DmitriKozlowsky Posted May 18, 2020 Share Posted May 18, 2020 Sorry ED. No sale of Viper for me, until performance drastically improves. On my system HP 440Z wkstation, XEON E5-1630v4 3.7-4Ghz, 64GB (2666), Nvidia RTX 2060 Super, 2560X1440@144hz, NVME, SSD SataIII DCS: Textures - High Terrain Tex - High Civ Traffic - Low Water - Medium Visib range - Low or Medium (same performance) Heat Blur - Low Shadow- Low Rez - 2560X1440 , 1 screen Res of Cockpit displays - 512 MSAA - OFF DOF -OFF Lens Effects - Dirt&Flare SSAA - Off SSLR - Off Clutter - 100 Trees Viz - 50% Preload Rad - 150,000 Smoke Density - 1 Gamma - 2.2 Aniso Filter - 4x Terrain Object Shadows - Off Cockpit GI - OFF Rain - ON Vsync - OFF Full Screen - ON Mission: F16/Instant Action/Freeflight/PG Same mission with F-16C avg FPS 40-60 F/A-18C avg 98-145 RAZBAM AV-8B/NA 120-156 RAZBAM Mirage 2000C - 128-160 F-16C Instant Action/Freeflight/Normandy 28-39. Never higher then 50 This performance is unacceptable. WIll wait until ED optimizes this module. RTX 2070 Super gives me 5%-10% performance improvement to DCS. 2080 Super 15-20% at best. Link to comment Share on other sites More sharing options...
Sharpe_95 Posted May 20, 2020 Share Posted May 20, 2020 That is a beast of a machine you are running! :-S -S Link to comment Share on other sites More sharing options...
Raven (Elysian Angel) Posted May 20, 2020 Share Posted May 20, 2020 That is a beast of a machine you are running! :-S -S Joking aside, there *is* a very noticeable performance difference between say the Hornet and the Falcon, in the same mission... Spoiler Ryzen 9 5900X | 64GB G.Skill TridentZ 3600 | Gigabyte RX6900XT | ASUS ROG Strix X570-E GAMING | Samsung 990Pro 2TB + 960Pro 1TB NMVe | HP Reverb G2 Pro Flight Trainer Puma | VIRPIL MT-50CM2+3 base / CM2 x2 grip with 200 mm S-curve extension + CM3 throttle + CP2/3 + FSSB R3L + VPC Rotor TCS Plus base with SharKa-50 grip mounted on Monstertech MFC-1 | TPR rudder pedals OpenXR | PD 1.0 | 100% render resolution | DCS "HIGH" preset Link to comment Share on other sites More sharing options...
DmitriKozlowsky Posted May 20, 2020 Author Share Posted May 20, 2020 (edited) That is a beast of a machine you are running! :-S -S Thank you. What does '-S' mean? Is there a secret meaning to that ? Edited May 20, 2020 by DmitriKozlowsky Link to comment Share on other sites More sharing options...
=Panther= Posted May 20, 2020 Share Posted May 20, 2020 What does '-S' mean? Is there a secret meaning to that ? Take a look at his callsign. ;) Twitch Channel [sIGPIC][/sIGPIC] Virtual Thunderbirds, LLC | Sponsored by Thrustmaster Z390 Aorus Xtreme, i9 9900k, G.SKILL TridentZ Series 32GB, 1080ti 11GB, Obutto R3Volution, Thrustmaster HOTAS Warthog, TPR, Cougar MFDs, FSSB R3L, JetSeat, Oculus Rift S, Buddy-Fox A-10C UFC, F/A-18C UFC, Tek Creations F-16 ICP Link to comment Share on other sites More sharing options...
DmitriKozlowsky Posted May 20, 2020 Author Share Posted May 20, 2020 To myself Duhh! Link to comment Share on other sites More sharing options...
DmitriKozlowsky Posted May 20, 2020 Author Share Posted May 20, 2020 (edited) Even if I replace 2060 Super with 2080 Super, I only get average 15-20% FPS boost in DCS. A 2080 TI is about 5% boos on top of 2080 Super. So I would never get decent FPS in DCS: F-16C. My CPU never even approaches 1/2 load by DCS. RTX is doing most of the work. Which is great. So there is a bottleneck in F-16C in DCS, and it is compromising performance. So short of a super-rig with dual 2080 TI,water cooled, overclocked, etc.. DCS: F-16C will never achieve 90+ FPS. With that rig, which would be between 7 and 10 K USD, I would demand 100+ FPS with three 4K UHD panels and DCS setting on ULTRA. But I would not see that level of performance drom Viper module. Polychop's Gazelle, which has a very sophisticated rotary flight model averages 128 FPS on my rig. In fact Gazelle has best FPS performance of three choppa modules, KA-50, MI-8 being other two. Belsimtek's F-5E has decreased in FPS performance from 2.5 to 2.5.6 Seems that RAZBAM and Polychop know something about getting high performance out of DCS, better then ED and Belsimtek. Edited May 20, 2020 by DmitriKozlowsky Link to comment Share on other sites More sharing options...
Kailux Posted May 20, 2020 Share Posted May 20, 2020 (edited) Just because i feel like offending people tonight :D Intel i3-4150 (2 cores/4 threads, 3.5 GHz, 3MB cache) GTX 950 2GB DDR5 8GB DDR3-1600 Samsung SSD Win 10 No OC at all Probably less than 300 bucks nowadays 30 frames in F-16 PG free flight instant action. (on a serious note: yeah man, i feel with you. Optimization is just shite, im the proof) edit: forum software ate the images, reattached. Edited May 20, 2020 by Kailux Gone for good. Link to comment Share on other sites More sharing options...
Kailux Posted May 20, 2020 Share Posted May 20, 2020 (edited) I mean, seriously, how big of a slap in the face is this? What does your rig cost? 2k? Edited May 20, 2020 by Kailux Gone for good. Link to comment Share on other sites More sharing options...
DmitriKozlowsky Posted May 20, 2020 Author Share Posted May 20, 2020 I mean, seriously, how big of a slap in the face is this? What does your rig cost? 2k? I am not sure if you are asking me or the previous poster. Mine was not costly at all. I work in VFX and post, or was until this catastrophe, and I generally get workstations that were cutting edge maybe one or 1 1/2 years prior. The machine I get, more or less stripped from lease returns. In my latest case I got HPZ440 w/o GPU and RAM, but it had NVMe to which I added an 1TB SSD for application storage. HP 440Z was $650 2666 MHZ ECC RAM was $400 (16GB X4 @ $90 per stick) 1 TB WD BLue SSD NAND SataIII $150 Nvidia RTX 2060 Super FE reference card from Nvidia $399 2X 2560 X1440 @144Hz panels $599 each. +1X 1920X1080 HD panel 60 Hz. $199. Only one 2560X1440 panel is used for DCS. X56 Rhino (Logitech Gray) and TM Rudders Entire rig is about $3,500.00 USD. Works great with my Maya, Houdini, Realflow, Nuke, Marmoset, Redshift and of course DCS. Except in F-16C module. Only thing is, if I am rendering with Redshift or another GPU renderer, I cant use DCS. Both use GPU to its full extent and both slow down greatly. The largest expense, aside from box+cpu, is damn GPU. Those darn cryptominers are still wreaking havoc on game GPU markets. Cudos to Nvidia and AMD for separating product lines, where game and OpenGL pro GPU cant be exploited for crypto mining. THey make vide-less versions of their GPUs which work great for crypto mining and offline GPU rendering, but without video out so the cannot be used as video cards. Neither can a video less GPU be SLI'ed with normal GPU. However a normal RTX GPU and videoless cryptomining GTX GPU cards do live on same mainboard. I am considering getting one or two for Redshift and Houdini simulations, so I can render, sim, and play DCS at same time. OK sorry for longer then needed post. Like I have anything better to do. Link to comment Share on other sites More sharing options...
DmitriKozlowsky Posted May 20, 2020 Author Share Posted May 20, 2020 Turn OFF MSAA. MultiSceneAntiAliasing. Its just eats frames. Otherwise your settings should give you 50-60 FPS play . Except in F-16. Link to comment Share on other sites More sharing options...
unknown Posted May 21, 2020 Share Posted May 21, 2020 .... Mission: F16/Instant Action/Freeflight/PG Same mission with F-16C avg FPS 40-60 F/A-18C avg 98-145 RAZBAM AV-8B/NA 120-156 RAZBAM Mirage 2000C - 128-160 F-16C Instant Action/Freeflight/Normandy 28-39. Never higher then 50 This performance is unacceptable. WIll wait until ED optimizes this module. RTX 2070 Super gives me 5%-10% performance improvement to DCS. 2080 Super 15-20% at best. More performance is always better but for comparison(only starting fps because i don't know where you were flying/track would be cool for comparison): PG: starting with 90+ Normandy: starting with 60+ .... Polychop's Gazelle, which has a very sophisticated rotary flight model averages 128 FPS on my rig. In fact Gazelle has best FPS performance of three choppa modules, KA-50, MI-8 being other two.... OT here but the "sophisticated rotary flight model" of Polychop's Gazelle is that "sophisticated" that they plan to redo it after the release of the Kiowa...:music_whistling: And the damage model of the rotor....you could land beside a building, lean your Gazelle to the side so that your rotor touched the wall of the building and nothing would happen, only a particle effect would be rendered everytime a rotor blade hits the wall(but i don't know if they fixed that after all the years) /OT Modules: KA-50, A-10C, FC3, UH-1H, MI-8MTV2, CA, MIG-21bis, FW-190D9, Bf-109K4, F-86F, MIG-15bis, M-2000C, SA342 Gazelle, AJS-37 Viggen, F/A-18C, F-14, C-101, FW-190A8, F-16C, F-5E, JF-17, SC, Mi-24P Hind, AH-64D Apache, Mirage F1, F-4E Phantom II System: Win 11 Pro 64bit, Ryzen 3800X, 32gb RAM DDR4-3200, PowerColor Radeon RX 6900XT Red Devil ,1 x Samsung SSD 970 EVO Plus 2TB NVMe, 2 x Samsung SSD 2TB + 1TB SATA, MFG Crosswind Rudder Pedals - VIRPIL T-50CM and VIRPIL MongoosT-50 Throttle - HP Reverg G2, using only the latest Open Beta, DCS settings Link to comment Share on other sites More sharing options...
DmitriKozlowsky Posted May 21, 2020 Author Share Posted May 21, 2020 The starting point is default of the Instant Action free flight/theater. I dont wanna get into Gazelle topic either. I like that module. My rotors break if they strike something. Just that the damage is confined to rotor blades. Link to comment Share on other sites More sharing options...
bad_turbulence Posted May 23, 2020 Share Posted May 23, 2020 More performance is always better but for comparison(only starting fps because i don't know where you were flying/track would be cool for comparison): PG: starting with 90+ Normandy: starting with 60+ OT here but the "sophisticated rotary flight model" of Polychop's Gazelle is that "sophisticated" that they plan to redo it after the release of the Kiowa...:music_whistling: And the damage model of the rotor....you could land beside a building, lean your Gazelle to the side so that your rotor touched the wall of the building and nothing would happen, only a particle effect would be rendered everytime a rotor blade hits the wall(but i don't know if they fixed that after all the years) /OT CPU Processor speeds have to be pretty beefy for that. a 2016 era 3.4GHz multi-core processor even using a 2080Ti will probably choke pretty hard. Link to comment Share on other sites More sharing options...
DmitriKozlowsky Posted May 25, 2020 Author Share Posted May 25, 2020 Mine is 2018 XEON E5-1630V4 3.7-4ghz Every other module, including F/A-18C generally drives above 100FPS on my rig. Link to comment Share on other sites More sharing options...
bad_turbulence Posted May 25, 2020 Share Posted May 25, 2020 Mine is 2018 XEON E5-1630V4 3.7-4ghz Every other module, including F/A-18C generally drives above 100FPS on my rig. Those are some good numbers, thanks for that info! Link to comment Share on other sites More sharing options...
Icebeat Posted May 25, 2020 Share Posted May 25, 2020 Even if I replace 2060 Super with 2080 Super, I only get average 15-20% FPS boost in DCS. A 2080 TI is about 5% boos on top of 2080 Super. So I would never get decent FPS in DCS: F-16C. My CPU never even approaches 1/2 load by DCS. RTX is doing most of the work. Which is great. So there is a bottleneck in F-16C in DCS, and it is compromising performance. So short of a super-rig with dual 2080 TI,water cooled, overclocked, etc.. DCS: F-16C will never achieve 90+ FPS. With that rig, which would be between 7 and 10 K USD, I would demand 100+ FPS with three 4K UHD panels and DCS setting on ULTRA. But I would not see that level of performance drom Viper module. Polychop's Gazelle, which has a very sophisticated rotary flight model averages 128 FPS on my rig. In fact Gazelle has best FPS performance of three choppa modules, KA-50, MI-8 being other two. Belsimtek's F-5E has decreased in FPS performance from 2.5 to 2.5.6 Seems that RAZBAM and Polychop know something about getting high performance out of DCS, better then ED and Belsimtek. In VR Index 100% PD, 2080ti, Mirage 2k's guns guns guns over Caucasus 90 FPS, with the F-16 the same mission ~40 and MDFs illegible. Link to comment Share on other sites More sharing options...
Motomouse Posted May 25, 2020 Share Posted May 25, 2020 How do you change your plane in an instant action mission? VIC-20@1.108 MHz, onboard GPU, 5KB RAM, μυωπία goggles, Competition Pro HOTAS Link to comment Share on other sites More sharing options...
bad_turbulence Posted May 26, 2020 Share Posted May 26, 2020 In VR Index 100% PD, 2080ti, Mirage 2k's guns guns guns over Caucasus 90 FPS, with the F-16 the same mission ~40 and MDFs illegible. I'm sure some updates will be around the corner. The product will ultimately give us a rush of adrenaline. Can't wait!!!:thumbup: Link to comment Share on other sites More sharing options...
DmitriKozlowsky Posted September 20, 2020 Author Share Posted September 20, 2020 How do you change your plane in an instant action mission? Open Quickstart mission in Mission Editor and change aircraft type. under Mods/Aircraft/${aircraft type}/Missions/Quickstart Link to comment Share on other sites More sharing options...
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