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F10 / Mission Editor - Map drawing tools


PickleMonster

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I've been mulling over why DCS is limited to circle trigger zones and how they could add a lot more information to players if they were enhanced.

 

Make Trigger zones full polygons. Allow the mission creator to map out a city or country as a trigger zone.

 

 

Add lua flags for the zones which allows them to be visible to players. Allow mission editors to change the colour, fill (solid, striped etc...), border, opacity, and a title for the area. Allow all this to be changed via script. You've now given mission editors a massive new tool to show mission progression. Map out air corridors and no-fly zones. Show where your AWACS and Tankers are active. Make F10 look like a proper mission briefing map.

 

Go one step further. We already export flightplans to kneeboard, allow it to be exported to the kneeboard.

 

Another thing we could improve is markers. At the moment it's a red circle with some text if you click on it. Allow mission makers to choose an icon and colour. Instead of swapping between just the icon and the full text, add a third option for a title. Make's things a lot more readable. This would make things so much better from a players perspective. Mission editors would be able to give meaningful information to players instead of a handful of red circles which could be anything. Players now also have a much better tool for sharing intelligence in MP.

 

Even better, allow players to "pin" a marker. Make pin's visible to the scripting system, pinned missions denote who's picked up a mission anyone? The notes attached to a marker are changable from the scripting engine? Add pinned players to the bottom of it. Export pinned markers to the kneeboard.

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  • 1 year later...

@Ahogephilia

 

:sorcerer:

 

Wish granted!

 

 

(The polygon trigger zones have been implemented a few updates ago) 


Edited by sirrah
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  • 5 months later...

The tools of "draw" toolbars are very usefull in mission editor, but I think 3 things are missing.
- a "racetrack" shape - for example to sign the path of the tankers.
- possibility to put text in shapes.
- possibility to fix the textboxes' size.

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  • 3 weeks later...
On 12/9/2021 at 5:47 AM, Thor_HUN said:

The tools of "draw" toolbars are very usefull in mission editor, but I think 3 things are missing.
- a "racetrack" shape - for example to sign the path of the tankers.
- possibility to put text in shapes.
- possibility to fix the textboxes' size.

And the ability to Copy and Paste Shapes

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