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ModManFX 64bits - Generic Mod Manager utility


Skypat

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ModManFX 1.2.7.6 is available

https://www.digitalcombatsimulator.com/fr/files/3309551/

 

1.2.7.6

-------

- Added Search features

- Added QUICK CHECK checkbox to quick check mod status when you have lots of mods and when normal check take too long at start or after installing/uninstalling files

- Added FULL CHECK button to full check mod status file by file

- Added .RAR files support by converting it automatically to ZIP files.

After being converted, original .rar file are moved from "mods" subfolder to a new "myfiles" subfolder

- Drastically increased speed when retrieving mod list and having lots of mods

- Drastically increased speed during mod installation for bigger addon

- Added Warning messagebox when mod contain lots of files.

- Added progress bar and detailled informations during mod installation

- Added TAB control with 2 TABPAGE called 'Description' and 'screenshots'

ModMan will look for .JPG image files inside ZIP and will display 8 image max

you can click on each image to maximize it.

Modman will look for random .txt file and will display it, you can click on it

@MOD AUTHORS, please add .JPG files and .txt files inside a ZIP subfolder or in a deeper subfolder, NOT AT ROOT(MFS2020)

(ModManFX will display it in mod description tabpage)

- Added TABPAGE called 'MyBook'

you can give feedback about mods you tested

you can write notes about mods

more features to come

- Files Status are now updated in live, no spam list refresh anymore

- More efficiency Splashscreen, quicker overall

- 7-zip32.dll(NOT 7-zip64.dll) will be removed automatically from your ModManFX install folder because it's not used anymore.

- ModManFX64.exe is not using UPX compression anymore (just a technical information)

 

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hello

what is your pc resolution ?

do you use Windows zoom ?

 

required = 1920x1080

 

Bingo!

I run in 1360x768.

Old fart here with old eyes. LOL!

 

I'll try the the higher res soon as I get a chance.

Betting that's my problem.

 

thanks Skypat for the help :thumbup:

 

Confirmed!

the higher res works, all buttons present and accounted for.

I can change res. load mod than change back.

 

Thanks again for the help and the great program. :pilotfly:


Edited by Divemonkie
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  • 4 weeks later...

ModManFX gives an error when trying to click "Install Mod" button.

A small popup is displayed with title "AutoIt Error" and message:

 

 

Line 27223 (File "C:\MODMAN\ModManFXv1276\ModManFX64.exe"):

Error: Variable used without being declared.

 

 

Weird thing is that it used to work a few weeks ago. I wonder what changed?

 

 

*EDIT*

 

 

Doh, my bad. The error occurs only if no mod is selected when trying to click the install button. :doh:


Edited by RedX

Intel Core i7 9700K@4.6GHz|ASUS Strix Z390-H|G.Skill DDR4 32GB@3200MHz|MSI GeForce RTX 2080 Ti|2xSSD 500GB Samsung 970 EVO M.2 RAID0|SSD Samsung 850 EVO|Corsair HX 750W|Fractal Design Define R6 Blackout|UWQHD 34"|Valve Index|Logitech G9|MS Natural Ergonomic Keyboard 4000|VPC WarBRD Base+MongoosT-50CM2 Grip|VPC MongoosT-50 Throttle|VKB T-Rudder|Beyerdynamic DT770|Boom mic|Windows 10 Home

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ModManFX gives an error when trying to click "Install Mod" button.

A small popup is displayed with title "AutoIt Error" and message:

 

 

Line 27223 (File "C:\MODMAN\ModManFXv1276\ModManFX64.exe"):

Error: Variable used without being declared.

 

 

Weird thing is that it used to work a few weeks ago. I wonder what changed?

 

 

*EDIT*

 

 

Doh, my bad. The error occurs only if no mod is selected when trying to click the install button. :doh:

 

thx, it's fixed in upcoming version

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  • 1 year later...

Thank you for making modman. I followed the instructions (a while ago) when I installed DCS fHolgerReshade. But then time passed and memory fuzzed. I asked somebody on DCS forums and did what he said - just dropped a zip file into the folder where modman is installed, E:\Dropbox\DCS\[Mods\ModManFX\Profiles\DCS World OpenBeta\mods. It worked.


Now I actually reread your instructions.---

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

- For MODS, if zip archive file contains a JSGME COMPLIANT tree structure like below:
[ZIP FILE] (ie: http://mymod.zip)
<mod name folder>  <<< THIS IS IT
file1
file2
file...
<subfolder1>
file1
file2
file...
<subfolder2>
file1
file2
file...
<subfolder...>
----> you must extract <MOD NAME FOLDER> from zip archive to ...\ModManFX\profiles\<your game profile name>\Mods\<MOD NAME FOLDER>

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 

Well, the mod I was installing, DCS VR Shaders mod for 2.7.7.14727 (Clear Water).zip which inside has at its root, the folder,DCS VR Shaders mod for 2.7.7.14727 (Clear Water)

So did my laziness create a problem of which I am unaware? the mod seems to work.

4930K @ 4.5, 32g ram, TitanPascal

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