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I can telnet to 10308 on my server but it is not listed in server browser


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make sure u use IPv4. I had to call my provider to switch from IPv6 to IPv4 (took about 5 minutes). after that it worked for me.

 

I presume that since the server is visible here that my networking is sorted

 

https://www.digitalcombatsimulator.com/en/personal/server/#myservers

 

Also, I have another game running on the server PC that works fine.

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Long ago (since 1.5.x) for long time (1.5.8 final ob-1 version, and 2.5.x) my server list was incomplete in lobby.

That caused by DCS not supported my DOCSIS cable modem.

Since i had an option to upgrade router and cable modem in one device, I did it (after 2019 may), since lobby pings are show falsely heavily slow connection even to my countries internet backbone.

GTX 1070 8GB, 16GB DDR3, W8.1 on SSD, DCS on another SSD

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Odd, it looks like someone connected somehow...

 

2020-04-15 02:52:30.048 INFO NET: accepting connection from 68.110.127.159:58934

2020-04-15 02:52:30.053 INFO NET: append: client 2

2020-04-15 02:52:31.258 INFO NET: [2] UDP port changed from 58934 to 56734

2020-04-15 02:53:13.399 INFO NET: client[2] is ready to start

2020-04-15 02:53:13.400 INFO NET: spawning client[2]

2020-04-15 02:53:13.455 INFO NET: client[2] started

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For ages I have to schedule every five minutes a telnet command on each of my DCS dedicated server's instances to keep them visible in the list for other clients.

 

I initiated a telnet to the server right before looking for it in the browser. Still not showing up. Thank you.

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  • 3 weeks later...
  • 3 weeks later...

I have the same issue, nobody can see my mission, even by ip... Ports 10308,10309 fordwared to local machine ip, firewall deactivated ... nothing :bomb:

 

PS. What's the diference between WAN IP and Public IP? :dunno: I can see my server on the list via DCS web :shocking:

=== Log opened UTC 2020-05-24 10:17:59

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2020-05-24 12:13:42.224 INFO NET: client has started

2020-05-24 12:13:42.244 INFO NET: Using LEDBAT for UDP congestion control.

2020-05-24 12:14:35.953 INFO NET: client has stopped

2020-05-24 12:14:54.457 INFO NET: server has started

2020-05-24 12:14:54.466 INFO NET: Using LEDBAT for UDP congestion control.

2020-05-24 12:14:55.575 INFO NET: UPNP IGD detected.

2020-05-24 12:14:55.575 INFO NET: Internal LAN IP address: 192.168.1.107

2020-05-24 12:14:55.575 INFO NET: External WAN IP address: 100.72.12.2

2020-05-24 12:14:55.581 ERROR NET: AddPortMapping(10308, 10308, 192.168.1.107, TCP) failed with code 718 (ConflictInMappingEntry)

2020-05-24 12:14:55.588 ERROR NET: GetSpecificPortMappingEntry(10308, TCP) failed with code 714 (NoSuchEntryInArray)

2020-05-24 12:14:58.614 ERROR NET: AddPortMapping(10308, 10308, 192.168.1.107, TCP) failed with code 718 (ConflictInMappingEntry)

2020-05-24 12:14:58.621 ERROR NET: GetSpecificPortMappingEntry(10308, TCP) failed with code 714 (NoSuchEntryInArray)

2020-05-24 12:14:58.621 ERROR NET: UPNP failed to map server port 10308

2020-05-24 12:14:58.621 INFO NET: Successfully set up Dual-Stack socket, using both IPv4 and IPv6

2020-05-24 12:14:58.621 INFO NET: Listen to IPv6 on port 10308

 

2020-05-24 12:14:58.851 INFO NET: Loading mission: "D:\Users\xxxxxx\Documents\Saved Games\DCS.openbeta\Missions\Test.miz"

2020-05-24 12:14:58.851 INFO NET: Registering server as 60.246.44.2:10308 (port is assumed to be open)

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2020-05-24 12:14:58.876 INFO NET: state=ssLoading

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2020-05-24 12:15:02.374 INFO NET: simulation is ready, state=ssPaused

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2020-05-24 12:15:54.593 INFO NET: onPlayerSlot(1, 176)

2020-05-24 12:15:54.594 INFO NET: passed onPlayerTryChangeSlot

2020-05-24 12:15:54.594 INFO NET: release unit

2020-05-24 12:15:54.594 INFO NET: client[1] occupied unit 176

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2020-05-24 12:16:37.765 INFO NET: simResume: curTime=7122.765289, syncDelay=0.500000, startTime=7123.265289

2020-05-24 12:16:37.765 INFO NET: simulation starting, state=ssStarting

2020-05-24 12:16:37.765 INFO NET: syncStart at 7123.265289:

2020-05-24 12:16:38.274 INFO NET: simulation started, state=ssRunning

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2020-05-24 12:17:07.161 INFO NET: onPlayerSlot(1, 173)

2020-05-24 12:17:07.161 INFO NET: passed onPlayerTryChangeSlot

2020-05-24 12:17:07.161 INFO NET: release unit 176

2020-05-24 12:17:07.162 INFO NET: client[1] occupied unit 173

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2020-05-24 10:18:07.376 INFO NET: Login success.

2020-05-24 10:18:09.007 INFO NET: Got auth data.

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2020-05-24 12:40:19.153 INFO NET: server has stopped

2020-05-24 12:40:20.154 INFO Dispatcher: Stop

" MrMACH...Flies a cargo plane full of rubber dogshit out of Hong kong..." :D

[sIGPIC][/sIGPIC]

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