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dynamically spawned vehicles - drivable


xcom

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not sure if it has been reported before (probably have been but couldn't find it), once you spawn units dynamically (by script or by late activation trigger - should be the same), the spawned vehicles are automatically drivable although their group setup does not have drivable marked.

 

Hope this is clear enough, it's killing restrictions on drivable units which in return allows players to move units in very populated servers which we know to cause lag.

 

edit - this is effecting JTAC/Operator slot, didn't check any other CA slot.

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