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Strange behavior of roughmet normal and speculars after update?


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I recently installed a livery for the F5 with normals and speculars (rework tiger stripe). The description.lua specified the correct name of the textures to use, and flagged them "false". However, the model in game just looks flat, like no texture was applied. I added some roughmets from another livery and commented the description to use them. Now it looks great! After the may 8th update, now the look changed again, the roughmets looks like the default texture.


It's as if DCS isn't using the information in the description.lua to pick all of the textures in the livery. Is there anything else that needs to be managed? Is there any cache that needs to be cleared?

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