Kiptanoi Posted April 21, 2020 Share Posted April 21, 2020 Hello. How to do if I want to create a square triggerzone that make flag 99=on when group "Player group" enter the zone? If anyone has a solution for it, please upload a example mission so I can view and learn from it. Thanks Link to comment Share on other sites More sharing options...
flanker0ne Posted April 23, 2020 Share Posted April 23, 2020 Divide by 3,14 ;) SCOPRI DI PIU': https://www.amvi.it/joinus.php DISCORD COMBINEDOPS The Battle Planning Tool Link to comment Share on other sites More sharing options...
Sedlo Posted April 23, 2020 Share Posted April 23, 2020 Try this: https://forums.eagle.ru/showpost.php?p=3330752&postcount=3 My Youtube Channel MY DCS MISSIONS Link to comment Share on other sites More sharing options...
Kiptanoi Posted April 23, 2020 Author Share Posted April 23, 2020 Try this: https://forums.eagle.ru/showpost.php?p=3330752&postcount=3 Thanks, that did the trick. Now I just want a code to inactivate that flag when the unit go outside the zone.... :D Link to comment Share on other sites More sharing options...
Sedlo Posted April 23, 2020 Share Posted April 23, 2020 Try this mist.flagFunc.units_in_polygon{ units={'[g]DODGE11'}, --unit names zone=mist.getGroupPoints('R4808POLY2MILES'), flag=900, interval=20, toggle=true } More info here: https://wiki.hoggitworld.com/view/MIST_units_in_polygon My Youtube Channel MY DCS MISSIONS Link to comment Share on other sites More sharing options...
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