway to fix this ? Also attached the debrief logfile. Unhandled exception has occurred in your application. If you click Continue, the application will ignore this error and attempt to Continue. If you click Quit, the application will close immediately. Object reference not set to an instance of an object. See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.NullReferenceException: Object reference not set to an instance of an object. at DCSLogbookSync.Models.LogFile.evaluateRisk(List`1 offences, String path, Player playerID) at DCSLogbookSync.Models.LogFile..ctor(String pathIn, Player playerID, Int32 charId, Int32 airId, Int32 enemies, Int32 tempStartingHourIn, Int32 tempStartingMinuteIn, Boolean trainingIn, Boolean importantIn, Boolean hideUndisclosed) at DCSLogbookSync.Form1.gotoStep2_Click(Object sender, EventArgs e) at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.8.4360.0 built by: NET48REL1LAST_C CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll ---------------------------------------- DCSLogbookSync Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///F:/DCSLogbookSync/DCSLogbookSync.exe ---------------------------------------- System.Windows.Forms Assembly Version: 4.0.0.0 Win32 Version: 4.8.4341.0 built by: NET48REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System Assembly Version: 4.0.0.0 Win32 Version: 4.8.4360.0 built by: NET48REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Assembly Version: 4.0.0.0 Win32 Version: 4.8.4084.0 built by: NET48REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Configuration Assembly Version: 4.0.0.0 Win32 Version: 4.8.4190.0 built by: NET48REL1LAST_B CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System.Core Assembly Version: 4.0.0.0 Win32 Version: 4.8.4360.0 built by: NET48REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll ---------------------------------------- System.Xml Assembly Version: 4.0.0.0 Win32 Version: 4.8.4084.0 built by: NET48REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- MySql.Data Assembly Version: 8.0.20.0 Win32 Version: 8.0.20.0 CodeBase: file:///F:/DCSLogbookSync/MySql.Data.DLL ---------------------------------------- System.Data Assembly Version: 4.0.0.0 Win32 Version: 4.8.4270.0 built by: NET48REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll ---------------------------------------- System.Transactions Assembly Version: 4.0.0.0 Win32 Version: 4.8.4084.0 built by: NET48REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.Transactions/v4.0_4.0.0.0__b77a5c561934e089/System.Transactions.dll ---------------------------------------- System.EnterpriseServices Assembly Version: 4.0.0.0 Win32 Version: 4.8.4084.0 built by: NET48REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.EnterpriseServices/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.EnterpriseServices.dll ---------------------------------------- System.Numerics Assembly Version: 4.0.0.0 Win32 Version: 4.8.4084.0 built by: NET48REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll ---------------------------------------- Newtonsoft.Json Assembly Version: 12.0.0.0 Win32 Version: 12.0.3.23909 CodeBase: file:///F:/DCSLogbookSync/Newtonsoft.Json.DLL ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box. debrief.log 245 kB · 1 download Hi Norsegunar, Thanks a lot! I will check soon. Link to comment Share on other sites More sharing options...
Ansirial Posted July 12, 2021 Author Share Posted July 12, 2021 Hi everybody, I just released an hotfix to fix a problem in the parsing of the log file. It happens that some events does not have an initiator, now this can't block the parsing anymore. Bye Link to comment Share on other sites More sharing options...
Norsegunar Posted July 13, 2021 Share Posted July 13, 2021 Ansirial, Thanks took the old log file that I posted and ran it with the new update and it worked perfectly. 1 Specs: It's a computer...it runs DCS.... Audentes Fortuna Juvat [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
tugais Posted July 20, 2021 Share Posted July 20, 2021 Hi Ansirial, I'm back with some feature requests : The first one is related to the calendar ; do you think you could add an annual calendar to navigate more easely to previous months ? The second request is related to the possibility to add a multicrew option when creating an entry, perhaps an option to activate like the training option you added ? With more and more modules able to host two players I'd like to have another statistic in that regard. The third and last, is another option to an entry that allows us to indicate if the sortie has been flown by night. Again, I'd love to know how much time I spent in night ops. Thank you again for your work and dedication. 3rd Wing | 55th Black Alligators * BA-33 Εις ανηρ ουδεις ανηρ Link to comment Share on other sites More sharing options...
Ansirial Posted July 25, 2021 Author Share Posted July 25, 2021 Il 20/7/2021 at 09:37, tugais ha scritto: Hi Ansirial, I'm back with some feature requests : The first one is related to the calendar ; do you think you could add an annual calendar to navigate more easely to previous months ? The second request is related to the possibility to add a multicrew option when creating an entry, perhaps an option to activate like the training option you added ? With more and more modules able to host two players I'd like to have another statistic in that regard. The third and last, is another option to an entry that allows us to indicate if the sortie has been flown by night. Again, I'd love to know how much time I spent in night ops. Thank you again for your work and dedication. Hi tugais, Thanks a lot for the suggestions! I will keep them in mind, here few details/questions about: - I thought to add something to simplify navigation especially because with a long series of event it became difficult; - What do you mean for multicrew? Something related to multiple users for the F14 for instance? - This one is very intesting. Adding it for a manual control it is very easy but I need also to make it compatible with the log parser. The problem is to understand when the sunset/sunrise is also beacuse we ignore the period of the year the mission is created. This wuld be very useful also to identify carrier landing cases. Thanks again Link to comment Share on other sites More sharing options...
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